vaderios said:
Oh! that was good.
Still can i add something?
The Ground need more definition
For some reason the matte looks too close,like a painting.
Id love the framing to be more interesting.
Also the front AT-AT is like a copy paste.
The back AT-AT needs less contrast because its far.
The skies are Beautiful and pop up!
I will make a quickly mockup to show what i mean.
Edit:

(Left Ady's, Center Mine, Right 2004 Dvd) to avoid Imperial Entanglements
The interest AT-AT has more "air" in front of it and the scene is not too busy with all AT's together. Plus nothing is centered.
What do you think?
TheTome said:
The shot looks amazing Ady! I have to say I agree with Vaderios' light changes for depth, but otherwise I'm stoked. What I'm much more interested in is how this will actually affect the battle. The AT AT falling in the background is from an earlier scene when the succesfully trip the firts walker. Does this mean that scene is being moved? The visual element is being cloned? More than one walker gets tripped up?
Bingowings said:
Beautiful work both Adywan and Angel.
I know that there is a lot of work involved but the distant walker does add scale to the battlefield which is a little lost when it is removed.

making the far AT-At that light makes it look like its in a haze. Look at the whole sequence before this shot and you will see just how close together the AT-At's are. keeping the original background At-At will not work because it doesn't match their positioning from the previous shots. The falling At-At is from a previous sequence but i'm not too bothered about re-using shots right now. Happens in star wars all the time. but if you look its slightly different because the panels no longer flap open. I'm hoping to replace that AT-At with a new model shot but if i can't achieve that then the only way i can do this shot is to reuse footage. The sequence starts off with 3 AT-At's, Luke destroys one then the next shot there is only Veers AT-At remaining. Another one needed to fall
Now repositioning the centre AT-At just can't be done. In this shot a speeder flies from the left hand side of the screen and passes right over the At-AT so it cannot be moved. don't forget you are just seeing a single frame and working with moving footage is a lot different than being able to work on a still image. there are so many factors that have to go into the video work. i also have to try and keep each individual shot in a sequence match. so changing contrast, backgrounds and colours in one shot may not work for the other shots. its all about balance.
Darth Lars said:
Sorry, but I think the colors in the image on the far right looks best, actually. But then, I am watching this on a PC with different gamma than a television.
There is one thing that bugs me, though: It is illogical for Luke's airspeeder to be in the left in the picture, when he is clearly running after the AT-AT. The airspeeder should be on the right in the shot, if at all.
In the images on the left, there is still a boulder left from the 2004 image that I think stands out.
Please tell me you are joking with this, right? The 2004 DVD colours are horrible and that shot doesn't match any other in the sequence. plus i can't understand what you mean about Luke's speeder because it isn't in the shot.
Asteroid-Man said:
Ady I was wondering if you'd alright if I included the ESB:R Trailer in SW: Renascent? I mean a preview at the begining?
yeh, sure you can.