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STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW — Page 910

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Lord Grievous said:

Ady, do you have any idea how big the 720p MKV file would be? I'm hoping for at least 4GB :)

4GB doesn't sound very high-bitrate to me.  I'd guess that the MKV will be at least the size of the DVD-9, if not larger (so, >7 GB).

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 (Edited)

Yeah it would have to be around 8.5 GB. Anything under 7 gigs can't rightfully be called "high bitrate". Especially not when it's as colorful and motion-intensive a film as ESB.

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asterisk8 said:

Yeah it would have to be around 8.5 GB. Anything under 7 gigs can't rightfully be called "high bitrate".

Well, if it was a 60 minute edit...

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dark_jedi said:

*Edit - I just want to add that I am not bashing Ady's project, like I said, I will browse through it, I am just AMAZED at how crazy ass good he is with this stuff.

 I'm not bashing you, but how do you know Ady's that good if you've downloaded but never watched his edits...

You can never go home again, but i guess you can shop there.

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Jeyl said:

Great job so far Adywan. I really liked what you did with the coloring on Han's rescue of Luke. Very appropriate. If there's one thing that stood out for me that I would like to address, it's this shot.

rebelwalk

This added rebel trooper is just poking me in a bad way. I'm watching the shot of Han riding back into the rebel base when all of a sudden this big beige colored thing comes in and takes up the almost half of the screen than we instantly cut to the inside of the base. To me, it makes the cut from outside to inside feel a bit disjointed because the added trooper takes so much of my attention away from Han.

I agree - This scene needs more Ronto-butt.

 

No but seriously, that was distracting.

ROTJ Storyboard Reconstruction Project

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timdiggerm said:

I agree - This scene needs more Ronto-butt.

Lol, I was thinking the exact same thing.

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TV's Frink said:

asterisk8 said:

Yeah it would have to be around 8.5 GB. Anything under 7 gigs can't rightfully be called "high bitrate".

Well, if it was a 60 minute edit...

Drats, foiled again!

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New bacta tank = terrific.

Trooper passing in foreground = didn't even notice.

“It’s a lot of fun… it’s a lot of fun to watch Star Wars.” – Bill Moyers

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As someone not so close with the source material, I never would have noticed.  Even now, having it pointed out to me, I don't see the big deal - it's like a half a second!  If anything it makes it seem like more is going on (more rebels at the base) which is a good thing.


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The new trooper did not even register as a new thing for me. Looks completely natural, and does not bother me in the slightest.

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 (Edited)

Y'know, it's not until you study a 'comparison' SE shot, that you really notice all the extra touches properly, that adywan sometimes adds...

Although this isn't a perfect frame match with the new 'Revisited' shot below it, it's near enough to give a better idea of how much has actually been enhanced here overall -

I happen to like the momentary close-up of the rebel at the very end of the shot, as we've already followed the full movement of Han's Taun-Taun heading into the entrance by this point anyway...and I reckon it does indeed add a subtle feeling of extra 'activity' happening outside the base.

However, when you watch the whole shot in motion, there's a far better look to the outer ice-cave (and ground) than what was there before...and the look of the interior is fabulous. 

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ImperialFighter said:

 

I happen to like the momentary close-up of the rebel at the very end of the shot, as we've already followed the full movement of Han's Taun-Taun heading into the entrance by this point anyway...and I reckon it does indeed add a subtle feeling of extra 'activity' happening outside the base.

I'm with this. That comparison shot is great! Hey 005, when can we expect a list of changes? ; )

Ray’s Lounge
Biggs in ANH edit idea
ROTJ opening edit idea

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ray_afraid said:


I'm with this. That comparison shot is great! Hey 005, when can we expect a list of changes? ; )
It's gotten to the point where I'm going to depend on Ady to supply me with a list, because once the videos are longer than a couple minutes I can't find everything or take shots the way I normally do in a timely fashion.

Anything is better than how I tried to do the original cut of the ANHR VC, which was literally swapping DVDs in and out of my computer trying to remember what frame I wanted to grab. :-D

Star Wars Revisited Wordpress

Star Wars Visual Comparisons WordPress

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ImperialFighter said:

I happen to like the momentary close-up of the rebel at the very end of the shot, as we've already followed the full movement of Han's Taun-Taun heading into the entrance by this point anyway...and I reckon it does indeed add a subtle feeling of extra 'activity' happening outside the base.

Usually in circumstances like this when the full movement of the Taun-Taun is done, that's when we cut from outside of the base to the inside. In the original, it worked just fine. Han is approaching a cave that has very little activity going on, and we cut to the inside of the cave where there is a lot more activity going on. I personally don't believe the establishing shot of the base entrance benefits from more activity when it's primary purpose is to establish the interior of the base that has almost all of the activity.

And in regards to these comments, I never compared these two added rebel officers to the ronto from the Special Edition of Star Wars. That was just bad looking CGI that was totally out of place. Where as here, I can totally see a shot like the one Adywan did here. I just don't think it's a very good one. The timing and placement just feels off. If they had to stay, I would probably have officers walk in the opposite direction from the start of the shot instead of at the end. After all, they would be walking in the same direction of the transition wipe, and when they leave the screen, Han will be the only thing left, thus making the cut to the inside of the base feel more natural.

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Jeyl said:

And in regards to these comments, I never compared these two added rebel officers to the ronto from the Special Edition of Star Wars. That was just bad looking CGI that was totally out of place. Where as here, I can totally see a shot like the one Adywan did here. I just don't think it's a very good one. The timing and placement just feels off. If they had to stay, I would probably have officers walk in the opposite direction from the start of the shot instead of at the end. After all, they would be walking in the same direction of the transition wipe, and when they leave the screen, Han will be the only thing left, thus making the cut to the inside of the base feel more natural.

You know this is a funny thing, when George Lucas did the SE's everyone complained about what he added(not all, but most) but it is OK for someone else to add things that are not supposed to be there, this is considered cool, go figure, I agree with you Jeyl on this one, not a very good addition, as always, my opinion only.

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dark_jedi said:

You know this is a funny thing, when George Lucas did the SE's everyone complained about what he added(not all, but most) but it is OK for someone else to add things that are not supposed to be there, this is considered cool, go figure, I agree with you Jeyl on this one, not a very good addition, as always, my opinion only.

I'd wager that the folks interested in this project had no problem with George adding things for the SE. It's the repression of the original cuts that we complain about. Also, comparing a horrible CG texture covering the entire screen obscuring speaking actors to an added trooper crossing the screen at the end of a shot is like comparing apples and bullet wounds.

Ray’s Lounge
Biggs in ANH edit idea
ROTJ opening edit idea

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Original cuts, well that is a different story, same ending, but different story none the less, but you say apples to bullet wounds? Yea sure thing, from a certain point of view.

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dark_jedi said:


You know this is a funny thing, when George Lucas did the SE's everyone complained about what he added(not all, but most) but it is OK for someone else to add things that are not supposed to be there, this is considered cool, go figure

 

You're not the first person to point that out, dark_jedi. It's a tired argument, because we're talking about two entirely different scenarios here.

In the first, we have the director going back to his original work and changing and adding things and then essentially promoting his revisions as replacements. The fan backlash was because Lucas had, and continues to have, no respect for the original versions of his trilogy. You have to look at the negative fan reaction in that context. If LFL hadn't failed to fix simple things like pink light sabers and transparent speeders, I don't think a ronto crossing the frame for 2 seconds would've seemed that egregious.

In the second, we have a subculture of Star Wars fans who've taken inspiration from the original films and attempted to balance out the changes made in the special editions -- either by minimizing them, or supplementing them by fixing obvious things that weren't fixed.

Statements like "everyone" complained about the SE but is fine with adywan's changes is false, because we're not necessarily talking about the same people complaining once but not again. I think it's more likely that those most outspoken against the SE changes are also not fans of a lot adywan's changes either. Whereas I think the majority of people here fall somewhere in the middle. They want changes that make sense, changes that enhance the continuity and believability of the films, changes that draw you into that world more.

The final difference, to return to the ronto example, is that the most hated changes in the SE tend to be the computer-generated creatures, because they just do not age as well as models. Adywan added a real trooper crossing the frame, not a glossy CG creature that stands out as clearly coming from a different age of film making.

Let me be clear: I'm not arguing that you don't have a right to dislike a change. But I take issue with supporting that opinion by effectively calling people here hypocrites (my word not yours, but the intent of your post suggests it).

 

EDIT: ray_afraid came in and said essentially the same thing that I did in a lot fewer words. Oh well. :-)

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asterisk8 said:

dark_jedi said:


You know this is a funny thing, when George Lucas did the SE's everyone complained about what he added(not all, but most) but it is OK for someone else to add things that are not supposed to be there, this is considered cool, go figure

 

You're not the first person to point that out, dark_jedi. It's a tired argument, because we're talking about two entirely different scenarios here.

In the first, we have the director going back to his original work and changing and adding things and then essentially promoting his revisions as replacements. The fan backlash was because Lucas had, and continues to have, no respect for the original versions of his trilogy. You have to look at the negative fan reaction in that context. If LFL hadn't failed to fix simple things like pink light sabers and transparent speeders, I don't think a ronto crossing the frame for 2 seconds would've seemed that egregious.

In the second, we have a subculture of Star Wars fans who've taken inspiration from the original films and attempted to balance out the changes made in the special editions -- either by minimizing them, or supplementing them by fixing obvious things that weren't fixed.

Statements like "everyone" complained about the SE but is fine with adywan's changes is false, because we're not necessarily talking about the same people complaining once but not again. I think it's more likely that those most outspoken against the SE changes are also not fans of a lot adywan's changes either. Whereas I think the majority of people here fall somewhere in the middle. They want changes that make sense, changes that enhance the continuity and believability of the films, changes that draw you into that world more.

The final difference, to return to the ronto example, is that the most hated changes in the SE tend to be the computer-generated creatures, because they just do not age as well as models. Adywan added a real trooper crossing the frame, not a glossy CG creature that stands out as clearly coming from a different age of film making.

Let me be clear: I'm not arguing that you don't have a right to dislike a change. But I take issue with supporting that opinion by effectively calling people here hypocrites (my word not yours, but the intent of your post suggests it).

 

EDIT: ray_afraid came in and said essentially the same thing that I did in a lot fewer words. Oh well. :-)

For starters, I was agreeing with Jeyl, but you single me out, well that is very cool of you, but whatever, who cares, I don't.

Then you tell me it is a tired argument, again to you, not me, I do not follow every single thing said at ALL times in this thread, or any thread for that matter, which it seems you do?

Then you point out I said "everyone", well Sir you must have FAILED to read what was in the (), again very cool, but OK.

Then you tell me you are going to be clear with me, to tell me you are not arguing your point, sure you are dude, and if you go back and read what was in the () you will see I am NOT calling everyone a "hypocrite" as you put it, but I am not naive enough to think there are none in this thread, are you?

ray_afraid, who is that?

In closing, what the hell is wrong with people pointing out things they do not like? Ady is not GOD, I am sure he can make mistakes to just like the rest of us, not ALL of his decisions are going to be liked by everyone, I am sure even he knows this, but I guess anywhere you go there will always be ass kissers, you can find them anywhere you go, and don't act like you do not know what they are LOL.

 

 

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I have absolutely no problem admitting that I like Ady's additions where-as I hate Lucas/ILM's additions.

The clincher for me is that Ady has talent, where-as Lucas/ILM made (and continue to make) ham-fisted attempts at improving portions of the film, wether it needs it or not.

In MY opinion, Ady makes alterations and/or additions where they are quite logical, and in some places very necessary. I think he shies away from making changes just because he can, and sticks to fixing things he sees as problematic. Additionally, if he discoveres that he can't make something look just right, he'll abandon making the change as he would rather leave something unaltered than mess it up even more....which (again, in MY opinion) shows alot more integrity than Lucas/ILM has shown in their treatment of the films.

EDIT: Quite right, Ady is not a God.....I did not agree with all of his changes, but I DO think that his blend into the original film far better than anything Lucas/ILM have come up with

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muddyknees, that is 1 helluva post, and I admire your honesty, very nice read, however I do disagree with 1 of your points.

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dark_jedi said:

muddyknees, that is 1 helluva post, and I admire your honesty, very nice read, however I do disagree with 1 of your points.

 which is that?