After reading Monroville's reply, I can sort of understand the points he brings up. When it comes to fan edits you can change and do whatever you want with them, but when all is said and done it is your work and your edit. However, with work can comes criticisms and opinions that you won't always agree with.
I think it's great Adywan that you put so much time into replying to a lot of these posts in this forum and it shows you want to do this project right to the best of your ability. You remove all the stuff that drove every Star Wars fan insane and corrected goofs that most major studios pay no mind to. I am in fact amazed by the work you have done by yourself and I wish you had other projects besides this where your work can really be called you own and appreciated without the fear of a C&D (Ok, bad joke. Sorry!)
Still, criticisms come with the territory. I'd like to bring about Monroville's post in regards to the "CG overhead view that really isn't necessary to tell the story". Well, I share this view but for different reasons. Your reasoning behind this is that it gives the sets a greater scale than what was presented originally. Well, does Mos Eisley really need to be scaled up and have a lot more activity going on? It went from being just a "space port" in the unaltered versions to a freaking city where a lot of interesting stuff goes on with the enhancements! If such a place like this exists and it's labeled as being just a "space port", why is this planet being generalized as desolate, barren and no fun? In the original version of Star Wars, it's not hard to see why Luke would want to leave this planet, but now with the Special Editions, it's just BURSTING with activity! I don't see why Luke is talking crap about Tatooine in general when all these enhancements make the place quite interesting. It's sort of like how they portrayed Anakin's life as a slave. His mother says he deserves better than a slaves life, but he has friends, gets to play with the other kids, race with pod racers in tournaments, earn money, get off work early, build his own robots, walk around the streets all by his own and he and his mother live in a two story townhouse with multiple rooms, tables, chairs, furniture and enough food to feed six people in one sitting!
Now, in regards to Cloud City's fly over, this is where I agree that we should see more of it like we did in the Special Editions. It not only shows Cloud City being portrayed as an actual city, but it also sets itself a part from the other areas we've experienced in Star Wars. And while Monroville's point of shots like these not moving the story forward, getting the perspective of a setting can be very important to set the mood for the characters. Enhancing a setting can work, but not all the time. When it came to enhancing Mos Eisley, the perspective we get doesn't really match Luke's description and distaste for the planet. Also, even in the special editions of both movies, Mos Eisley Space Port (Remember, on the most boring planet in the galaxy!) has more activity going on than Cloud City! But if you were to watch the original unaltered version of Mos Eisley and than Cloud City with the Special Edition enhancements, there's a much more distinguishing difference between the two.
Should the Carbon Chamber be enhanced? Naw. I think it's alright the way it is. I'm not saying this because I don't want to get into the prequel territory (even though if you did enhance the set it still wouldn't be outlandish as the prequels).
Now, if you want to talk about not getting into prequel territory in your edits, there's a particular special effect that occurs when a certain ship goes into hyperspace that happens in two of the three original Star Wars movies but not in any of the prequel movies. Should I say more? :D