logo Sign In

Post #1044039

Author
Jackpumpkinhead
Parent topic
TFA: A Gentle Restructure (Released)
Link to post in topic
https://originaltrilogy.com/post/id/1044039/action/topic#1044039
Date created
5-Feb-2017, 11:32 PM

Sir Ridley said:

I’m glad the crawl is appreciated! 😃

Jackpumpkinhead said:

so did you use these same type of techniques for your crawl?

I don’t know exactly how it was done for TFA but I used the same software and got a close match so it’s probably similar.

Basically it’s just a text layer in 3D gliding past a simulated camera with depth of field, and then there are small adjustments like blur and a slight gate weave motion added.

The prequels just had perfectly sharp steady digital text, but TFA emulated the old analog OT crawls for nostalgia, so I did that too.

Looking into my blender project, I have found a few effects that may be able to mimic some of these same effects…all but the gate weave, that would have to be done manually. But chromatic aberration, depth of feild and slight blur can all be achieved within blender. I may do some tweaking to my project files to mimic some of these characteristics of the original Crawl. I have already made a few small changes to the project for a 2.0 version. Maybe I will have 2 different project files, one with all of the analogue effects and one that leaves things clean. I will probably post in my original thread any changes I make so as not to clutter this one.