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STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW — Page 1085

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The Nerd said:

 

Original

EMPEROR: You may rise, my servant.

VADER: What is thy bidding, My Master?

EMPEROR: There is a grave disturbance in the Force.

VADER: I have felt it.

EMPEROR: Our situation is most precarious. We have a new enemy who could bring about our destruction.

VADER: Our destruction? Who?

EMPEROR: The son of Skywalker. You must destroy him...or he will be our undoing.

VADER: He's not a Jedi, he's just a boy. Obi-wan could not have taught him so much that...

EMPEROR: You are weak! I have seen it. The Force is strong with him. He must be destroyed.

VADER: But, if he could be turned, he would be a powerful ally.

EMPEROR: Yes...yes. That would be a great asset.

VADER: He will join us or die, my master.

 

Where did you get this from? 'Cause that's not how the dialog went in the original cut of the film.

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The Nerd said:


doubleofive said:
The Emperor is now saying the original lines, but its the "new" voice. I'm not sure what sample video you found, but that was done a few years ago.

As for the Wampa doing the hokey-pokey (he put his arm in, now he's shaking all about), I'm pretty sure Adywan agrees with me that is probably the worst shot of the SE scene and must go back to the cutting room floor from whence it came.
So you're saying that the shot will not appear or it will be refilmed along with the rest of the wampa shots?
I'm not sure exactly what shots are being replaced (not all of them, I know that much), but since Adywan is not building a full-body suit, he couldn't replace it even if he wanted to (which I don't think he does).

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ray_afraid said:

The Nerd said:

 

Original

EMPEROR: You may rise, my servant.

[yadayadayada]

VADER: He will join us or die, my master.

Where did you get this from? 'Cause that's not how the dialog went in the original cut of the film.

From the Star Wars website a several years ago. The webpage has now been terminated.

Creator of "The Death Star II Battle" Minecraft Map.

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It's almost exactly the dialog used in the novelisation, which means it probably stems from an earlier draft of the script.

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anathema said:

It's almost exactly the dialog used in the novelisation, which means it probably stems from an earlier draft of the script.

Well, that scene is the only one I can't remember for some reason. I was reading the book at the time, so I went with the dialogue. Plus, I didn't feel like getting up and turning on the TV.

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Having watched several clips from the Prequel recently, I noticed something regarding the clone troopers - when they fire their blaster rifles, there's a short reflection on their armor. See the appearance of the clone army at the Geonosian arena, for example. Or when storming the Jedi temple in RotS. 

Now, admittedly the effect is a bit overdone and fairly inconsistent, as battle droids for example do not suffer from the same "blaster reflection". And it doesn't make so much sense for the dirty and camouflaged  armor of the clones in RotS. 

But it does make the blaster fire more realistic when used with restraint. So I am wondering, can the shiny armors of the Imperial stormtroopers in TESB exhibit the same reflective proporties, although more restrained and subtle ?

For example, during the sunset scene on Bespin's landing pad, as the Falcon is escaping.

Especially the lenses on the helmets. Seeing blaster fire and explosions reflected in them would be fantastic, I think, and lessen the feeling that blaster are a post-process special effect.

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 (Edited)

I think this is actually a pretty great idea - would be a bit of a pain to do though (not really difficult, I guess, but tedious for sure) and it may be a little late for such suggestions now. But maybe in ROTJ?

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Thanks, guys! Yes, sadly, I know it's late. Plus, while I am not sure how difficult it would be, I am sure it would be very time consuming.

Still, here's what I had in mind. As I said, a bit more subtle than here but you get the idea:

Clone Reflection

What's wrong with the stormtroopers is that their armor is very polished and reflects various kinds of light sources, but not the bright flashes of their blaster carbines. Also, their lenses look like cheap opaque plastic (which it is, I am sure). Polaroid tends to be more reflective.

Anyone, just wanted to share. :)

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Some final ideas for the battle of hoth... 20 shots left to do is obviously not enough...(only kidding) sorry if it's already been discussed before too

1. When Luke crashes his snow speeder add on a slight bit of the same footage but reversed at a different speed so that it looks more natural before the next shot which is him getting the safety buckles off. he lifts his head and comes around from the crash basically.

2. seeing one of these fly by might be quite a nice touch I thought of when Luke crashes his speeder one could fly by before the cockpit hatch opens or while luke is scrambling to get out... a blurred 2d animation would do like the ties in ANH:R.

3. General veers gets killed by kamikaze as originally intended

4. Use the outtake from return of the jedi that was put into Empire strikes back special edition of Vader landing on the executor/ deathstar... Remove all the background and only keep Vader walking off and the shuttle... The Background can be Hoth with an AT-ST coming into frame as Vader.walks off

5. Show Snow troopers rappelling down from an AT-AT Hatch Doors after the shot mentioned at 4

6. Vader slaughters a rebel with his light sabre inside echo Base

7. Use this footage.

http://www.youtube.com/watch?v=WwLurb62LWk

from 0.38 to 0.47 without any enhancement make it worse and show the two rebels we see hit by blaster fire but make it look like security camera footage. which would cut to a flash and white noise The next shot would be Han asking leia if she is alright in the command center.

8. This one is a massive one but somehow show a pack of taun tauns or a single one freaked out stampede and trample a snow trooper to death in echo base.

9. After the asteroid chase and before this shot of bombing run goes ahead

http://www.youtube.com/watch?v=phGlo_TNDp0

this still image would be great...

http://images2.wikia.nocookie.net/__cb20130308055503/starwars/images/8/86/DeathStarIIHangar-TCWBRBD2.png

would be good to see some asteroids floating out there though and It might set a good atmosphere.

Conclusion

some of these would be easy to do but some like the taun taun idea and vader exiting the shuttle on hoth probably impossible....perhaps using jurrassic park footage modified or something along those lines for the taun tauns but I thought I would share my last ditch ideas anyway just to make ESB come out late... well not too late anyway

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Hey! Fantastic work so far as always Ady!

 

Something I've been thinking about since reading your plans for ROTJ + Prequels that might have already crossed your mind.

Would it be wise to just get rid of the episode numbers in the opening crawl? We all know Star Wars didn't have "Episode IV A New Hope" in the original screening so I was wondering if taking out "Episode IV, V & VI" from the crawl while leaving the subtitles ANH, ESB & ROTJ could make it more cohesive for the future regarding your Revisited project.

Thinking ahead a bit, and knowing full well that you already have a very rough draft/idea of what the prequels will be like, I wonder what would happen if mid way through you realize those three movies can only be salvaged by combining them into just two - or even one - prequel.

 

Having the OT without episode numbers could give you a bit more freedom when working on the PT and not put you under pressure (so to speak) to HAVE to make three different Revisited PT movies if in the end 1 or 2 are enough to tell the story.

 

Technically it's also no problem at all. The ESB:R crawl would have to be re-rendered and that'd be it since I guess the one for ANH:R would have to be redone in higher rez anyway.

 

Star Wars: A New Hope

Star Wars: The Empire Strikes Back

Star Wars: Return Of The Jedi

 

I'm sure some purists would have some sort of problem with this idea, but since this isn't and has never been a preservation project but what the SE's should have been, I see no problem at all in getting rid of the numbering by episodes.

Thoughts?

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I believe we've had the number question before. They are staying.

As for the other hundred suggestions, it's a bit late in the game for them. The Battle of Hoth is going to be epic, no worries.

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It can't be late in the game when "it'll be done when it's done". It's a matter of, "does ady feel like he should incorporate the suggestions?" :P

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No Big deal I am sure it will be great... I know it is late stages but you have to call it final somewhere... I appreciate that... 

I had a bad week so I wanted to do a bit of dreaming up some ideas.

Ady want's his life back and I don't blame him... But there is some real easy ones there anyway

Stop Motion Wampa and taun taun

Just spotted this video a guy has done a stop motion Wampa killing the taun taun. I think it looks the nuts.. So I think that this is a good candidate for revisited.

https://www.youtube.com/watch?v=W-mDIgk3Y9g

What do you think?

I know it's not Ady and the teams work or I don't think it is but I think the long shot of Wampa taking down the Taun Taun screams king kong and I love it. so this 2 seconds would be a worthwhile addition I think it would be.

perhaps contact this guy through his tube account?

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Someone posted that stop motion wampa before, it doesn't look very good.

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ray_afraid said:

That stop motion shot would be fine for a stop motion feature, but in Revisited it would stand out like a boner in sweatpants.

Well I have the sweatpants on, I don't have a boner but I quite like that one particular shot of the Wampa smacking the taun taun in the head and it falling down. for all it's glory

I really like stop motion animation, I appreciate it for what it is, it's not cgi and it is in some ways better for it. It has it's own charm

Anyone that has a stop motion taun taun would be an asset to perhaps be utilized for revisited surely at least that is how I see it. what I gather from the model is they look much better at distance and not so good close up

The prequel trilogy could have done with some stop motion animation... If that dude could make a stop motion rebel on a taun taun vs a cgi chicken walker that would be an interesting combination to see anyway. 

whatever I agree it looks pretty crap apart from the one shot where the wampa takes out the taun taun which somehow works for me.

I like that shot the rest is not good enough

Don't forget the Rancor will be in ROTJ:R which is great stop motion animation

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 (Edited)

I'm not sure if there was any traditional stop motion in ROTJ (maybe the AT-AT on Endor wasn't go-motion and probably the motion of the scout walker tripping on the logs they look kind of juddery...EXPERT!...SAY EXPERT?).

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adywan said:

Ronster said:

Don't forget the Rancor will be in ROTJ:R which is great stop motion animation

The Rancor wasn't stop motion. It was a rod puppet filmed at a high framerate then slowed down to 24fps to give it mass

My Bad,

It has a stop motion quality about it though especially when it eats the gamorrean guard and snaps the bone in it's jaws I wonder if those scenes were done slightly differently?... Anyway now you have put me right it does seem like it is a different technique but parts of it do feel a little different to the technique you mention of high frame slowed.

I knew the stop motion effects were good in ESB but I never heard the term go-motion before which is the new techniques of adding motion blur to improve the quality of the stop motion either by flicking the model or creating vibration on the surface it was being shot on or the computer controlled rod puppet... I was even more surprised to learn Rick Baker help set up the creature shop with Phil Tippett

this would seem to be the downfall of the wampa stop motion video no go-motion technique was used but it sounds like quite a difficult process to do the go-motion that was in ESB replicated but stop motion and adding the go-motion blur in after effects would be good enough probably but only at a distance.

theres a good interview with phil tippeett on it here

http://starwarsinterviews1.blogspot.co.uk/2010/05/phil-tippett-interview-stop-motion.html

 

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go-motion before which is the new techniques of adding motion blur to improve the quality of the stop motion either by flicking the model or creating vibration on the surface it was being shot on or the computer controlled rod puppet


Go-motion is the use of a computer-controlled rod puppet which moves during exposure of each frame, so it's accurate motion blur. No flicking or vibrating involved.

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Darth Editous said:

 

go-motion before which is the new techniques of adding motion blur to improve the quality of the stop motion either by flicking the model or creating vibration on the surface it was being shot on or the computer controlled rod puppet


Go-motion is the use of a computer-controlled rod puppet which moves during exposure of each frame, so it's accurate motion blur. No flicking or vibrating involved.

 

That's wikipedia for you... And also the lengths they had to go to to get a realistic motion blur effect with the technology available when ESB was made.

Today a lot of stop motion adds Blur in post production digital effects processing.

So I will stand by the potential I see in that Taun Taun model if it was framed to be 3 times the distance away from the camera at least than we see it in the wampa stop motion video and running away from something on the battlefield much larger than itself say an AT-ST as the CGI model is done... I think it would pass for a very close similar.

Add the motion Blur in post effects and it would be even more closer. And I reckon pretty much look like the Rod Puppet go-motion iteration.

Of course this would all depend on the people who did the animation being interested in doing a few more new shots and Adywan being interested in adding something like this but done better. I think both parties would probably be interested and do it for the joy of doing it. It would be kind of special little extra I guess.

But It is an exciting prospect, you cannot have cgi taun tauns and if Adywan is the boss and explains I want this shot and this shot.. They have already displayed the knowledge of framing the shot accurately well but they did not have the post production skills that Adywan really shines at.

If Adywan added motion Blur to the shot of the Wampa hitting the Taun Taun I reckon that would even improve some more and I already like it.

It's also not too much more work for Adywan but more so for the guys with the stop motion taun taun puppet. if it's not good enough it won't make it in will it.

Just saying there is nothing to lose

 

 

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Bingowings said:

I'm not sure if there was any traditional stop motion in ROTJ (maybe the AT-AT on Endor wasn't go-motion and probably the motion of the scout walker tripping on the logs they look kind of juddery...EXPERT!...SAY EXPERT?).

The AT-STs were definitely Stop-motion in shots.

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Oddly I'd imagine many of the walker shots could have been pulled off with puppets.

Much of the time we only see the head.

It would seem the easiest way of doing it.