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DrDre

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Join date
16-Mar-2015
Last activity
7-May-2024
Posts
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Post
#767168
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

@ Laserdisc Master

Thanks a lot! I cut a few bars, because CatBus explained to me that the first 8 and last 8 pixels are not supposed to be in the frame. This leads to a 704x480 frame, displayed at 640x480, with an aspect ratio of 4:3. When upscaling 3x you get 1920x1080. So the only way to get the correct aspect ratio is to scale the 704x274 frame to 720p or 1080p. The reason I use 1920x816 is because it corresponds to an aspect ratio of 2.35:1. 

For more info: http://en.wikipedia.org/wiki/Nominal_analogue_blanking

Post
#767083
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

@ Laserdisc Master

While I would agree an upscaled "stair effect" is undesirable, I do not agree the lines should be smooth at the near pixel level. At this level, much of the details and structure are created by subtle differences in individual pixels creating the perception of detail from a distance. The eyebrows for example are supposed to be pixelated, because the actual hairs themselves are at a subpixel level. By forcing them to be smooth at the super pixel level, they now seem unrealistically thick. The same is actually also true for the soldiers hair. 

It's actually interesting to compare both methods to the simple upscale.

Avisynth Spline64Resize vs MagicUpSR5 + MagiClean2:

http://screenshotcomparison.com/comparison/124619

Avisynth Spline64Resize vs super resolution v7:

http://screenshotcomparison.com/comparison/123815

While super resolution v7 simply adds detail, MagicUpSR5 & MagiClean2 alterations are less subtle, enhancing details more strongly at the super pixel level, but reducing detail at the pixel level. 

The problem with removing the GOUT "grain" is that the detail at this level is also removed, and obviously not restored by adding a realistic grain plate. So I would agree it's better to have a good replacement than a bad reinterpretation, but not at the cost of what to me is more important, namely what is behind the grain. 

Post
#767074
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

Although I was tempted to do a cleanup (including reducing aliasing), I came to the conclusion that it was not possible for me to reduce one artifact without introducing others. I think Laserdisc Man's method is probably the best I've seen so far, so I'm not going to attempt to compete with him.

My upscale is trying to squeeze as much detail out of the GOUT as possible, while maintaining the original viewing experience. This is why for the last version of my script I put much effort in keeping the GOUT's original grain intact, while undoing any unwanted noise enhancement.

Post
#767060
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

@ Laserdisc Master

Although it is an amazing cleanup script, and it certainly adresses many of the issues with the GOUT in the best way I've seen so far, it does introduce a slightly cartoony look to 3PO and R2 in the video sample, and in the face of the soldier from frame 5121:

http://screenshotcomparison.com/comparison/124557

Take the eye brows for example. Some of the details in the hairs are enhanced, while others are removed, making them look a bit artificial somehow. But aside from that minor critisism, great work Laserdisc Man! I think we should release a cleaned up and raw version, as you proposed :-D.

Post
#766899
Topic
team negative1 - star wars 1977 - 35mm theatrical version (Released)
Time

I have a question. Do you think it might be useful to apply super resolution to the cleaned 35 mm preservation? It might be able to undo some of the degradation of the 35 mm film, once digitized and cleaned. The super resolution script I wrote is able to recover a good amount of detail from the GOUT, which has a lot of problems. From what I've seen so far, your preservation is going to be so much better.

Post
#766808
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

At first I did leave the over scan, only the Infognition super resolution plugin doesn't like black borders (which the over scan is for most of the film), leading to edge artifacts. So I decided to cut it. However, even with the over scan the aspect ratio of the NTSC DVD seems wrong. The planets have an oval shape, and people have slightly elongated faces. The display aspect ratio of the DVD is 2.316:1 with the over scan. So in that case I would say the true aspect ratio should be 2.35:1 without the overscan, which would mean 1280x544 is the better choice.

Post
#766800
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

I actually have a question. In preparing the GOUT Star Wars for processing I cropped the black bars, which resulted in a video with 714x274 resolution. I then cropped the left of the frame with two more pixels, because of the weird black bar in the film. So my final video is 712x274. At this point I'm using 1280x544 as the resolution for the upscale (2.35:1). However, 1280x554 is closer to the actual aspect ratio of the GOUT DVD. Then again the AR for the NTSC GOUT DVD seems a bit off (2.31/2.33:1), and definitely different from the PAL DVD. I'm now wondering what the most accurate representation is for the true aspect ratio of the film? Any thoughts?

Post
#766659
Topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Time

By tomorrow the first 7-8 min of Star Wars should be finished. I will post the first part here as another sample. The script now takes up so much memory I have to process the movie 10.000-15.000 frames at a time (taking about 48 hours to process). Here's one of the iconic shots from the opening from Star Wars in yet another screenshot comparison ;-):

http://screenshotcomparison.com/comparison/124203

Aside from the enhanced detail, it's interesting to note how much brighter the stars are in the super resolution version.