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Colour matching for fan edits — Page 2

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I don't know what you fixed, it wasn't the error I spotted!
Originally posted by: Laserman
20 LET q$=8 <--- The number 8 is not a string. (It would be correct to put q$="8", however based on the next line it's obvious it should be qf=8)
30 FOR n=1 TO qf/2 1 <--- Should this be qf/2-1?
This program originally appeared in the orange manual that was shipped with the first rubber-keyed Spectrums. I've still got mine somewhere - don't make me break it out!

Anyway, wonder if GW-BASIC would work on a Windows-based PC?

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Damn, you are right, that will teach me having a quick look and for not testing the code.
Now I had to fire up "fuse" (spectrum emulator) and run the damn thing to check for errors.

It is still a spooky program.

Anyway, to end this side chat, here is
pangolins for anyone that wants to run it on one of the many speccy emulators out there.
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A set of tools for fan editors would be really awesome. This color correction code appears to be amazingly effective, from looking at the sample images Laserman posted. However, other than playing around a bit with Basic back in the day, I don't have any programming experience -- so all of that code looks rather intimidating to me. It would be awesome if either a free program specifically for this purpose was created, or if it could be incorporated into an existing free program, so everyone could take advantage of this! Any developments so far?

Take care,
Sojourn
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oh oh, math and programming..

two of my degrees were in that.

 

wonder if i should try remembering how

to do that!

 

too hard!

but good stuff.

 

later

-1

[no GOUT in CED?-> GOUT CED]

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Necromancer time!

I'm working on MATLAB->C'ing this beast in order to make an Avisynth plugin.

A picture is worth a thousand words. Post 102 is worth more.

I’m late to the party, but I think this is the best song. Enjoy!

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I'd love to see this ported in Avisynth! Just the artefact grain reducing found in the PDF will improve ColurLike a lot!

Go for it, AntcuFaalb, go for it! (^^,)

Sadly my projects are lost due to an HDD crash… 😦 | [Fundamental Collection] thread | blog.spoRv.com | fan preservation forum: fanres.com

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 (Edited)

Anyone tried that script in Matlab? I converted it into Scilab and the creation of 10 rotation matrices took me about 2 minutes. Now I'm applying the transfer algorithm to two 256x192 images and it has been running since 15 minutes. What am I doing wrong? Am I supposed to just insert a few samples of each picture into the algorithm? Currently I'm using every pixel, which means I have 256*192=49152 samples. 

Edit: Nevermind, I've solved it. The algorithm is pretty fast.