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mverta

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Join date
15-Apr-2004
Last activity
26-Sep-2020
Posts
521

Post History

Post
#691801
Topic
StarWarsLegacy.com - The Official Thread
Time

To me, the quality of a restoration is always measured as the delta between a source and its presentation.  "It looks good," is an arbitrary statement.  The question is, "Does it look like it did?"  Surely the Blade Runner restoration is very nice, minus the usual, unavoidable compression artifacts inherent in the medium.  I mean, you can't get around that, anymore than an audio CD is simply no match for the studio masters. So from a "just watching it" standpoint, I love it.  From a restoration standpoint?  I have no idea - let's see the negative :)

_Mike

Post
#691683
Topic
StarWarsLegacy.com - The Official Thread
Time

Last night's show was recorded, and I'll do a rebroadcast or two for those who missed it.

As for the two hour talk about the specifics of restoration techniques, visual examples and analysis, showing the restored Fox Logo and crawl, revealing the truth and history of the IB Tech prints, 1997 SE and Blu-Ray sources, revealing what's been said about OT.com at Lucasfilm legal, stories about what's in The Archives and in what condition, Legacy backstory, materials, and screening information being "all talk and no show," I will only say you are a tough couple of guys to do a last-minute, improv'd show in front of. :)

Next time, I'll put up some pictures for you to look at while I talk, although technically, that's what the entire forum is for...!

Thanks to everyone who came; it was fun, and we'll do more.  If you missed the show, register for the forum and I'll be posting a few rebroadcast times which are Timezone friendly for various parts of the planet. :)

_Mike

Post
#691494
Topic
StarWarsLegacy.com - The Official Thread
Time

Great eye.  One of the things which would frustrate a truly obsessive "crawl-recreator" is that the original element has photographic warps in it as it travels.  The warps are non-uniform and hard to detect but you can see them if you really look.  For example, from the bottom edge of the frame to about a 1/3rd of the way up, the letterforms actually compress and stretch in height like a spring a couple of times.  There are also horizontal pinches and stretches which happen over the animation.  This is why, to preserve the original crawl, I have to register my frames to the originals.  The way I even detected this in the first place was because I was tracking a single frame of the letterforms on top of the original ones, and where mine were perfectly proportioned, I could easily see the ones below stretching and pulling and shrinking, etc.  Now, remember I'm not talking about them moving around in space or jittering; I'm talking about the actual dimensions and proportions of the original letters changing frame-by-frame over the animation.  So if you were just going to do a crawl recreation, you'd lose all that, especially near the end of the sequence, where the letterforms exhibit a lot of these sorts of quirks and they're different each frame.  If I get a chance, I'll stabilize/lock one of the lines of text in place, so you can see all the warping stuff that happens to it over its run.