- Post
 - #598230
 - Topic
 - GOUT Bugs (and DUDSbtEoEE)
 - Link
 - https://originaltrilogy.com/post/id/598230/action/topic#598230
 - Time
 
Discussions of the bugs in GOUT are strewn all over the forum. I’d like this thread to serve (well, this post) as a reference for the easily-correctable ones.
The definition of a bug in this context is left intentionally open. Question marks will be used to indicate a need for more information and/or examples.
Please don’t list things like: “DVNR! har har har!”. An exception is the infamous speeder shot because a replacement can be dropped in from an LD source (and color-corrected) without being too distracting.
Please do mention if a problem in NTSC GOUT is fixed in PAL GOUT or vice versa.
All
- Missing frames
 - Aliasing
 - Haloing
 - Over-represented reds?
 
ANH
- NTSC version has more detail
 - Soundtrack not faithful to the '77 mix?
 - AR is off (less horizontal resolution) in a shot in Ben’s hut
 - 139-frame infamous speeder shot is DVNR’d to hell
 
TESB
- NTSC version has more detail
 - Chroma shift
 
ROTJ
- PAL version has more detail
 

















