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Cinefy

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Join date
8-Nov-2018
Last activity
1-Mar-2024
Posts
441
Web Site
https://www.youtube.com/channel/UC_zkaJLPDY15bc-Ll7COHVQ

Post History

Post
#1399448
Topic
The Rise of Skywalker: Ascendant (Released)
Time

I think best approach would be submerging the castle amongst a large chunk of mist or trees that are either in frame in the distance or out of focus in front of the camera, also think the lava fall needs to go and maybe the castle lights should be out to show Vader’s not home. Should be enough to look significantly different from Rogue One shot.

Concept: https://cdn.discordapp.com/attachments/501825149469851659/795322929990205470/PicsArt_01-03-05.08.10.jpg

Post
#1399342
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Hal 9000 said:

I’m not at all ruling out a shot of Vader‘s castle to open us up on Mustafar. However, I think at worst it would be just fine to have the castle show up in the background. I think that’s a good inclusion even on its own.

For the Rogue One establishing shot, I think it’d almost need to lose the lava flow to fit in with how the location is portrayed as healing or growing trees now. If there can be chinks or pieces crumbled off, even better. Now, I don’t know if that’s even possible to do. But if it is, I think that may it really feel like it belongs in the scene. We’d follow three TIEs from space and through a couple establishing shots and onto Kylo.

The castle doesn’t need to be seen with forest around it, but I’d feel better about it without lava.

I’d say It’d be important to implement trees unless we tried to make it appear the forest is behind Vader’s castle and add fog/mist out towards the distant area where the forest would be, could then have the Ties fly into the mist and then go on to the overview shot we already have.

Post
#1399272
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Just was looking through the Vader’s castle Mustafar shots in Rogue One since people have brought it up quite a few times about wanting it more included in the opening sequence, don’t exactly see its importance, but I see why its a bit pointless to add in a tiny easter egg thats not expanded on for more than one shot; however it could be possible to reverse this one Rogue One shot and rotoscope out Krennics shuttle; just need to find a good way to implement/track in the forest on the lower portion.

https://youtu.be/sjJoEyecDU0

Post
#1399058
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Movies Remastered said:

I didn’t have the effects & presets option ticked. This is a game-changer. 😃 What grain settings do you use?

Here’s a second pass

https://vimeo.com/496432736
pw: fanedit

Looking at it now, Maybe the trees should be roto’d but that’s a little out my league for now.

That’s great, lowering the saturation may do it some improvement. Other than that perfect.

Post
#1398438
Topic
The Rise of Skywalker: Ascendant (Released)
Time

RogueLeader said:

I almost wonder if at some point they considered having Luke be physically alive to some extent. Like, maybe Luke could appear physically, as if he achieved an even higher enlightment than the other Jedi. But that wouldn’t explain why they would have to conceal his hand… Very weird. I don’t see why, under any circumstance, they would want to hide his right hand, unless they briefly played with the idea of him having some physical form and they weren’t sure how to depict his right hand.

It was a question they didn’t want to answer or change the continuity of, they could have given him a fresh new hand or given him his mechanical; people asked this same question about Anakin in ROTJ and it was left unanswered think they’re simply doing the same with Luke.

Post
#1397891
Topic
The Rise of Skywalker: Ascendant (Released)
Time

hinventon said:

Had that exact same idea for the force world clip last night, I’m sure someone could do it better but it would definitely be cool to see something like this.

https://www.youtube.com/watch?v=JXqN3s30kE8&feature=youtu.be

I feel like the Luke footage doesn’t really fit there; I was trying to keep this idea very simplistic

Post
#1397879
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Hal 9000 said:
And even if jonh did want to add more force ghosts, I’d stick with the four we have. Feels right, and it’s the only Force ghosts we’ve seen in the saga.

I agree, I don’t think we need more ghosts that what we’ve seen; would feel a bit odd.

This probably belongs in the ideas thread for another edit for sorts, but interested to see what you guys think of this.
Concept: https://youtu.be/EvwxTk-1YZs

Post
#1397835
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Hal 9000 said:

It’s cool and all, but if that were in the movie it would need to be followed up on. I don’t think it’d fit into the movie as it is.

I was just thinking it follows up nicely with Luke on Ahch-To and him showing up to help Rey on Exegol and then later being on Tatooine.

Probably won’t work on this edit but could be interesting if someone did something where Luke force projects Han Solo’s memory to Ben in order to redeem him and pushing him todo the right thing.

Post
#1397509
Topic
The Rise of Skywalker: Ascendant (Released)
Time

jarbear said:

EddieDean said:

Has anyone considered the flipside for RotS/Rogue One? Adding a little burned forest to the landscapes?

I felt like that was played with a long time ago but one of the big issues was color matching the shot … I mean, if someone could match the coloring perfect, that could work.

But the issue I can possibly see is is it a bit to “edity” to take a shot from another SW movie and reinsert it? Not sure how I stand on that topic, but it is something to consider maybe?

That’d be amazing but can’t see it happening.

Post
#1397412
Topic
The Rise of Skywalker: Ascendant (Released)
Time

poppasketti said:

As for the Vader castle shot, Hal, if you send me the shot and the castle still image (if you have it!) I can put it in my queue, but again, this may be a case of me kind of disappearing for another couple of months! So if anyone else gets to it first, by all means!

Vader’s Castle Mustafar concept: https://cdn.discordapp.com/attachments/501825149469851659/793147257834045520/PicsArt_12-28-05.03.03.jpg

Post
#1396784
Topic
The Rise of Skywalker: Ascendant (Released)
Time

poppasketti said:

Hey everyone,

I finally had a little free time and was able to make an effort to add Coruscant into the board room meeting scene!

https://vimeo.com/494722697
pw: fanedit

The new FX shots are at :06, 1:23, and 1:25. There’s no audio because the clip I had to work from didn’t have audio, but I can add that later!

Thank the maker! Hope you had a merry Life Day Poppa,

Post
#1395567
Topic
The Rise of Skywalker: Ascendant (Released)
Time

Hal 9000 said:

It was cool to see and it must’ve been a big project for him to put together, but I don’t think there’s anything new I would actually wish to see folded into the film itself.

jonh’s work is sublime in its subtlety and fits better for this project, which it was meant for and this other thing was not.

Only thing I think could be implemented is a couple shots, like the Nien Numb explosion, since alot of people didn’t realise he died.