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ApolloOne

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Join date
30-Jan-2005
Last activity
9-Mar-2007
Posts
39

Post History

Post
#94737
Topic
Mysterious Mysteries cover?
Time
Originally posted by: skyman8081
did the creators of the editdroid trilogy ever hear of allow for things like, the proper bleed, with those covers.

The text on that must have less than 1 pixel from the edge of the cover art.

a pain to cut.


The copies I have look terrific with plenty of space around the text. Are you sure you're, like, printing properly?
Post
#94692
Topic
Mysterious Mysteries cover?
Time
Originally posted by: Metallaxis
Thanx 4 the covers. But why do you make the disc labels with a big hole?
I quess that it wouldn't cost too much to cut a smaller hole in the center, for people that print in covers with tiny center holes. After all, if someone would want a bigger hole, it is no big deal to cut the middle hole for himself, when the other way around is apparently not possible...

Think about it a second. IIRC, these sets we made two or three years ago, before hub printable discs were available. If you look at the composition of the graphics on the label, they're clearly laid out for the roughly 39 mm hole on non-hub printable media.
Post
#94324
Topic
.: The Zion DVD Project :. (Released)
Time
Originally posted by: MeBeJedi
I also have a procedure for creating Seamless Branching with Scenarist. I don't use the program myself, but if anyone is interested, I'll post it (it's a Word Doc with screen shots, so it'll take some formatting.) The experts can read up on it and check its efficacy.


Is this the guide on Doom9 that was mentioned earlier in this thread, or is it something entirely different? If different, I'd like to have a gander. Thanks.
Post
#94037
Topic
.: The Zion DVD Project :. (Released)
Time
Originally posted by: bilditup1
my Panasonic DVD player says on its box that its only compatible with DVD-Rs burned with a Matsushita/Panasonic burner, so I'm pretty happy about the whole bitsetting thing...really a nifty trick.


Your player's box actually brags about being incompatible with most of the world's DVD-Rs? That's pretty gutsy of them to admit they fell way short of the specifications they're supposed to adhere to.
Post
#93746
Topic
<strong>The Cowclops Transfers (a.k.a. the PCM audio DVD's, Row47 set) Info and Feedback Thread</strong> (Released)
Time
Originally posted by: CharlieX
I've never heard of huffy. What sort of codec is it?


HuffYUV is a lossless codec, made by the same guy who brought us AviSynth. It serves basically the same function as QuickTime's Animation codec, or LZW in TIFF files, or RLE in TGA files, in that it reduces the file size as much as possible while still maintaining bit-for-bit image quality. It still requires a lot of hard drive space, but not nearly as much as an uncompressed AVI.
Post
#93546
Topic
STAR WARS: The Torrents thread
Time
Originally posted by: Doctor M
I think what is important is that a federal judge ruled regarding the Digital Millennium Copyright act that as long as the material in question is no longer available, the DMC does not apply.


The DMCA is a subset of all copyright law, one whose main purpose is to update the law for the digital age. Even if the DMCA doesn't apply, traditional copyright law could still be used. Or in Jurassic Park terms, you might get by the velociraptor, but you still have to face the t-rex.
Post
#93433
Topic
Would this help capturing?
Time
Originally posted by: ThatArtGuy

Isn't USB 2.0 faster than firewire?


USB 2.0 is technically rated at 480 Mbps, slightly faster than FireWire 400's (IEEE 1394a) 400 Mbps. But that's just on paper. In the real world, FireWire 400 transfer rates are still greater than USB 2.0. Google around and you may find some comparisons that can shed some light on why. It probably might have something to to with 1394's peer-to-peer protocol, as opposed to USB's computer-centric, master-slave protocol.

Also, USB 2.0 isn't nearly as well-supported by operating systems as FireWire.
Post
#93407
Topic
Idea: Anakin footage in 16:9 for de-SEing the end of Return Of The Jedi
Time
Originally posted by: SilverWook
When did THX WOW! come out on DVD? People are still shelling out sixty bucks for the laserdisc on Ebay.


The DVD version is actually called the "THX Ultimate Demo Disc," and like the THX WOW! laserdisc, it's available to folks in the home theatre industry. It's a fantastic DVD, containing THX trailers, various sonic demonstrations, and the WOW! montage previously seen on the laserdisc. Here's a link to the THX website:

http://www.thx.com/mod/company/demodvd.html

If you can get someone to make you a copy, there's art for it available at http://daprogger.mine.nu.
Post
#93090
Topic
STAR WARS: The Torrents thread
Time
Originally posted by: eros
Burn it as a data dvd instead of video dvd your player should still find the VIDEO_TS folder and play the vob files as normal. (my pioneer does anyway)

I would strongly advise against this procedure and instead try to use the program's DVD-Video burning capability. The DVD spec requires files to be in very specific locations on the disc. When a program records simple data to a disk, it doesn't care what order it's placing the data. While eros' Pioneer may be smart enough to play it, other players may not. It's a spec violation and should be avoided.
Post
#92349
Topic
.: The Zion DVD Project :. (Released)
Time
Originally posted by: Laserman
By all means do it DB, and post the results. It would be interesting to compare a 3D rendered version vs the 2D solutions. I would really like to see what you come up with.
It would take about 15 mins to do in EI.
Electric image is old and clunky though - if you want the 3D approach I would use Maya or 3DS MAX and the renderer of choice.
The problem with most of these solutions is that the crawl is far too smooth. Adding an expression to dirty up the movement ever so slightly gives a more natural looking result - but it is really personal preference

After Effects has native 3D capability. Not polygonal model 3D like Maya or 3DS, but planar 3D, which is perfect for this application.
Post
#91295
Topic
.: The Zion DVD Project :. (Released)
Time
Originally posted by: DanielB
Do you know how to do seamless branching, ApolloOne? LaserMan claims anyone can do it (who's opinion I do value), however if MGM's Robocop release is anything to go by it appears not just anyone can achieve it.

True seamless branching can only be done on the big, proprietary Hollywood systems made by Panasonic and Toshiba (and Sony, if memory serves). As I believe someone mentioned elsewhere here, TFDVDEdit claims to do seamless branching using DVDSP stories or VIDEO_TS folders. I've never seen the program, so I can't personally verify this claim. (To those who have opined on this matter: yes, Trai is a self-aggrandizing poo-head. "Mr. DVD" my a**!)

To sum up, I wouldn't say that "anyone" can do it, since most people don't have access to these tools or the training to use them.
Post
#90833
Topic
.: The Zion DVD Project :. (Released)
Time
Originally posted by: zion

Half the bandwidth may be unnoticable for things like credits and the opening crawl, but when it comes to the rest of the film I'd rather not do it. That is the reason why I'm persuing the branching method instead.


Using two angles does not mean using half the bitrate. It's a little un-intuitive, but multi-angle bitrates work like this: If you're using two angles, the MAXIMUM bitrate for EACH angle of video plus all audio plus all subpictures must not exceed 8.0 Mbps. Figure on subtracting about another 1.2 Mbps for each additional angle. So for a two-angle encode, you can still have a high maximum bitrate.

As for the seamless branching guide on doom9, it refers to shrinking an exisiting, branching, retail DVD-9 down to a DVD-5 while retaining the branching, rather than a guide on creating seamless branching in general.

In short, you should stick with multiangle.

Hope this helps.