timdiggerm said:
I'm confused about this miniaturization effect. When VFX guys shoot models, don't they use lenses meant to make things not look like miniatures?
The process I am using is hard to explain at the moment, as I'm figuring out how to accomplish it all as I'm doing it. The previous examples were really just a few radial depth blur filters. The depth map allows true depth (more realistic blurring) to be added into the image, plus I can achieve far more realistic lens distortions. Plus, there's just too much detail in some CGI shots (and if you look closely there are shots that have aliasing CGI in them).
Again, It's going to be some time till I get it all worked out to show a video, and or screenshots, but it will be worth the wait.
And technically speaking, I shouldn't say converting to 3D, since I'm only getting depth info. I'm not "painting" in the missing background/foreground edges. That would most certainly require a real professional-level program, that I can't have.