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Darth Mallwalker

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Join date
25-Sep-2004
Last activity
29-Dec-2017
Posts
1,376

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Post
#558100
Topic
.: The X9 Project :. (Released)
Time

My 'published' script conforms to PAL GOUT.
If you want the NTSC edit, then hacking the script should be trivial:

Change
c68666 = trim(cBlackFilm, 0,-6) # last_frame=68671
to
c68666 = trim(cBlackFilm, 0,-4)

And change
c141781 = trim(cBlackFilm, 0,-1) # last_frame=141781
to
c141781 = trim(cBlackFilm, 0,-2)

Viola! [That's French for violin I think <?> ]
Maybe add more black frames to the end...


You'll void the warranty doing this ;)

Post
#557632
Topic
.: The X9 Project :. (Released)
Time

http://i40.tinypic.com/2lwro6e.gif
nnedi2()

Bob() is out -- replaced with needi2(). Beta script is posted, bug reports welcome.
A few issues are fixed since the Dark-Sega version, and a few still remain.

6458 & 124905
Each of those film frames comprise two video fields; however, the top and bottom fields aren't aligned. They look bad.
Perhaps it's better to discard one field, and let nnedi2() to fill in the blanks.
To try it, simply replace the comment character <#> with a dot.

Script contains 24 instances of nnedi2(). Some are enabled by default, some disabled -- subject to my whim.
Any of them could be turned ON/OFF the same way. Replace <#> with <.> or vice-versa.


We've still got 48 frames repeated as Threepio gets in the bath.
This needs to be fixed, and I'd like your help to determine exactly where in the source video that the reel change occurs.
It's approximately 35226\35227 give or take a field or three. What do you think?

Post
#557039
Topic
<em><strong>The Official Dark/Sega Special Collection</strong></em> OT LD Release Thread (Not an SE Transfer) (Released)
Time

^^^Yes, I found a bug.

My script had omitted this field:
http://img341.imageshack.us/img341/6136/52759.th.png

If you got the script and want to fix it, here's how.
First replace this line:

c52757 = trim(cBlackFilm, 0,-3) # last_frame=52759

with these:

c52757 = trim(cBlackFilm, 0,-2)
c52759 = \
unalignedSplice(trim(separateFields(trim(cSource, 66342,-1)), 1,-1) \
, trim(separateFields( cBlackVideo ), 2,-1) \
).weave.assumeFPS("ntsc_film")



And then this
cReel04 = cReel04 + c44469+c44470+c52756 + c52757+c52760 # last_frame=55747
becomes
cReel04 = cReel04 + c44469+c44470+c52756 + c52757+c52759+c52760

If you don't like the Weave() look, then you might try something fancy
like NNEDI() for example, to interpolate the missing field....

Post
#556326
Topic
.: The X9 Project :. (Released)
Time

Chewtobacca said:

Didn't Japanese NTSC use a different black level from North America?
After 1990 they did.

601 was first published in early 1980's, during the time when Japanese NTSC hadn't evolved yet. Was still the same as north American standard.

These Special Collection discs were mastered in the later Eighties, so they still used 7.5 IRE units for black. Well I can't prove it, but I think so.
Seems like 601 should apply here...

Makes me think of Karyudo at times like these. Well Happy Christmas Karyudo wherever you are :)

Post
#555961
Topic
GOUT Region 2 subtitle options
Time

Not a PAL owner, however I once saw the PAL GOUT at a torrent site.
I didn't download the .VOB files, but I did grab the .IFO files in order to compare the frame count against my NTSC copy.
Opening that file with ifoEdit.exe and I see that it did contain Danish subs (also Swedish, Finnish, Norwegian.)

I suppose it's possible, however unlikely the torrent seeder added those subs.
Seems more likely they're present on the official disc.

Post
#554111
Topic
.: The X9 Project :. (Released)
Time

Yes indeed.
BIG thanks to Arnie.d and Grinder & his no-name friend who all made it happen back in 2009.

It was most generous for Arnie.d to offer those files earlier this year; however it seems nobody was ready to assume responsibility of "project leader".

msycamore wasn't the only one who said might like to tinker with those files.
Mattman mentioned it in another thread, and iirc somebody else too (was it Chewtobacco?) Anyway, the point is
we hope those files will be 'available' for a very long time.
Anybody who wants may have a go at it, and hopefully some good would come out.

I'll offer my AVS script for IVTC'ing progressive frames from the raw video.
Maybe I can offer IVTC'ed clips of certain shots, if they'd be useful for de-SE or de-DNR projects, to save having to download the huge raw files. Ask me

Post
#552147
Topic
Info: Original Trilogy on CED preservations? (3 OT CED released projects in here)
Time

frank678 said:


Looking at the Tantive Orange Errors Comparisons page the frame that really stood out to me as having the lifelikeness and greater depth of field was from the 1992 FS Dark Jedi Preservation, despite the blur/distortion.

I would love to see even just a clip of this just for comparison if this is still in existence.

Been on Usenet since 525 days
Try "LD.Pres. - cat#5651-80" at your favorite alt.binaries search engine

Sorry for off-topic

Post
#551077
Topic
OBITUARY - Star Wars Fullscreen/Pan and Scan versions. R.I.P.
Time

AviSynth script for IVTC'ing dark_jedi's "Standard Play" preservation (1130-84)

Here's how it works:
http://img6.imageshack.us/img6/7375/28251.png

On the left is GOUT frame number, source frame number on right side (because source clip is BFF.)
Of course you can disable the ShowFrameNumber() in the script. Use an editor with a fixed-width font!
If you plan to feed this to an encoder, then mind DGDecode's colorspace conversion (upConv=2) in the first line.

More info Usenet too

Like my earlier JSC script, this one also skips backward in time as Threepio gets in the bath
and again at daybreak when Uncle Owen calls for Luke.
Some of those frames should be replaced by Blackness() but which ones? You decide

144053 was a deliberate creative decision. NTSC GOUT-sync is preserved.
27510 is not my fault

Bug reports will be appreciated

Post
#549621
Topic
Speed up/slow down video and split screen questions.
Time

Recently when I did IVTC scripts for Dark/Sega SC, I inserted lots of black frames (and black fields too) at reel change points, to achieve GOUT sync.
Maybe have a look in the Dark/Sega thread (or Usenet) to find the script and see how I did it (right or wrong ;)

Or wait until tomorrow, then I'll post the similar script for d_j Standard Play (1130-84) preservation.
Are you planning to include that fullscreen release in your comparison also?

Post
#548876
Topic
Info Wanted: ESB/ROTJ Audio Mix questions...
Time

Arnie.d said:



Darth Mallwalker said:

Some players will ignore the flag if you tell them, or allow you to turn CX on/off manually. I don't think my players will allow it.



Probably a stupid question but doesn't your remote have a D/A/CX button?

Yes it has that button. When I poke that button I get these choices:
Analog --> Digital --> Analog --> Digital --> Analog --> etc...

Only those two options. There isn't any
'Analog with CX'
'Analog without CX'
or anything like that.

Keep in mind my CLD-S201 was the cheapest model during its production year.
So we don't expect it will have all the features its big brothers got.

What choices do you get with your player, using that button?

Post
#547162
Topic
Info Wanted: ESB/ROTJ Audio Mix questions...
Time

You skeptics want samples?
hear here

Yes, the 1425-84 reissue by Mitsubishi does contain both analog and digital tracks.
I offered captures of both in Post7 of this thread (I suppose the links are expired by now.)
They sound different, is the message I tried to convey in Post5.
SilverWook mentioned CX decoding in 6, and some time later it 'clicked' in my brain.

If a mastering engineer follows the rule book, then a diGital SOUND track will not have CX encoding applied. The CX logo on the jacket should refer to the analog track only. That's the way it's supposed to work.

But in this case I believe the masterer took the easy route, and didn't follow the rules. I believe this diGital SOUND track really does have CX applied, even though it shouldn't, according to the rules.

I hope you'll help me test that theory. I'll need help because I don't know how to force CX off with either of my players.
Unlike its digital track, I believe that disc's analog track is correctly mastered, which means a flag in the bitstream will tell the player to switch on its CX decoder circuit.
Some players will ignore the flag if you tell them, or allow you to turn CX on/off manually. I don't think my players will allow it.
If somebody can force CX off, and then capture the analog track (without passing through the CX decoder)
then I'll betcha the result would be quite similar to my ripped samples. That's the hypothesis anyway, which I cannot test.

To me the digital track sounds dynamically-challenged or squashed to hell. It's the way the CX compander algorithm works, as I understand it

Post
#547767
Topic
Info Wanted: ESB/ROTJ Audio Mix questions...
Time

dark_jedi said:


So can anyone else please verify that the info in this post is correct? Mallwalker do you know for sure?
I don't know for sure.



Arnie.d said:


Darth Mallwalker, do you have plans to rip the audio of the JSC?

Here's what happen whenever I try it.

Up until now all the ones I ripped had two seconds of blackness at the start, or else a LaserVision bumper on each side.
But JSC is different. On JSC the movie start at the very first frame on each side (only Side1 has a bumper).
This example show ROTJ Side5. Other JSC sides are quite similar in that regard.
These are several 'takes' from the same recording session:
http://img847.imageshack.us/img847/8949/best4.th.png
As you can see, they do not begin at the same byte each time.
The track on top looks most complete of all; it starts soonest.
While the tracks below it are missing at least 25 samples in the shaded region.
Maybe the top one is missing some samples itself? But how many?!?


Once in a while, usually after a 'cold start' I'll get this:
http://img10.imageshack.us/img10/8924/witha.th.png
Here the track on the bottom is missing ~17ms, which happen to be the duration of one field in the NTSC stream.
I guess it's like setting the needle on a phonograph and missing the first notes of a song.
I can avoid that situation by spinning the motor first -- that is, leaving the player in Pause mode, or single-step mode, with the motor spinning, then press Play.
So that second pic isn't really a problem, just a curiosity.

However the first picture still bothers me a lot.
How can I be sure I'm getting all the samples?
Or less optimistically, How can I measure how many samples might be missing?
I'd be reluctant to post something like that on Usenet. Would need a BIG disclaimer...

I wonder if collaboration with schorman13 might shed some light? After his JSC is delivered, maybe he'll record the first few seconds of ROTJ Side5 (or any other JSC side really) so I can compare with mine. I would appreciate help.

Post
#547853
Topic
Info Wanted: ESB/ROTJ Audio Mix questions...
Time

^Cool, so that means all the Mitsubishi SWE Trilogy are preserved.
(I got Mitsu ANH in my collection, but not the sequels.)

dark_jedi said:


where exactly do you look on your LD's to find these mint marks and such?

They're etched into the reflective layer just beyond the edge of the label.

Blam1 show Technidisc marks

But be warned, you won't always get the manufacturer's name spelled out like that.
Many times it will be just alpha-numeric codes. To translate them, read Chapter 9 of
Bob Niland's FAQ

Post
#547261
Topic
Info Wanted: ESB/ROTJ Audio Mix questions...
Time

russs15 said:

that looks complicated

Just so nobody will get the wrong impression, I should emphasize that it needn't be so complicated. If your player already has optical TosLink or coaxial S/PDIF outputs (mine didn't) then that custom circuit would not be necessary.

russs15 said:

I expect to see a dozen different "rips" available by the weekend.....
I know you're joking, but it raises a very good point...

schorman13 said:

I'm going to compare the rips to choose whichever is mastered better.
This is something I have not done.
I posted 1130-85TD first because I ripped it first, not because I think it's best. Another pressing might be mastered better. That's yet to be determined.
Same with 1478-80. It's the only ROTJ I've posted because it's the only one I've ripped so far. It's not meant as an endorsement.

hairy_hen has already gotten some other ANH samples from me. They include JSC, PVC & Mitsubishi SWEs. I hope he'll chime in after he's had a chance to compare them against the Technidisc. I'll make them available if anybody else want to compare. Also a PVI pressing which 7FN shared five years ago can be available.

I'll get to work on ESB. Probably one of the SWE first....

Finally, Belbucus did rip (not capture) the '93 tracks. See here
IIRC hairy_hen and/or dark_jedi did find a glitch or two among them; nevertheless, I don't have any plans to rip my DC box.

Post
#547149
Topic
Info Wanted: ESB/ROTJ Audio Mix questions...
Time

I don't have any RF demod like dark_jedi mentioned. That's only needed for ripping AC3 tracks, and we don't need no stinkin' SE LDs ;)

I still use the same soundcard since page1 of this thread: make M-Audio, model Audiophile2496.
Device driver software and the recording applet are ALSA.
After recording three takes, I use shntool to compare them and make sure they're all three identical (not TOOT).
shntool is one of those things that once you've discovered it, you'll wonder how you ever lived without.

Although you're not expected to remember, I did already mention my player in captainsolo's thread
It's a CLD-S201 bottom-feeder . . . that's got it where it counts.

fly-boy said:

I've made a lot of special modifications myself

I'd love to show pictures of my hack job, but
a) don't have a camera
b) afraid vbangle might laugh at my soldering skilz ;)

This is not my pic but it give you an idea what I did. Mine looks worse.


Now let me tell why my .NFO file contain no equipment list. I didn't forget to include it.
I omitted it on purpose because IT DOESN'T MATTER!
This is the essence of what bit-perfect means.
If you and I both rip the same disc, then we should expect exactly the same result even if we used different equipment.
Bit-perfect is hardware-independent.
Doesn't mean any hardware is capable of doing it, but any capable hardware should give the same result.

That's quite different from analog capture (audio or video) where equipment can make all the difference in the world.


Back on topic of ESB pressings, I own these:
(chronological)
1425-84 = analog only
SF148-1242 = Special Collection (JSC)
1425-85 = Pioneer Video, Inc. (PVI)
1425-84 = re-issue by Mitsubishi with diGital SOUND added (*)
1425-85 = re-issue by Technidisc

(*) It has digital sound, but might also have CX-encoding applied, which would be a mastering error. Analog tracks often use CX, but digital shouldn't. So we would need some CX decoder software, if such a thing exist.
Credit SilverWook for offering that hypothesis earlier in the thread.