- Post
- #718533
- Topic
- Harmy's STAR WARS Despecialized Edition HD - V2.7 - MKV (Released)
- Link
- https://originaltrilogy.com/post/id/718533/action/topic#718533
- Time
Trolling, that's all.
Trolling, that's all.
Harmy said:
But it kind of looks like they just re-scanned the elements and dropped them into the same compositing project from 2004 and hit render :-)
Thank god I know you're one of the people on this forum who knows things don't work like that ;)
ATMachine said:
The engine splits--or rather, it's actually two semicircular engines--because that's how it worked in Ralph McQuarrie's paintings of X-wings.
Well, that's not really a valid argument ;) Of course I know that McQuarrie's design had splitting engines, but since we haven't seen a version of the new prop with open S-foils, we can't be 100% sure.
TK-949 said:
Laserschwert said:
Edit: Oh, I see, they don't close on top of each other, but front/back-wise.
Edit: You mean, like this:
Almost... I think the lower half of the engine still rotates downwards, and the upper half rotates upwards (IF the engine splits open at all).
Doesn't look like an X-Wing to me... it only has one set of wings. More like a Z-95?
Edit: Oh, I see, they don't close on top of each other, but front/back-wise.
Harmy said:
I'm so glad we have someone on the case!
Is this the German print you were mentioning?
Jonah included the fonts in the first ZIP he sent to us ;) But I think I replaced one of them...
Oh damn, I thought I imported them as text... ah well.
SirJonah said:
Harmy, I've already fixed these and can send you (or Laserschwert) a new PSD with the fixes if you want me to, unless it's easier for you to fix them with the rasterized image you're using. I'm not sure what would be better at this point (though I had to adjust character spacing for the first and third typos).
My After Effects project just uses your text layers, not the rasterized image, so they can be changed inside of After Effects.
Sounds good.
Harmy said:
Well, judging from the 35mm scan, they are still not fat enough and I don't think that this has much to do with it being a print - making them a bit less blurry may be a good idea though - it's just that when they are too sharp, they start looking digital, so I'm convinced, that some amount of blurring is necessary.
But yeah, that fading effect got all screwed up by the matte choker effect, so I had to let it go - I might still try a different approach.
Are you, by any chance, using the wrong composition from my project? "TESB Credits Comp" would be the right one, and it already has a "Roughen Edges" filter on the text for the blurring.
If you're using that comp, you could just insert a slight "Fast Blur" after the "Roughen Edges", then a "Levels" correction after that, affecting the alpha channel to adjust the blur. This would keep the color change during fades intact.
What bothers me about the credits is the color during their fade out. As you can see in the project file I had the letters not just fade out by getting darker, but instead they get darker and more saturated before going to black. This is pretty much how optical composites appear, but somehow this seems to be gone in your version.
And I agree that now the letters seem both too fat and too blurry.
It's already been discussed, just read the last posts.
worov said:
Could negative -1 provide a scan of the missing frames ? That way you could re-insert the frames and keep the accuracy. Just a thought.
I think you're misunderstanding: Harmy's video has 2 frames TOO MUCH... the AUDIO is 2 frames short.
CatBus said:
Differences that small are only really noticeable with lip sync (and barely noticeable at that).
Don't forget that the foreign language dubs contain more than just the voices... sound effects and music will still get out-of-sync ;) And I guess a 2 frame offset of a lightsaber hit sound might be noticable.
Anyway, for Empire DeEd I'm editing the German audio anyway (to add missing stuff and/or convert from lossless PCM to AC3), so I'll remove those 2 frames accordingly.
On the other hand this means, all audio tracks sourced from PAL releases (LDs and GOUT) will be out of sync, in case the video is fixed?
Still, I think you (h_h) invested most work in any SW audio tracks on here, so I guess it would be fair to go with the easiest solution for your tracks.
Jonno said:
I can't believe people are seriously advocating a painstaking, time-consuming and ultimately artificial process just so they can pretend that those few pixels haven't been permanently removed.
Actually that's what most of the Despecialized Edition is about. You do realize that the rounded corners are originally just in a few shots, so removing them is just the same as removing any other unwanted artifacts (or, oh no, SE elements!) from shots.
Harmy said:
CatBus said:
AntcuFaalb said:
FWIW: It should still be possible to implement the rounded corners as a graphical subtitle track, as Laserschwert said.
Yeah, I could throw one of these together pretty trivially, I believe, if there's interest. The problem, of course, is that you couldn't use this overlay and also use graphical subtitles at the same time.
Yeah, that's exactly the problem with that solution.
I think it might work with a Blu-ray image, as a permanent menu with no buttons.
Harmy said:
so I expect it to push the release a bit.
That's okay :)
There's no Blu-ray (and right now I'm not sure if there will be), but I've send you a PM on how to create one from the MKV.
Technically I think it shouldn't be a problem to add the rounded corners as a subtitle track, so that anyone can just turn them on and off to their liking. Of course this would require a corner-less version to start with :P
Zer0Squared said:
The bottom line is - if you don't like it, don't watch it. Or better yet, if you don't want rounded corners on the version you watch, I challenge any of you that are arguing this point to roll up your sleeves and try to make a better one. Simple. :)
Kinda defies the point of a feedback thread ;)
Harmy said:
* photos *
C'mon, what exactly is the point of those photos? I could post a million photos of theater screens that DON'T have rounded corners... so how does this support you decision?
SirJonah said:
Do you happen to know what font is used for the ILM department headings starting with PRODUCTION AND MECHANICAL EFFECTS UNIT? It's got me scratching my head!
That's Futura... either Bold or something similar, like Heavy.
I'd happily take just your PSD with intact text layers once you're done. Don't bother with the logos (Dolby and MPAA) as I can use those from my SW credits (IF you guys want me to render the credits)
BTW, what's this about the Kershner credits? Those are just NewsGoth BT Bold like the rest...