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Actually, it doesn't.
If you create a bitmap with alternating black and white horizontal lines (i.e. the most possible vertical detail) and resample it to 133% height, you'll have phase reversals all over the place. And if you have a fixed-pixel display, it will get resampled again on playback. I'd much rather have one resampling (from the non-anamorphic master directly to the display's pixel matrix rather than master->anamorphic->display). I'll admit though that the artifacts aren't that noticeable especially with a low-quality source such as the laserdisc master.
Arnie.d said:
You can select any colorspace you want in virtualdub.
You can select any colorspace you want in virtualdub.
Yes, VirtualDub can import and export in plenty of color spaces, but its filters work in RGB. There's a reason for the fast recompress option - it bypasses the filters and thus the color space conversion (useful if you only use VirtualDub for cutting and as an encoding front-end).
What do you think your widescreen tv or dvd player does when you use the aspect ratio button? It scales the image on the fly and probably isn't is as good as resizing it on a PC using avisynth (and/or virtualdub).
It obviously depends on the device, but many have quite advanced scaler chips that do something like NNEDI (a slow, high-quality AviSynth scaler) in real-time. Also, unless you have a CRT, it will get scaled to the display's native resolution in real-time anyway, anamorphic or not. Like I typed earlier, I'd much rather have one conversion from the original master video (master->display) than two (master->anamorphification->display).