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Wow. Live action Legend of Zelda series from Netflix

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While I can't say I'm a huge Zelda fan, I loved playing Ocarina of Time and Majora's Mask when I was younger. If they can keep the wide-open, nature-filled look and feel of those games intact, then I'd definitely be interested in checking it out.

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..if this is real...

I hate Netflix exclusive stuff.It's impossible to get HQ stuff from there due to its strict DRM. At least with blu ray you can get content in super HQ and rip it later...

Nobody sang The Bunny Song in years…

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Not sure what you mean honestly, but Netflix does release their content on DVD and Blu-ray a few months after it premieres.

Never really got into the games but a series could be interesting. A friend of mine says that he's going to be pissed if Link talks. Sounds like the dumbest thing ever. I don't care if he doesn't talk in the games, he better talk in the show or I won't watch.

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As a lifelong Zelda fan, I can say that I share the apprehension that many feel when it comes to something like this. Link is such an odd character, because he never has talked, and aside from tiny little character quirks, he isn't very interesting on his own. Zelda isn't really about Link at the end of the day. It's the experience the player gets out of it. Link just happens to be the avatar in which you inhabit in the world of Hyrule.

That being said, I'm not terribly against the idea either. The problem lies solely with Link. Picking a personality for an iconic character that doesn't have a set personality is a risky decision.

I'm not worried about Link talking. I've been one of the people hoping for voice acting in a Zelda game for a long time. I also hope they get somebody fairly young. The oldest Link has ever been is about 17, so seeing somebody in their late 20's doing it wouldn't be a good idea. Link always had kind of the adolescent Peter Pan thing going on.

I would be thrilled to see some unknowns play all the parts, kind of like how Star Wars, Harry Potter, and other big franchises made the actors stars, instead of the other way around.

Though it could prove fatal to their career. When you get somebody unknown to play a character that is already iconic, and they fail to live up to the people's expectations, you get:

"The other versions will disappear. Even the 35 million tapes of Star Wars out there won’t last more than 30 or 40 years. A hundred years from now, the only version of the movie that anyone will remember will be the DVD version [of the Special Edition], and you’ll be able to project it on a 20’ by 40’ screen with perfect quality. I think it’s the director’s prerogative, not the studio’s to go back and reinvent a movie." - George Lucas

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Okay this is something I have been thinking about for a while and I don't have all the details sorted and I don't know how faithful this is to all the games so I don't think anyone will like it but if I was making the Legend of Zelda as a one off movie, not a Tv show like this, here is how I would do it.

First I would make it 2D animated in water colours so it would have a different look to everything else out there.

Second here is what the set up would be.  Link would be a poor mute(This gets rid of the problem of finding a voice after all these years that the fans would like)who grew up in a village in the shadow of the castle the young princess Zelda grew up in. like most people with a disability in the past Link would be treated badly by everyone and seen as basically a useless fool who had nothing to offer anyone. 

One day when she was a child Princess Zelda would be touring the village with her father the king,when she would meet the young Link and she would be the only person who looked beyond the fact that he couldn't talk and see him as the good person who is full of creative ideas that he is.  She would quickly get shoed away by her father and handlers, because she shouldn't be seen with someone like that.

Still we see that over the years whenever she can sneak away from the castle she visits Link so as they grow up they become fast friends. She takes the trouble to learn how to communicate with Link and for his part Link respects her as a person and not just a princess.  So we get to watch them grow up as fast friends.

We then become aware that there is an old hermit fortune teller living in the woods who while some of the peasants like Link listen to him none of the Elites like the king respect him or see him as anything other then crazy.  He foretells that an evil wizard with an army will arise and that the only hope for the land will be Princess Zelda, she will be the only one who can kill him through a magic power that only the hermit and Link believe she has.  Zelda doesn't know who to believe and she doesn't really believe she has this power. Then there is a dark side to the foretelling as well.  It seems that if the evil Wizard kills Zelda at a certain place and when the moon is in a certain phase then not just him but his army will become unkillable.

Well when they grew up a evil Wizard(Gannon)does show up and he kidnaps Zelda.  The king just thinks it is bandits so he sends a team of knights to save Zelda but they are never heard from.  This is when Link decides that he must go after his old friend himself.  The Hermit gives him a magic sword and shield to fight Gannon's army with.

Link sets off on his quest and along the way he sees strange sights and meets other people who join him or help him in his quest.  In the end he reaches the place the Hermit told him to go on the night in question and in the nick of time he frees Zelda and then the friends working together fight off the army and Zelda unlocks her power and kills Gannon.

They then return to the castle and Link is honored as a hero.

The story would be mostly told through music and visuals, and the animation of Link since it would be told from his view point.  Given that it is said that the less dialog a movie has the better it does at the international box office I don't see this as being a problem.  It would be an epic animate film where the classical score would be a very important part of the story telling.

As I said I don't know how well this would go over with fans but it is the best idea I could come up with that pays tribute to the games while also telling a story that I think would work in a two hour movie.

What do you think?

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ray_afraid said:

Ya know, after thinking about it, there's nothing they could do with Link that I'd like.
The best thing about him in the game is that the player is Links personality.

 That's why I think it's such a hard decision. Link has also been reincarnated about 100 times and he never got the continual story that Mario had. Mario got to have a personality. Mario got a voice, and it's been the same voice for 20 years.

Tomb Raider, even though movie was sub-par, should've been the easiest adaptation to make. Lara Croft talked and had a personality game 1, that's a lay up as far as directing to screen.

I agree with DrCrow about 2d animation being the route to go, but it doesn't seem like that's what is gonna happen. I think it would do better for an anime company to handle it.

I don't know if I would go with the Link being mute, maybe he's antisocial or the strong but silent type.

I think most of the dialogue that Link would be lacking could be made up by the side character.

I also think the safe route would be to make him the ultimate do gooder. He'd have to be brave like a Goku or Superman. The one thing you can gather from Link is he is always ready to defend the people he cares about.

Maybe Link could be more like Luke Skywalker was in the first Star Wars film, less whiny of course. We've seen him countless times as a small village type who suddenly has to take up arms and fight.

"The other versions will disappear. Even the 35 million tapes of Star Wars out there won’t last more than 30 or 40 years. A hundred years from now, the only version of the movie that anyone will remember will be the DVD version [of the Special Edition], and you’ll be able to project it on a 20’ by 40’ screen with perfect quality. I think it’s the director’s prerogative, not the studio’s to go back and reinvent a movie." - George Lucas

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Yeah all those sound like good ideas.

I only went with mute because it would get rid of the problem of finding a voice and in a medivil type setting it would make him the ultimate underdog.  Mutes were not treated well back then.

I think it would be important to make the bond between him and Zelda as strong as possible so there would be something at stake the viewers could relate to and there would be a good reason it was called The Legend of Zelda.  It should be her story too.

I agree Link should be the ultimate do going hero like Luke Skywalker or Robin Hood.

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Link being silent is only a construct of the gameplay mechanics, not an actual character attribute.  There are various indications within the games that he actually does speak—it's just that we aren't shown what he says.

I don't necessarily see him as being the most talkative sort, considering he usually lives alone and tends to react to things rather than initiating them, but it would fall completely flat to force a live action version of him to never speak.  In my experience with the world of Zelda fanfic, most of those who write him as silent tend to be unable to conceive of how to convincingly adapt the gameplay into a realistic depiction of the characters and setting.  (There are exceptions, of course; I've seen it done well before, but it's extremely difficult to pull off.)

The Zelda games are hardly the only ones to use the 'silent main character' device, anyway.

A few years ago I spent a lot of time writing a story based on Twilight Princess, and in it I depicted Link as being both soft-spoken and generally disinclined to engage in lengthy conversations, but perfectly capable of expressing himself well when he needs to.

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hairy_hen said:

I don't necessarily see him as being the most talkative sort, considering he usually lives alone and tends to react to things rather than initiating them, but it would fall completely flat to force a live action version of him to never speak.  In my experience with the world of Zelda fanfic, most of those who write him as silent tend to be unable to conceive of how to convincingly adapt the gameplay into a realistic depiction of the characters and setting.  (There are exceptions, of course; I've seen it done well before, but it's extremely difficult to pull off.)

A few years ago I spent a lot of time writing a story based on Twilight Princess, and in it I depicted Link as being both soft-spoken and generally disinclined to engage in lengthy conversations, but perfectly capable of expressing himself well when he needs to.

 I think Twilight Princess gave us more of Link as a person than any of the other Zelda games. You get more of a sense of who Link is. That's probably why I connected to it more than Skyward Sword. I always kind of felt there was something odd about the fact that he lived outside of the village. It was hinting that maybe he didn't feel like he belonged. 

Zelda games always seem to focus on what Link has to do. Twilight Princess seemed to focus more on Link. You even get some of his emotional struggle. Majora's Mask had moments like that, but didn't really go into it as far as Twilight Princess did.

I want to see Link's struggle. I think a good hero story must have low point.

"The other versions will disappear. Even the 35 million tapes of Star Wars out there won’t last more than 30 or 40 years. A hundred years from now, the only version of the movie that anyone will remember will be the DVD version [of the Special Edition], and you’ll be able to project it on a 20’ by 40’ screen with perfect quality. I think it’s the director’s prerogative, not the studio’s to go back and reinvent a movie." - George Lucas

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Ironically, the lowest point for Link seems to come at the very end of the story, since he apparently gets his heart broken when Midna ditches him.  Both characters are sufficiently well-realized at this point that the words 'devastatingly final' seem an appropriate description for their separation.

This, combined with the above-mentioned sense that he doesn't seem to feel like he belongs in his home village, serve to make Link's ultimate departure from Ordon quite a sad ending to the story.  He rides off into the sunset, quite possibly never to be seen again by anyone in Hyrule.

Twilight Princess definitely has the best character writing of any Zelda game, which is why I felt moved to write about it.  (Skyward Sword left me cold; I was bored and disinterested from the start.)  I do see Link as being a Luke Skywalker type of character, heroic and idealistic and so on—which of course means that Midna is his Mara Jade, sarcastic and cold-hearted but with a hidden decency that becomes more apparent over time.  And red hair, naturally.

In the course of analyzing the story and structure of the game, I made the rather startling discovery that Link is not actually the main character at all.  Instead, he is the narrator, for the story is indeed told from his point of view, but Midna is actually the one the story is really about.

If there is to be a Zelda tv series, it seems doubtful that she would be in it, as they'd probably focus on a more traditional story about the Triforce and Ganon and so on.  I have doubts about whether such a show would be well executed enough to live up to the spirit of the games, but thinking about this now is making me want to write more myself.

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hairy_hen said:

In the course of analyzing the story and structure of the game, I made the rather startling discovery that Link is not actually the main character at all.  Instead, he is the narrator, for the story is indeed told from his point of view, but Midna is actually the one the story is really about.

 I don't mean to sound like a dick, but isn't that why the game is called Twilight Princess? :p

Ray’s Lounge
Biggs in ANH edit idea
ROTJ opening edit idea

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^Zelda games always do that with the titles though. Adventure of Link and A Link to the Past seem to be the only ones that make any reference to Link in the title, with the latter being a play on words.

"The other versions will disappear. Even the 35 million tapes of Star Wars out there won’t last more than 30 or 40 years. A hundred years from now, the only version of the movie that anyone will remember will be the DVD version [of the Special Edition], and you’ll be able to project it on a 20’ by 40’ screen with perfect quality. I think it’s the director’s prerogative, not the studio’s to go back and reinvent a movie." - George Lucas

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lol  No, because the titles often don't apply this way in other games.  There is no character called "Ocarina of Time", for example.  ;)

Besides, remember the part near the beginning where Midna snidely refers to Zelda as 'twilight princess'?  The player is misdirected into believing the title is in reference to her, not finding out the truth until near the end.  From the way the story is told, Midna manages to drive much of the plot without actually taking over the narration at all, which is quite impressive from a writing standpoint.

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You're making me want to bust out my Gamecube.

"The other versions will disappear. Even the 35 million tapes of Star Wars out there won’t last more than 30 or 40 years. A hundred years from now, the only version of the movie that anyone will remember will be the DVD version [of the Special Edition], and you’ll be able to project it on a 20’ by 40’ screen with perfect quality. I think it’s the director’s prerogative, not the studio’s to go back and reinvent a movie." - George Lucas

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Just sayin', when the game ended, it seemed pretty obvious to me that Midna was the main character of the story. Maybe not to everyone. And that's cool.

So, if this show decides to focus the story around one of the games, which one would get your vote?
I guess it'd be a toss up between A Link to the Past and Ocarina of Time for me. Boring answer, but those two seem like they'd make the best series. Or at least the easiest to make into a show.

Though really I'd rather they create a new story than try to stick to one from any of the games.

I'd also rather it be animated than live action.

Ray’s Lounge
Biggs in ANH edit idea
ROTJ opening edit idea

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Zelda deserves a good anime. I think anime is the best way to do it justice, plus you wouldn't have such a struggle to find somebody to play Link. You could focus solely on their acting abilities, as opposed to their appearance.

"The other versions will disappear. Even the 35 million tapes of Star Wars out there won’t last more than 30 or 40 years. A hundred years from now, the only version of the movie that anyone will remember will be the DVD version [of the Special Edition], and you’ll be able to project it on a 20’ by 40’ screen with perfect quality. I think it’s the director’s prerogative, not the studio’s to go back and reinvent a movie." - George Lucas

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Yeah that picture makes me really want to see a Zelda anime series.

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I think someone was animating the OoT comic... or something like that. I remember seeing the first episode posted on the ZeldaDungeon site. Has anyone else see that? I thought it was pretty cool... I should look to see if more episodes are available...

EDIT- It's not OoT, but even better! ALttP!

Heres the trailer: ALttP trailer
And here's episode one: ALttP ep.1

I don't like Links voice. Others are praising it. Apparently the guy doing it is... someone... to somebody. I dunno.
Other than that, it's really pretty good. Sometimes the art style is inconsistent, but mostly it's well done.

Ray’s Lounge
Biggs in ANH edit idea
ROTJ opening edit idea

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If season 1 is ALTTP, season 2 might be based off BS Zelda: Ancient Stone Tablets.

...I'm pretty sure at least half of you never heard of that game.

Nobody sang The Bunny Song in years…