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Mojo_LA

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5-Jan-2007
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7-Jun-2014
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132

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Post
#308419
Topic
THE MATRIX EVOLUTIONS (Ver.2 DVD release now available)
Time
Just thinking out loud, if you want something to replace "sorry kid" as a final line, "Follow the white rabbit" would be a fitting "punctuation mark" to the series; it hammers home the idea that we are starting over (since following the white rabbit is the first choice Neo makes to start the journey), and in a subtle way it's a message to the audience that WE should follow the white rabbit in our own lives.

Hmm, the more I think about it, the more I really would like to see "follow the white rabbit" typed across the screen as the very last image in the series. I think that adds the right touch.

What do you think, Jason?

Ok, while I'm at it, I'll just voice some of the other things about the sequels that bugged me and I'll leave it up to you to decide if you want to work on any of it for the final:

- shots of guys in their mechsuits screaming while firing their machine guns at the end; this is such a tired cliche of action movies, and I think ANY moment that drags the Matrix down to that level just feels like a kick in the groin.

- The captain yelling orders during the battle; no way in hell anyone could hear him, and if I remember the second time he barks an order it's the same thing as the first time and has no real bearing on what's happening anyway

- I really hated that when the human Smith first confronts Neo, it takes Neo FOREVER to figure out that it's Smith. I mean come on, from the very first "Mr Anderson..." Neo should instantly know. If there's any way to shorten or remove Neo's slow realization, that would be great. It makes "the one" look like a moron.

Maybe it's a testimony to your edit that I can't remember any other "groan" moments right now!

Anyway, consider that "white rabbit" thing, I think it could work.
Post
#308406
Topic
THE MATRIX EVOLUTIONS (Ver.2 DVD release now available)
Time
Hey Jason/everyone else

I hope you don't mind talking about the ending and everything else publically, because that's what the forum is for! So here goes.. but...



***** SPOILER ALERT! DISCUSSING THE ENDING OF THE EDIT!! *******



****** DO NOT READ IF YOU WANT TO BE SURPRISED!! *******


First of all, I applaud even your ATTEMPT at this edit. It's a far cry from 95% of what we see here, which is just people sticking in deleted scenes. It's a HUGE amount of work to basically have to memorize these two sequels and then figure out how to re-arrange everything in a way that hopefully turns it into a better film... not to mention the technical hurdles in doing so. So, bravo.

One interesting thing that this edit (and the other fan edits) has done is prove that you just can't turn the Matrix sequels into a good movie. This cut is the best of them so far and it STILL can't save them... but this one does make it far less offensive, and watchable.

I'm glad you took out the rave scene, thank god. During the movie I thought this could be moved to the very end as a sort of "celebration" over winning the war, but your ending works far better.

Whatever people think of your ending, one thing is for sure - IT BEATS THE ORIGINAL.

The biggest problem with the "offical" ending is there is nothing unique about it - it's just a normal, hollywood ending. The Matrix always begged for a twisted, weird, twlilight-zone ending, and yours fits the bill. Sure, it might be a little predictable and simple, but IT WORKS.

The movie itself points out that these events have happened before and Neo had "predecessors." In the end, when there is clearly no winner to the war, the whole thing reboots and starts over.

That makes sense in the context of the Matrix universe, and there is even a glimmer of hope that maybe next time the good guys will win - after all, the Architect tells us that THIS Neo is smarter and faster than the others; maybe the next one will truly be "the one."

The only thing I would change is taking out the Oracle saying "sorry kid" at the end; it's a little too comedic for my taste and changes the mood from "mind bending, unexcpected twist" to "cute."

Otherwise, good stuff and I am sure this is the only version of the sequels I will watch in the future.
Post
#308403
Topic
Blade Runner: The Version You've Never Seen Before (Update: Beta Released)
Time
I agree that "Blade Runner - The Assembly Edit" would be a good and descriptive title of this version.

And yes, ADM's work is good, but essentially most of his edits are extended cuts I have no interest in.

Also, I wasn't insunuating that a straight action cut of BR with black & white portrayals of good guy/bad guy was a good idea; I was just saying I'd PREFER to see a fan edit take chances and do something unique as opposed to just re-inserting deleted scenes.

Interestingly, the "play all" feature on the deleted scenes for the new 5-disc set is practically a fan edit of the movie... have you see it? They've taken all the deleted scenes and unused narration and basically made a 45 minute alternate version of "Blade Runner" that has a very different feel from the original.

As far as people being disappointed by the lack of major changes in the "Final Cut" vs the "Director's Cut," I can see that point, but let's be honest, the Final Cut isn't the star attraction of the new DVD box set - it's all the amazing extras, behind the scenes material and archive stuff. THAT is why you buy this set, not for the movie.

To me, the movie itself is the bonus material!
Post
#308130
Topic
The legendary "Starkiller Ranch" Thread
Time
Ady, I'm not hijacking the thread and I'm not looking to criticise your edit.

I was talking about some of these things in your thread, but you said you were done, finished, over, so there was no point in discussing this further.

I have never looked at THIS thread before, and saw other people discussing many of the same changes in THIS project, so I decided to voice an opinion and discuss it in regards to another edit.

I'm still interested in hearing what other people think on these subjects, and, in my mind, doing so in your thread would no longer be welcome.
Post
#308107
Topic
The legendary "Starkiller Ranch" Thread
Time
we can only do so much with what we have

And that is the point, here - camera shake, aliens with moving faces and some extra effects are all things that can be done to make ANH feel more modern, but there's just nothing you can do to the Lightsaber fight (short of reshooting it) that can "fix" it. Hamfistedly laying music behind it doesn't appreciably change it or make it better, so why not just leave it be?

Most of what Ady has done to his cut DOES help it, but I think in a few spots he suffers from "kid with a new toy" syndrome and is finding every last change he can make just for the sake of it.

I'm still not sure why he recut Ben & Luke's scene to the original script; it was cut the way it is in the final for a very good reason, and I'm not sure why he (or anyone) thinks it should have been redone.

I love the idea of fixing things, but if it ain't broke...

And there is SO much that *is* broke to focus on!

But when you are done filming your own prequel trilogy, which matches the OT in terms of continuity and tone, please let us know.

Well, that's the other point - hopefully in 50 years someone WILL remake the prequels and they'll finally be some good movies to follow up the OT with.
Post
#308093
Topic
The legendary "Starkiller Ranch" Thread
Time
You guys realize Star Wars won the OSCAR for editing? I strongly disagree with the idea of re-editing anything in that movie.

The lightsaber fight is not as intensely choreographed as the other films, but it never really bothered me too much because we CARE about those characters. The prequels were more about the action and less about characters you cared about.

As I mentioned in Ady's thread, just "throwing in some music" in that scene is not a way to make it work. The lack of music during that fight is a very important and deliberate choice; because the entire movie is scored, not having music there brings more weight and importance to the scene - it makes it more tense and "realistic" because the presence of music always lets you know you're watching a story, a fantasy; the lack of music focuses you more deeply. This is Ben's last moment, and adding music to this scene "fluffs" it up and puts the focus on the film making - without it, you are more "with the characters."

In addition, the lack of music for a few minutes gives the next piece you hear more vibrancy, and "Ben's Death" is one of the most emotionally stirring parts of the score; by adding music right before it, you take away from its impact.

Ok, so it's not a fast light saber fight, so what? Does it make you not enjoy the film? If Ben WERE doing back flips and spins, you'd be pointing at the screen saying "cool!" as opposed to genuinely be worried about the plight of the character. EMPIRE has the best lightsaber duel of all the films because you CARE about what's happening. The prequels have far more action in the fights, but I was bored to death because back flips and high jumps don't make it a better movie.

I like most of what Ady did, but my friends and I were horrified at the music added to the saber fight in ANH. It doesn't belong there and is a far worse change than anything Lucas ever did. I'll take a 100 Greedos firing first over THAT.
Post
#307998
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time
I know Ady is in a PAL country but the Xvid was 23.97 frames per second, so I'm wondering if it was an NTSC project.

Several people have brought it up but he hasn't said if he's doing a commentary. He really should, if not only to point out all the changes on a scene by scene basis.

A text/subtitle commentary would also work for this.
Post
#307891
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time
It is a fairly simple and evident truth that Ady has this thread to ping pong ideas, criticism and praise. His project became the biggest edit on the map, so he gets a lot more of ALL these things.

He can handle it, but of course when you finish a creative endeavor, you just want everyone to love it. Hearing criticism sucks, no matter how much we think we want it.

Lord knows how much I have hated hearing my shots need to be redone! Ever since I first started on Babylon 5, I'd finish a shot, I'd think it was great, and someone in authority would come along and tell me what needed to be fixed.

They'd walk away, I'd give them the finger behind their back and then, grumbling, make the changes.

And you know what? 9 times out of 10 it turned out better. Even if the change wasn't neccessary, just the act of taking another stab at it gave me new ideas and improved the process. If I had a bunch of people saying "leave Mojo alone, his work is great and if you don't like it, too bad!" I never would have improved and learned.

Ady is a big boy and no one has any authority over him to force him to change anything, but I'd bet the farm that every time he revisited a shot, whether it was because forum members cried out or he just decided to take another swing at it, it turned out better.

He should be commended for taking ANY criticism to heart, because so many artists, if left to be their own boss, simply would let their egos take over, refuse to believe anything is wrong with their work and just "do whatever they want."

Like, for example, George Lucas!

Thank the Maker, Ady has not gone that route.

Feedback and criticism is a good thing for anyone with a healthy ego. There is no point in asking people to stop, partly because this is a public forum, partly because Ady can ignore what he wants but MOSTLY because it's the only way anything gets better.
Post
#307832
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time
Ady *IF* you re-render the credits again I generally prefer "Mojo." "Mojo_LA" is what I use when "Mojo" is already taken :-)

That's if you don't hate me now and have crossed out my name with a razor blade.

In any case, you have done amazing work. You should seriously look into gettng work as a composite artist in any of the UK effects houses. In all my years working as a CG supervisor, I rarely see someone with your talent and creativity walk in the door.

And the pay is good!
Post
#307729
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time
THE HOLLYWOOD SCREENING: RESULTS

Tonight I had some of my friends over to watch the Adywan edit. A few of them have been paying attention to the previously released footage and were greatly looking forward to it. Here was the guest list:

- 2 Emmy winning visual effects supervisors
- 1 Production designer
- 1 Color timer
- 1 primetime TV writer
- 2 Star Wars writers (I cannot disclose what project they have worked on)

I took notes during the screening so I could report back everyone's opinons. Here are what people thought, going from bad to mixed to good:

WHAT THEY HATED

- Added screams of Rebel soliders getting shot in opening.
- The re-edited scene in Ben's house. They recognized that it was reworked to the original script, but felt the changes made to the original were done for good reason.
- The first establishing shot the the Death Star. Too busy, the elements don't match and the Star Destroyer is sliding across the screen.
- ALL music that has been added. Especially to the Lightsaber fight.
- The added effects to the torture probe needle. Just wasn't neccessary.
- New lightsabers are too fat.
- The Falcon exiting hyperspace near Yavin.
- The big TIE fighter reveal

The items that got the most heated reactions were the Death Star establishing shot, the TIE shot and the added BG music.

WHAT RECEIVED MIXED REACTIONS

- Redone yellow/red blaster fire. Some liked it, some felt it was too busy.
- Suns added to escape pod shot
- Second Death Star establisher. Much better than first one, but planet didn't look quite right.
- New Death Star wireframes. It was executed well and does match the other films, but some felt it doesn't match the look of A New Hope itself. Everyone liked the transition from the new wireframe to the original trench graphics.

WHAT PEOPLE LOVED

- Muzzle flashes on guns
- Camera shake added when Blockade Runner is hit (and extra shake added to Falcon cockpit shots)
- Rotation outside window of escape pod
- Escape pod re-entry
- Changes made to opening of Mos Eisley (thank god the dumb humor is gone)
- The floating droids are gone
- Cantina sequence
- Greedo scene
- Escape from Mos Eisley
- Alderan moving into place through Death Star viewscreen
- All shots of moving stars through Falcon cockpit
- Seeing more asteroid remains of Alderan (although some questioned whether a belt could have formed already)
- Vader's hand no longer moves, pointing at Tarkin
- TIE attack on Falcon escaping Death Star
- Falcon now flying in Hyperspace during Han/Leia Han/Luke conversations (this was very clever, they also noticed and liked the blue tint)
- Color corrected helmets
- The X-wing gear-up and move towards us
- Background ships added to battle
- Having Yavin in the background of battle
- The beam firing as the Death Star Explodes
- No more shockwave!
- Fixed the shadow on Vader's TIE as it spins away

MOST favorite moments: Cantina & Death Star Escape

No one commented on the desaturation of the Death Star corridors, but people felt a food court and mall stores should be added in the distance during the "waiting for the elevator" shot ;-)
Post
#307676
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time
WXM:

Did you get my PM?

I let you know that if you can send me the scene file and objects (geometry compresses really well), I *DO* have an incredibly fast render farm at my disposal. I render 5 million poly scenes at 5 minutes a frame.

I would be happy to create a few alternate versions of the TIE shot and I am sure one of my Lightwave friends would be happy to come up with a solution for the Death Star. We could probably fake something in 2D, no need to create a monster model.

It's up to you and Ady. We are offering.

PM me.
Post
#307658
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time
I knew I would take heat for "bashing" the TIE fighter intro, but I want to clarify where my comments were coming from...

Ady and his small team have done incredible, very professional work. It's 95% to the same standards we work towards on prime-time TV shows. I was very serious when I said that Ady could use his edit as a resume and get a job at probably any effects studio in Hollywood. I know I would hire him!

With that in mind, I just would love to see EVERY shot in his cut held to the same standard. I know it's a matter of taste, and I know a lot of people think the shot is fine, and maybe it's because I am used to seeing things with the utmost scruitiny, but in my view that is one of the only shots in the edit that holds it back from being perfect, and I have so much adoration and respect for what Ady has done I WANT to see it perfect!

I know it's very arrogant and presumptuous of me (welcome to my reputation), but I am confident that if presented with some alternatives Ady (and I think most of the community) would see what I mean. [And no, I don't mean to introduce hand-held style camera; Star Wars is not the place for that. By simply having the TIES moving faster and having the camera slowly panning with them from the outset, the shot would feel considerably more dynamic.]

And I'd love to help him fix that Death Star background!
Post
#307530
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time
THAT TIE SHOT

Ok Ady, I took a closer look at the "Big TIE shot" and I can better express what I feel could be improved.

You are right, the TIE model looks fine and the lighting works. The tonal balance is good too and it looks like you match the grain pretty well.

The main issue is the animation itself; to start, the TIEs are moving very slowly; the energy and pace we've seen in the rest of the battle has not been matched. I would go as far as to say the action should be sped up by 200%.

Another thing is the camera motion is VERY CG looking - it starts off COMPLETELY locked off - watch the stars, they are absolutely rock-solid still until the pan begins. This makes the shot very dead for the first half, and to help sell how fast the TIES are moving, having a little camera motion at the start would help liven things up. Even just giving the camera a little bank (starting at maybe 10 degrees and ending at -10) is a very easy way to keep the frame moving. That alone will make a huge difference.

The TIES should also have a sense of formation; it's not important to make it strict, but just a grouping of two or three here and there will make it look more organized.

I have one tech note for the render, but it will go a long way towards matching the original FX footgae - BLUR LENGTH. The TIES are are bluring WAY too much, and I'm guessing Lightwave's blur is set at the default of 100%. Cut it in half, at least. Step-frame through some of the original battle footage, especially shots of X-wings moving fast - the edges of the ship blur much less than your TIEs are. But again, that can be fixed simply by re-rendering the elemets with a 50% (or maybe even 35%) blur.

And as has already been said, the Death Star background looks like mush.

Please understand, I am not being hard on you - I am treating this project with the same care and high standard that I have kept with any other project I've work on. I've designed space battles for Babylon 5, Voyager and now Galactica and I am asking you to have faith that the things I have mentioned WILL have a positive effect on the shot!

If you want to send me the scene file and even a low-res version of the TIE model, I'll be happy to whip up a couple of animatics for you.
Post
#307445
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time
Ok, maybe part of my reaction to the TIE fighter squadron shot was a dark X-Vid, so I'll take another look. I do remember it pulled me out of the moment, though.

Tomorrow night I've having my inner-circle of Hollywood STAR WARS friends over to watch (two of them have written for Star Wars but I can't mention specifics).

I'm sure we'll have a discussion afterwards and I'll let you know what everyone thinks!
Post
#307401
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time
I really think the flipper debate has missed the biggest point - whether or not it would be a hand or a flipper, in the few seconds we have to see the shot, a human hand simply has more emotional impact. With the flipper, it takes a few seconds - or even a repeat viewing - to know what you're looking at. This could be the #1 reason Lucas went with a hand. Sometimes movie making sides with "poetic license" over accuracy, and I think this is a case where the shock of seeing an arm on the ground only works if you instantly recognize it as an arm.

In other news, I watched the rest of the cut. The vast majority of it I love; I do see what people are talking about with the desaturation of the Death Star interiors... I would agree a little color in there makes sense, if not only because when shooting with color film, even if the set is entirely black and white, a little color seeps in, even if it's only from the grain in the film stock!

I agree that Obi Wan igniting his saber first has an "un Jedi" like feel to it, although the re-editing of the fight is excellent. Adding music to this scene is one of my biggest reservations, though... Lucas very deliberately left this moment unscored - the lack of music gives it a more realistic, tense feel, and since just about the entire movie is scored, the LACK of music in this scene gives it more power. I can understand the thought of "well it's an action scene, it has to have music," but it needs to be looked at in context, not just as a stand alone action scene. The lack of music in this ONE spot of the film draws you in more, and it also serves to make the next music cue (one of the most emotionally stirring in the film) that much more powerful; not hearing music for a few minutes "clears the palette" so the next time you hear it, it has more impact. I think adding music to the duel really takes away from one of Lucas' best choices as a director in Star Wars.

The only other moment that hurt the edit for me was that new shot of the TIEs coming in to the end battle. ALL your other work in this scene is stellar, but I must be candid and say this shot is the weak link. It doesn't feel like it matches the rest of the movie in style, and the render quality is poor (sorry to you guys who worked hard on it). The TIEs look dark and smooth, compared to the more light/white, detailed models you see everywhere else. This shot just doesn't work. I could swear I remember seeing an early version of this where you used the shot in the movie and cloned the TIEs to look like more coming in - do I remember this correctly? I would go with that one. I don't think you need a big "reveal" shot of TIEs coming it, as someone else it does change the pacing. The battle is already raging, the pilots are having a rough time, and then suddenly, WHAM in comes a squadron of TIE fighters! Seeing a quick shot of them coming in fast gives you the same quick "oh shit!" moment that the pilots would have.

And usng the "cloned" shot ties in with what you have done in much of the battle - seeing all those extra ships in the background REALLY makes a huge difference! I absolutely loved the way it made everything more busy and intense. It's awesome. And I agree, seeing the Death Star's gun begin to fire at the end is a FANTASTIC choice, again this is a shot that does more than look cool, it increases tension and dramatic impact.

Good job!

But I beg you... that one TIE fighter shot hurts your cut. That is the ONLY moment in the edit that says "amateur." Trust me.
Post
#307252
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time
Ok, I've watched the first half (I'm waiting until I have friends over to watch it all) and here's my two cents.

First of all, I should preface this by telling everyone I work in Hollywood as a professional visual effects artist, so my comments are biased towards the effects work.

I'll start by saying Ady has done an outstanding job; the highest compliment anyone in this business can get is when people don't even realize you've done anything, and I know many, many changes went by without me even noticing them! And the ones I did know about were, for the most part, seamless and undetectable.

The only scene I felt stood out as being less than perfect is the big establishing shot of the Death Star over the planet with TIEs and Star Destroyers flying left and right. I assume Ady has created this shot by pulling elements from the three movies and recompositing them; from this, the visual quality of the elements look great, but the scene feels a bit like it was cut and pasted, since the lighting and perspective of the elements do not all match, mostly because they were never meant to go together!

But in an hour of watching, this is the ONLY shot that stood out to me (the same goes for a colleague of mine who has seen the previously released clips). All the work of the extra ships in the Mos Eisley escape sequence was fantastic - watching the movie, I felt a much greater sense of jeapordy for our heroes since you can SEE the huge ships coming after them! And that is what effects work should do - contribute to the story. Ady's work in this scene actually creates heightened emotion! THAT is the best any effects artist can hope to do.

I wasn't a big fan of changing ALL the laser bolts to red/yellow; I like them for the ship blasts, but for the hand guns, it looks a ittle overdone - I like them being the simple red bolt they used to be (save the more complex, powerfull looking blasts for the big ships).

The Cantina scene is flawless; I was confused by the arm on the ground simply because there isn't really enough time to see that the "hand" is a flipper. The flipper may be more accurate, but seeing an actual hand helped make the emotional connection to seeing an arm on the ground and therefore more horrifying; the inital reaction to the new arm is "what was that?" but the human arm makes you go "eeewww, he got his arm cut off!"

But the animated creatures look amazing - this is something that should have been done years ago and they all look perfect. Seeing Greedo blink and have facial expression makes him feel more like a real person and therefore the scene feels just a touch more threatening - perfect!

Ady, I hope you plan to either have an audio commentary track or at least a text commentary pointing out every change you made; I really believe this is ESSENTIAL, because everyone is going to want to know everything that was changed!

Also, I think this edition is going to allow you to get a job at any effects studio in Hollywood, so a commentary track explaining what you did for each shot will serve as your resume, too :-) I'm serious about that!

I can't wait to watch the rest with my pals!
Post
#306857
Topic
Blade Runner: The Version You've Never Seen Before (Update: Beta Released)
Time
I think it's unfair to say the Final Cut was disappointing because there wasn't more new footage... slight changes in a movie can amount to a big difference; simply removing the voice over and adding the unicorn dream were enough to transform the movie.

While I think everyone has a right to make whatever fan edit they want, so many of them are just the same movie with deleted scenes cut back in, it almost seems pointless. Just because it's different, or longer, doesn't make it better.

Wanting to make a new version of Blade Runner just because the Final Cut wasn't different enough doesn't seem like the right motivation. Remember, fan edits started when the Phantom Editor saw Episode One and thought, "Despite all the bad stuff in that movie, I think there is a good movie in there somewhere.. with some editing and re-structuring, I bet I can make that movie come to life!"

That is the essense of what editing is all about. It would be more fun to see someone turn Blade Runner into a straight action movie, or somehow re-edit to truly make Roy the hero and Deckard the bad guy. Not that I think this would make it a better movie, but at least it would be editing to change the feel and point of a film as opposed to just making it longer.
Post
#295452
Topic
MECO's rare ESB 10&quot; record (Released)
Time
I haven't changed the file on Rapidshare, so I can't imagine how they would have transformed into shorter versions.

My vinyl is in very good shape, it was cleaned with proper record cleaner and my turntable is a Technics SL1200 but, more importantly, the cartridge is a high-end Ortofon that goes from 20-20. That's why it sounds good.

If you want your records to sound better, it's most likely not the turntable that needs to be replaced - get yourself a good cartridge and new stylus. These days, DJ shops are the best place to get them.

I am not posting a new rip of uncompressed files anytime soon. Anyone who thinks the MP3s I posted don't sound good enough can bite me. Compression artifacting is non-existent on my rips or else *I* would not be happy with them!
Post
#292366
Topic
STAR WARS: EP IV 2004 <strong>REVISITED</strong> ADYWAN *<em>1080p HD VERSION NOW IN PRODUCTION</em>
Time
Wow those stars are bright bright bright!

Are the ships CG or cloned elements from the original? The formation looks great.

Ady, did you get my IM about the donations thing?

It might help if you tell us what you need to help you along... if it's hard drive space you are after, some people out there may not have cash but might have spare drives they can send.

I think I have a 60 and a 120 gig sitting around doing nothing.