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STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW — Page 667

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Monroville said:

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Of course, you'd have to wonder who made the poor design of putting an antenna for things to get caught on right below a disposal hatch... You would think that when Luke falls onto the antenna, there would already be some clothes and junk hanging off that thing from previous door openings...

It's an exhaust vent, not a garbage disposal hatch.   It wouldn't be designed for bits to fall out, so the placement of the vane isn't a big deal.

And I think we are missing the point on the falling chunk of the vane.  The reason they put it in there is to emphasize the danger of Luke falling to his death.  It's a long way down and that thing falling shows it.  It really doesn't matter what it is, just what it does for the movie.

 

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Well the whole point of SOMETHING falling is to just establish dramatic effect. Like "Dude! Luke's super high up hanging on to that upside down antenna thing cos we saw that thing drop to who know where!" In this case the ambiguity comes with just one blurry object falling which people would naturally assume is Luke's hand/lightsaber because it was the only other object that fell off the same remote area which possibly establishes continuity as to what happens to the hand/saber.

If it's one random object then there will be speculation forever as to what the heck it is. So why not make it multiple piece of debris establishing it's just some random crap being ejected from Cloud City? Sneak in the hand with saber in it for the fun of it and so everyone's happy. =D 

           Ca Rogues

                          The impossible is what Rogues do best...

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 (Edited)

& so we have "the great exhaust vent/Weather vain debate"

 

Bingowings said: Do you want to see the project finished as a playable film or a flick book?

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Highlight what it does to draw attention away from what it doesn't. Yes. Brilliant.

Also, vaderios. I'm sorry but if you look at the colours, shading, shape, scale and all of the set compare to your model.... well, at this rate they'll never look alike.

As for how Luke ends up on the vane, well it seems to be dumb luck that he falls out of the vent exactly where it meets the vane, putting him close enough to land on the presumably sturdy beams.

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Sorry to bring up the Hoth panels again, but I found this and it might be pretty cool to see

It could be neat, It doesn't have to be in your face, but just somewhere.

"The other versions will disappear. Even the 35 million tapes of Star Wars out there won’t last more than 30 or 40 years. A hundred years from now, the only version of the movie that anyone will remember will be the DVD version [of the Special Edition], and you’ll be able to project it on a 20’ by 40’ screen with perfect quality. I think it’s the director’s prerogative, not the studio’s to go back and reinvent a movie." - George Lucas

<span> </span>

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Nyar, a bit unessecary. I don't think there's a way to do that without being in your face. Maybe if there was a projected GUI of some kind on the mystery glowy glass panes.

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I think Star Wars should be completely devoid of any transparent, floating, 3D projection computer interfaces.  I cannot stress how much I HATE those things.  It seems like every science fiction movie that's come out in the last decade just falls back on that concept, with no attempt at originality.  I'll take a computer like Mother from Alien over any TF3DPCI (like my new acronym?) any day of the week... at least it felt like a real computer.

I don't know if Ady can do anything to remove/tone down some of those floating GUIs in the prequels, but I'd cringe if one found its way into the OT.  As far as I'm concerned, holographic technology in the Star Wars universe should be limited to visual projections only (i.e., recordings, schematics) not user interfaces like in the above picture.

“It’s a lot of fun… it’s a lot of fun to watch Star Wars.” – Bill Moyers

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corellian77 said:

I think Star Wars should be completely devoid of any transparent, floating, 3D projection computer interfaces.  I cannot stress how much I HATE those things.  It seems like every science fiction movie that's come out in the last decade just falls back on that concept, with no attempt at originality.  I'll take a computer like Mother from Alien over any TF3DPCI (like my new acronym?) any day of the week... at least it felt like a real computer.

I don't know if Ady can do anything to remove/tone down some of those floating GUIs in the prequels, but I'd cringe if one found its way into the OT.  As far as I'm concerned, holographic technology in the Star Wars universe should be limited to visual projections only (i.e., recordings, schematics) not user interfaces like in the above picture.

I think they're kinda cool but unnecessary... It would take away from what's going on during the movie and would clutter the frame. In real life I would love to have on of those Tony Stark computer on the window-like touch interfaces but for ESB it's not needed. Very nice render though.

           Ca Rogues

                          The impossible is what Rogues do best...

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Sluggo said:

Monroville said:

...
Of course, you'd have to wonder who made the poor design of putting an antenna for things to get caught on right below a disposal hatch... You would think that when Luke falls onto the antenna, there would already be some clothes and junk hanging off that thing from previous door openings...

It's an exhaust vent, not a garbage disposal hatch.   It wouldn't be designed for bits to fall out, so the placement of the vane isn't a big deal.

Well, the problem here is that if it was an exhaust vent, there would be a grate, as opposed to a physical door that opens and closes.  The only thing that would serve would be to eject hard objects, as any sort of gaseous waste could go out... well, a vent.

Even in the case of a vent for waste gases, it would still seem odd that you would have an antenna so close to something that could spew toxic chemicals out and damage your antenna...

corellian77 said:

I cannot stress how much I HATE those things.  It seems like every science fiction movie that's come out in the last decade just falls back on that concept, with no attempt at originality.  I'll take a computer like Mother from Alien over any TF3DPCI (like my new acronym?) any day of the week... at least it felt like a real computer.


Corelian77:
I agree to a degree...

It DOES seem to be the "go to" idea for modern sci-fi, but you could say every decade had it's generic sci-fi appearance too:

From the 20's to the 50's, sci-fi had that "mad scientist, FLASH GORDON look to everything"

From the 50's to the early 80's, sci-fi had the realistic, practical look, which shifted from the clean but functional NASA look (with DESTINATION: MOON and 2001) to the lived-in with grease look (STAR WARS and ALIEN).  And let's not forget about the switches... and I mean LOTS of switches.

From the 80's to the, um, 80's, everything had the neon red laser light thingie (LAST STARFIGHTER, AIRPLANE 2, BUCK ROGERS) and a nice polish to it, with the exception of those things still carrying on the 70's grime tradition (TERMINATOR, BLADE RUNNER, ALIENS).

Now that we have computer graphics, one can only think of what else can be done to show people interacting with computers that is beyond what we have today... thus, MINORITY REPORT, the new STAR TREK, etc.

Keep in mind that (of all movies) THE BLACK HOLE in a way started that trend with the 3-D holographic space vessel projector, so even back then (in the far, far time of 1980) FX artists were thinking about it, but just couldn't pull it off as convincingly (or generically)

BTW, you're probably going to hate my ALIEN edit ... >:)

         

 “You people must realize that the public owns you for life, and when you’re dead, you’ll all be in commercials dancing with vacuum cleaners.”

– Homer Simpson

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Rogue Leader said:

corellian77 said:

 

I think Star Wars should be completely devoid of any transparent, floating, 3D projection computer interfaces.  I cannot stress how much I HATE those things. ...

I think they're kinda cool but unnecessary... It would take away from what's going on during the movie and would clutter the frame. In real life I would love to have on of those Tony Stark computer on the window-like touch interfaces but for ESB it's not needed. Very nice render though.

 So you rendered this for an idea of what not to do?  That's awesome!

Yeah, they look very high tech, but they will look just as dated in a few years as the monitors on the first Death Star look now.

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corellian77 said:

I think Star Wars should be completely devoid of any transparent, floating, 3D projection computer interfaces.  I cannot stress how much I HATE those things.  It seems like every science fiction movie that's come out in the last decade just falls back on that concept, with no attempt at originality.  I'll take a computer like Mother from Alien over any TF3DPCI (like my new acronym?) any day of the week... at least it felt like a real computer.

I don't know if Ady can do anything to remove/tone down some of those floating GUIs in the prequels, but I'd cringe if one found its way into the OT.  As far as I'm concerned, holographic technology in the Star Wars universe should be limited to visual projections only (i.e., recordings, schematics) not user interfaces like in the above picture.

I wasn't really showing it for Prequel holoscreen purposes. I was actually thinking it could be a basis for the Plexiglass upgrade. I was attached to the design, not it's floating transparentness.

"The other versions will disappear. Even the 35 million tapes of Star Wars out there won’t last more than 30 or 40 years. A hundred years from now, the only version of the movie that anyone will remember will be the DVD version [of the Special Edition], and you’ll be able to project it on a 20’ by 40’ screen with perfect quality. I think it’s the director’s prerogative, not the studio’s to go back and reinvent a movie." - George Lucas

<span> </span>

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Monroville said:

Sluggo said:

Monroville said:

...

...


Even in the case of a vent for waste gases, it would still seem odd that you would have an antenna so close to something that could spew toxic chemicals out and damage your antenna...

 I guess I was thinking more of atmospheric gasses being vented. 

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Sluggo said:

Rogue Leader said:

corellian77 said:

I think Star Wars should be completely devoid of any transparent, floating, 3D projection computer interfaces.  I cannot stress how much I HATE those things. ...

I think they're kinda cool but unnecessary... It would take away from what's going on during the movie and would clutter the frame. In real life I would love to have on of those Tony Stark computer on the window-like touch interfaces but for ESB it's not needed. Very nice render though.

 So you rendered this for an idea of what not to do?  That's awesome!

That was "found" by ESF.

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Here's a personal anecdote about the random falling object / Luke's hand / broken vane piece:

I was watching ESB with my 7 year-old son a few weeks ago. When the whatever-it-was fell down, my son was very confused. He asked what fell, and I didn't have a good answer for him. I told him it was Luke's jacket. I know it wasn't, but it always seemed to look like an empty jacket falling.

Granted, confusing a 7 year-old is not that hard, but this is a good example of how the unknown object somewhat ruins the impact of the scene. Half your brain is thinking "whoa, that's a long drop", and the other half of your brain is thinking "wtf was THAT?"

Some kind of brief shot of Luke knocking part of the vane off (with his hand, butt, etc.) would go a long way to fixing this.

My humble 2 cents.

You know of the rebellion against the Empire?

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How would transparent displays be superior anyway? Whatever is behind in the background would interfere with what you're looking at making for a more difficult viewing experience. just once i'd like to see a holographic display that is opaque like tv screens have always been

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As I understand it, most holographic displays that we see are inherently transparent because of the technology used to create them, because there is no other good reason to make them so. (Of course, we know that the out-of-universe explanation is the Rule of Cool.)

The Hobbit: Roadshow Edition

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EyeShotFirst 

I wasn't really showing it for Prequel holoscreen purposes. I was actually thinking it could be a basis for the Plexiglass upgrade. I was attached to the design, not it's floating transparentness.

Ahh.... so it is like the interactive hologram projectors from Iron Man. I like those. =D

           Ca Rogues

                          The impossible is what Rogues do best...

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adywan said:

Angel, there's definitely some scale/ positioning problems with the hatch you have added. Maybe this pic will help (just click on the image to see it full size)

Wow, where the sith did you find this picture Ady?
I dig everywhere to find that kind of picture, buying every making of books, and I don't remember seeing that one!?!? It's awsome

(And Ady, I know you already stated you won't change this scene, so bear with us while we keep talking about it as it has started here…)

Monroville said:


I understand that this shot is done at an angle to show the entire door.. it doesn't necessarily mean that the entire underbelly of CC is angled like this.

Just to be clear, I wasn't pretending otherwise, even considering  the picture above it could still just be for technical reasons, I agree with you on that.
But on the other hand I do maintain the under-city is tilted (it's a pretty damn obvious fact, isn't it?) plus the tilting would solve Luke falling on the antenna.
So, everyone, wouldn't the whole scene be more consistent, logical and cool like this?:

savmagoett said:

 

adywan said:

It's a section of the vane. Sometimes things don't need to be made obvious to the audience. That was a huge problem, as i have said before, with the PT - everything was explained too much. But i've never believed that it was Lukes hand/saber becausse that would have been thrown out of the city a long time before and it certainly wouldn't have gone through the exact same shaft.  Luke lands pretty hard on the vane and part of it breaks off. I'm certainly not going to be making it look any clearer because it doesn't need it.

Even with that close-up shot as a proof, one could say that a piece of the vane is more logical than Luke's hand, not only because of the obvious delay problem, but also because Luke's chopped-of hand falling just at the same place Luke falls would feels to me like a bad joke, on the top of that, in the more dramatic scene in the whole saga?!?!

But I think that the matter could use some explanation nevertheless, the thing is puzzling (after all we all wandered at some point, even a 7 year old boy do (thx for that testimony Erikstormtrooper ;)

Maybe a subtle way to explain it could be to discretely put a similar piece to some of the other antenna around Luke and/or show something is broken on the antenna, some sparks and hanging wires at the tip maybe?

And BTW who said it's supposed to be a garbage exhaust? Sluggo's right it merely an vent, remember it's supposed to be a "tibana gas mine" so… "gaz"… "exhaust"… com'on guy's, don't let yourself be confused by the robot chicken ;)
and I don't find necessary to have a grate to be an exhaust vent, it doesn't disturb me, this is scifi after all…

as for why there is an antenna there, well maybe it's not an antenna, it could be some kind of sensor, monitoring the installation venting or something, anything that needs to be close to the exhaust, makes sense to me :/

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Sluggo said:

Rogue Leader said:

corellian77 said:

 

I think Star Wars should be completely devoid of any transparent, floating, 3D projection computer interfaces.  I cannot stress how much I HATE those things. ...

I think they're kinda cool but unnecessary... It would take away from what's going on during the movie and would clutter the frame. In real life I would love to have on of those Tony Stark computer on the window-like touch interfaces but for ESB it's not needed. Very nice render though.

 So you rendered this for an idea of what not to do?  That's awesome!

Yeah, they look very high tech, but they will look just as dated in a few years as the monitors on the first Death Star look now.

 Yeah but Lucas put the same dated monitors on the Star Destroyer bridge at the end of ROTS.

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savmagoett said:

in fact the shot could be considered "in favor" of the sloped undercity, thus partially solving the problem ;)

Something like that:

Forgive the crudety of this, I mockuped a mockup from Vaderios, so it's all Vaderios' fault :p

 Looks good you just need to darken the ring part, other than the lights.

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Sevb32 said:

Sluggo said:

Rogue Leader said:

corellian77 said:

 

I think Star Wars should be completely devoid of any transparent, floating, 3D projection computer interfaces.  I cannot stress how much I HATE those things. ...

I think they're kinda cool but unnecessary... It would take away from what's going on during the movie and would clutter the frame. In real life I would love to have on of those Tony Stark computer on the window-like touch interfaces but for ESB it's not needed. Very nice render though.

 So you rendered this for an idea of what not to do?  That's awesome!

Yeah, they look very high tech, but they will look just as dated in a few years as the monitors on the first Death Star look now.

 Yeah but Lucas put the same dated monitors on the Star Destroyer bridge at the end of ROTS.

 Yup, that proves the point.  The film maker uses his real world technology to make technology look high-tech or futuristic in the film world.  The cathode ray tube displays filmed in 1976 hadn't evolved much in 1982.  The same goes for about every other aspect of film production, right down to the hairstyles.  The displays filmed in 1976 look like they belong in 1976.  The ones in Iron Man or Minority Report or CSI look like they were belong to this current time period.

This is really a double-edged sword, as you want the audience to recognise what appears on screen, but shouldn't have the item (or what ever it happens to be - computer screen, spaceship or gun) be something right off the shelf so it risks suspending the audiences suspension of belief.  On the other hand, film makers shouldn't have the design of what ever they are showing be so radical that the audience is confused what it is and therefore also taken out of the movie.

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BmB said:

Interesting fact: The floating "holopane" controls aren't actually science fiction any more.

http://www.youtube.com/watch?v=i2yf44LNIqY

Well I'll be damned... floating 3D displays do exist!  Very cool.

“It’s a lot of fun… it’s a lot of fun to watch Star Wars.” – Bill Moyers