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fishmanlee said:well i dont know just thought it might
the pictures could be good refrences for mockups
And so they are thank you for posting them.
somthing cool that might help ANH
http://starwarsblog.starwars.com/index.php/2009/06/08/los-angeles-steam-plant-responsible-for-obliterating-alderaan/
John Williams score to Return of the Jedi Remastered/Remixed:
http://originaltrilogy.com/forum/topic.cfm/JOHN-WILLIAMS-Star-Wars-Episode-VI-Return-of-the-Jedi-Remastered-Edition/topic/14606/page/1/
How exactly?
I love everybody. Lets all smoke some reefer and chill. Hug and kisses for everybody.
well i dont know just thought it might
the pictures could be good refrences for mockups
John Williams score to Return of the Jedi Remastered/Remixed:
http://originaltrilogy.com/forum/topic.cfm/JOHN-WILLIAMS-Star-Wars-Episode-VI-Return-of-the-Jedi-Remastered-Edition/topic/14606/page/1/
fishmanlee said:well i dont know just thought it might
the pictures could be good refrences for mockups
And so they are thank you for posting them.
Knightmessenger said:Possessed said:Someone could completely remaster ANH's audio, to remove that tinny sound it has and make the dialougue flow better.
Isn't the PCM stereo of the 1993 mix pretty good? Or even '97? Did they really gain much more clarity by attempting to use as many higher generation generation sources that were poorly mixed together.
Personally, I'd want a second look on the color correction. It's .5 past light speed ahead of the 2004 dvd's and the difference feels like a state of the art restoration. Sometimes, I'm wondering "Was the movie really supposed to be that clear." But the job by Lucasfilm was so TERRIBLE that I've said many times I'm not sure if it can be completely fixed. In particular, I thought the face tones on the Death Star looked a little washed out and pale. But I was watching this from a youtube upload.
http://www.youtube.com/watch?v=DSATV2vnhAQ
Unfortunately, the guy who uploaded said he only had Windows Movie Maker and it wouldn't let him display it properly. So you have a 2.35 movie in a 16x9 frame pillarboxed instead of letterboxed.
That "guy" is me
Janskeet said:Yes, looks like Adywan decided to scrap this shot. I think it is prettty good. I might try to incorperate it. I think he didn't like it because all the Tie fighters look too coordinated.
I actually have something like this is my animated version of the Battle of Yavin:
http://www.youtube.com/watch?v=6aedcrQZ3qk
The only issue I still have with ANH:R is when the Falcon comes out of lightspeed in the Alderaan System, and is passed up by a TIE Fighter. The Falcon follows VERY CLOSE to the TIE for a long time, while Han says things like:
"I think I can get him before he gets there. He's almost in range."
Yet we see the Falcon easily fire upon TIE's in ROTJ at around the same distance, very accurately and easily!
If I were ever to do a follow-up re-edit on ANH:R myself, I'd put a lot more distance between the Falcon and the TIE in the Alderaan asteroid scene.
Note: I'm surprised this wasn't brought up before....
“Lifes a song you don’t get to rehearse, and every single verse can make it that much worse”
oh_riginal said:The only issue I still have with ANH:R is when the Falcon comes out of lightspeed in the Alderaan System, and is passed up by a TIE Fighter. The Falcon follows VERY CLOSE to the TIE for a long time, while Han says things like:
"I think I can get him before he gets there. He's almost in range."
Yet we see the Falcon easily fire upon TIE's in ROTJ at around the same distance, very accurately and easily!
If I were ever to do a follow-up re-edit on ANH:R myself, I'd put a lot more distance between the Falcon and the TIE in the Alderaan asteroid scene.
Note: I'm surprised this wasn't brought up before....
Well, it's just like how at the end of EMPIRE the Falcon is damn near making a drive-thru burger order with the Executor and yet they are STILL not in range of the tractor beam. Even in that dreaded argument a few months back, I just watched EMPIRE on Spike recently and sure enough the Falcon passes in front of the Executor nose (if that is the only location for a tractor beam on a ship 11 to 12 miles long, with hanger bays roughly 5 to 6 miles from the nose) for good 5 to 10 seconds if not longer before jumping away.
All I can say is it's STAR WARS and there's no point in arguing about it...
“You people must realize that the public owns you for life, and when you’re dead, you’ll all be in commercials dancing with vacuum cleaners.”
– Homer Simpson
Monroville said:oh_riginal said:The only issue I still have with ANH:R is when the Falcon comes out of lightspeed in the Alderaan System, and is passed up by a TIE Fighter. The Falcon follows VERY CLOSE to the TIE for a long time, while Han says things like:
"I think I can get him before he gets there. He's almost in range."
Yet we see the Falcon easily fire upon TIE's in ROTJ at around the same distance, very accurately and easily!
If I were ever to do a follow-up re-edit on ANH:R myself, I'd put a lot more distance between the Falcon and the TIE in the Alderaan asteroid scene.
Note: I'm surprised this wasn't brought up before....
Well, it's just like how at the end of EMPIRE the Falcon is damn near making a drive-thru burger order with the Executor and yet they are STILL not in range of the tractor beam. Even in that dreaded argument a few months back, I just watched EMPIRE on Spike recently and sure enough the Falcon passes in front of the Executor nose (if that is the only location for a tractor beam on a ship 11 to 12 miles long, with hanger bays roughly 5 to 6 miles from the nose) for good 5 to 10 seconds if not longer before jumping away.
All I can say is it's STAR WARS and there's no point in arguing about it...
As you point out though that ESB and we haven't got ESB:R yet so really that's more of a thing for the ESB/ROTJ Wishlist.
Monroville said:oh_riginal said:The only issue I still have with ANH:R is when the Falcon comes out of lightspeed in the Alderaan System, and is passed up by a TIE Fighter. The Falcon follows VERY CLOSE to the TIE for a long time, while Han says things like:
"I think I can get him before he gets there. He's almost in range."
Yet we see the Falcon easily fire upon TIE's in ROTJ at around the same distance, very accurately and easily!
If I were ever to do a follow-up re-edit on ANH:R myself, I'd put a lot more distance between the Falcon and the TIE in the Alderaan asteroid scene.
Note: I'm surprised this wasn't brought up before....
Well, it's just like how at the end of EMPIRE the Falcon is damn near making a drive-thru burger order with the Executor and yet they are STILL not in range of the tractor beam. Even in that dreaded argument a few months back, I just watched EMPIRE on Spike recently and sure enough the Falcon passes in front of the Executor nose (if that is the only location for a tractor beam on a ship 11 to 12 miles long, with hanger bays roughly 5 to 6 miles from the nose) for good 5 to 10 seconds if not longer before jumping away.
All I can say is it's STAR WARS and there's no point in arguing about it...
But isn't the purpose of this thread to point out what else can be fixed post-ANH:R?
“Lifes a song you don’t get to rehearse, and every single verse can make it that much worse”
My point is simply for comparison. I do not think anything is going to be changed in EMPIRE:R regarding the end with the Executor, as that argument was made many moons ago with Ady stating that nothing needed to be changed.
“You people must realize that the public owns you for life, and when you’re dead, you’ll all be in commercials dancing with vacuum cleaners.”
– Homer Simpson
Monroville said:My point is simply for comparison. I do not think anything is going to be changed in EMPIRE:R regarding the end with the Executor, as that argument was made many moons ago with Ady stating that nothing needed to be changed.
But this thread isn't for ESB:R. I stayed on topic and never brought up ESB:R. I'm just saying what could be changed in ANH:R, just as the topic of the thread suggests.
“Lifes a song you don’t get to rehearse, and every single verse can make it that much worse”
Luke's X-Wing is Red FIVE... in a few SE shots, his X-Wing still has only two wing markings (because in the 1997 CGI inserts, all the CGI fighters had Red Two's insignia).
There's one plain shot Ady forgot to fix, when Luke has one on his tail and can't shake him...
I kinda miss that classic shot of the TIE Fighters "flying in formation." Who is to say they can't do that? It has that World War vibe to it that is missing in the more "straight line" flying shot. However reduplicating the same four TIE Fighters dozens of times looks a little TOO cookie-cutter (which Is why I'm glad he scrapped that idea and just had a whole new shot added).
Incorporating a second long shot of some formation flying TIEs (just four) would be great if it can be done.
I wish this version was in HD more than anything. The only way is to start from scratch. Anybody up for the challenge?
oh_riginal said:Monroville said:My point is simply for comparison. I do not think anything is going to be changed in EMPIRE:R regarding the end with the Executor, as that argument was made many moons ago with Ady stating that nothing needed to be changed.
But this thread isn't for ESB:R. I stayed on topic and never brought up ESB:R. I'm just saying what could be changed in ANH:R, just as the topic of the thread suggests.
I'm not talking about EMPIRE:R. I am making a reference that is similar in nature: the Falcon is out of range of the TIE even though it is pretty close (and in JEDI the Falcon is shooting TIEs out of the sky pretty quickly at roughly the same viewable range) and the Executor is out of range of tractor beam usage even though the Falcon is scratching their paint.
The topic was the far-fetchedness of the TIE being out of range when they could clearly see it and I just made a similar comparison that happens in another SW movie. The bottom line is that silly things happen in STAR WARS and some of it we just have to either live with or re-edit in some way to satisfy our niggles.
“You people must realize that the public owns you for life, and when you’re dead, you’ll all be in commercials dancing with vacuum cleaners.”
– Homer Simpson
Bingowings said: Do you want to see the project finished as a playable film or a flick book?
BarBar Jinkx said:The first movie had to show the audience the little ship from the casts pov inside the cockpit. In the third movie it was a action sequence so as far as I am concerned it is forgivable as for a resonable explanation as to why there is a diference within the universe itself I'd guess the MF got a weapons upgrade at some point between the 2 events.
That makes me think of the prequel talk. Like R2's rockets were removed in the OT to explan why he didn'tu se them in certain situations like to get out of the swamp on Degobah. Does that really need explaining? It never occurred to me until you guys started talking about them.
Monroville said:oh_riginal said:Monroville said:My point is simply for comparison. I do not think anything is going to be changed in EMPIRE:R regarding the end with the Executor, as that argument was made many moons ago with Ady stating that nothing needed to be changed.
But this thread isn't for ESB:R. I stayed on topic and never brought up ESB:R. I'm just saying what could be changed in ANH:R, just as the topic of the thread suggests.
I'm not talking about EMPIRE:R. I am making a reference that is similar in nature: the Falcon is out of range of the TIE even though it is pretty close (and in JEDI the Falcon is shooting TIEs out of the sky pretty quickly at roughly the same viewable range) and the Executor is out of range of tractor beam usage even though the Falcon is scratching their paint.
The topic was the far-fetchedness of the TIE being out of range when they could clearly see it and I just made a similar comparison that happens in another SW movie. The bottom line is that silly things happen in STAR WARS and some of it we just have to either live with or re-edit in some way to satisfy our niggles.
I'm just saying, the topic of the thread is what else can be done if one were to add more re-edits to ANH:R, and this is one thing I would change, by making the TIE further away when Han is speaking the line about being almost in range. Thats all I was saying.
I'm only comparing the TIE distance in ANH and ROTJ, not the Star Destroyer distance in ESB, since it isn't clear if the Star Destroyer had a blind spot, or whatever was going on in that scene. At least by comparing the scenes in ANH and ROTJ, it is a direct comparison, since both scenes involve the Falcon and a TIE fighter. I think there is nothing wrong with the Falcon being able to blast TIEs at that distance, so if one were to do ANH:R:R, I think it would only be logical to let that TIE gain a lot of distance before Han decides he wants to blast it.
I'm not trying to argue or anything, but your first reply to my post suggested that I might as well not think about it, since that's just how Star Wars is. But the topic of the thread is what additional changes should/could be made, so I took it as you were telling me to ignore the topic of the thread, hence the defensive replies afterward.
“Lifes a song you don’t get to rehearse, and every single verse can make it that much worse”
Darth Venal said:
Hey guys.
This is a sequence composite of my new and hopefully improved Alderaan destruction for my own Star Wars edit. The keen-eyed will know that I've borrowed the shockwave around the planet from Star Trek Generations. I could create my own, but it wouldn't look any better and it would take a very long time.
Hope you like it. Any suggestions welcome.
DV.
(PS Thanks to my buddy Mr Ghostface for uploading it)
I've taken the liberty of shifting this over here so I can comment on it without taking the ESB:R thread off topic.
It looks great and I can imagine it working really well.
It adds another possible alternate model to the OUT, SE, ANH:R and this fun alternate, which also uses a Star Trek element, the Xindi attack in Enterprise : http://www.youtube.com/watch?v=BcWBVZIWfCk&feature=related
The idea of the planet being engulfed in a the green energy of the beam is an interesting addition (would that still be the case if this was carried over to the destruction of the capital ships in ROTJ ?).
I agree with DarthBo the Death Star dish needs to be pointing more within the ballpark of the target but it's a great proof of concept of the idea and certainly shows you have a flare.
And like Bobocop I'd really like to see this in motion.
I'm not sure if the Death Star is firing twice or if it's the same shot from two different angles, if it's one shot it might need a bit of repositioning to get the idea across (and that way you possibly wouldn't need to see the far off Death Star element because we have already seen the dish firing).
It's two different angles, but when you see it in motion that's clear. And in the reverse shot it's impossible to leave the Death Star out; we tried it and it looks like the camera is avoiding the Death Star. When you see it in motion you'll see what I mean, and the new audio for the beam enhances that.
Well, I'm learning, so it'll only get better, I hope. And as I said in the other thread, that Death Star really isn't the final image, I only put it there for positioning.
Judging from the still, that does look GREAT! Can't wait to see it in motion.
Oh, and you can watermark your images or vids if you desperately want to but... I wouldn't use the wording "Property of." This is fanediting it's never really your property anyway... Might be nitpicky, but I thought I'd say this anyway since it's kinda funny :p
Again, nice work, bro!
Who's the more foolish... the fool who makes or the fool who buys this crap?
- George Lucas on the 2004 SE DVD's
Thanks.
As for the watermark, those images are less than 15% of the quality of the originals so it doesn't really matter. And all my work is automatically copyrighted through my job, so even if someone were to try ripping off my full-res stuff I'm still the legal owner. Not that I'd ever sue a fan editor, but it's nice to know I have legal claim to anything I produce. I'm only protective over fully original work.
I'm really hoping the final product works as well as we're hoping. But when you've looked at it so many times while working on it, it can really be hard to have an objective eye. I just think the way Alderaan is destroyed is lousy; it literally explodes - an entire planet - the second the green beam hits it. I don't care how big your gun is, a planet is going to take a bit more time to tear apart than that. So that's where we're going with it.
Darth Venal said:Thanks.
As for the watermark, those images are less than 15% of the quality of the originals so it doesn't really matter. And all my work is automatically copyrighted through my job, so even if someone were to try ripping off my full-res stuff I'm still the legal owner. Not that I'd ever sue a fan editor, but it's nice to know I have legal claim to anything I produce. I'm only protective over fully original work.
I'm really hoping the final product works as well as we're hoping. But when you've looked at it so many times while working on it, it can really be hard to have an objective eye. I just think the way Alderaan is destroyed is lousy; it literally explodes - an entire planet - the second the green beam hits it. I don't care how big your gun is, a planet is going to take a bit more time to tear apart than that. So that's where we're going with it.
Unless you are granted permission from Lucasfilm and Paramount you can't claim copyright over images produced from manipulating elements from Star Wars or Star Trek. That would be like makers of Pink Five attempting to sue someone for editing their work into another fan film. Seeking permission first would naturally be the polite thing to do.
Items of your own devising would be your intellectual property but none of us is George Lucas (at least I don't think so) ;-)
Well, that's not strictly true, as you most definitely can claim legal ownership of something created from manipulated imagery that someone else produced. I work in graphics for a rather large company and I'm well aware of image rights. Anyway, let's not get into that exchange as it's the sort of thing that people don't agree on and I'm not up for that.
These are two others I'm considering for my Star Wars project. I really like the Tosche Station scenes, but they could only work in a "workprint" because of the poor quality available, so that's maybe what I'll have to do. And I never liked the Special Edition matte of Ben's house, so I've just touched up the original live plate and made the speeder look like it's actually floating.