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joefavs

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Join date
28-Apr-2015
Last activity
7-Jul-2020
Posts
2,059

Post History

Post
#1356291
Topic
'Star Wars: Squadrons' - video game
Time

canofhumdingers said:

There were multiple instances showing the ships performing these super tight, skidding turns much like a car drifting around tight corners. It’s alright if it’s a rare, one off occurrence. But I’m not a fan of it being a regular part of the gameplay as the trailer implied.

I saw someone on twitter say that these hairpin turns are achieved in the game by cutting the engines while you’re in the middle of a boost maneuver, so it’s definitely something that you can only do as frequently as you can boost at the very most. If this person was right, that is. I’m not sure what their source was, I assume it’s in one of the articles that dropped yesterday, but I haven’t actually checked. Anyway, I thought it was a little odd too, but it doesn’t bother me. The vortex lines and high-contrast, almost cell-shade-y rendering also reminds me of No Man’s Sky, which visually is one of my favorite games. Squadrons seems to be a bit more stylized than Battlefront II for sure, but I’m fine with that.

Post
#1355915
Topic
Star Wars Games - a general discussion thread
Time

Speaking of the old X-Wing series, does anyone know how to go about configuring a ps4 controller to play the games with on Steam? I know I ought to be playing with a joystick, and I’m sure I’ll pick one up eventually, but in the meantime I’d rather use the controller than a mouse. Steam recognizes the controller in the menus, but once I launch the game it stops working. Googling around, I found a pretty thorough guide for setting up an XBox controller, but I haven’t come across anything detailed for PlayStation. Any ideas?

Post
#1355647
Topic
General Star Wars <strong>Random Thoughts</strong> Thread
Time

^I don’t know exactly which speeder scene in Rebels you’re talking about, but I’ve always figured that landspeeders were capable of flying at altitude for short bursts because of that moment in the ROTJ speeder bike chase where Leia swoops in from above and behind the scout trooper. If the landspeeders in the scene you’re referencing are engaged in sustained flight, though, then I agree, that seems wrong.

Anton Lesser would play a great Tarkin, and I’d have liked to see him in Rogue One instead of fake Peter Cushing. He’s significantly shorter than Cushing, but they could have gotten around that with staging.

Post
#1355640
Topic
Star Wars Games - a general discussion thread
Time

canofhumdingers said:

Can’t wait to play this. I think I saw it’s retail at release is $40? Not too bad.

$40 is great, but I also saw something in one of these announcement articles about preorders coming with 10 hours of free play? If this is going to require a subscription to some EA service on top of PlayStation Plus, I think I’m going to have to pass (or at the very least wait until I’m out of grad school and working full-time again).

Post
#1354881
Topic
Star Wars Games - a general discussion thread
Time

If this is “Project Maverick,” which was always described as being smaller in scale than Fallen Order or Battlefront, then I’m guessing it will just be an expanded version of the Starfighter Assault section of Battlefront II, with an all-flight campaign and probably more ships. Which I’m fine with; I actually like the ship combat in BFII a lot. I just hope the price isn’t out of control if it is indeed the case that this is more of an expansion than an original game.

Speaking of starfighters, this weekend I tried out the new solitaire rules for the X-Wing tabletop game:
https://www.fantasyflightgames.com/en/news/2020/5/29/flying-solo-1/

I ran the intro scenario in the rules supplement with two generic X-wings against three waves of generic TIE fighters and interceptors, then I ran my main squad of Leia in the Falcon, Luke in his X-wing, and a generic Z-95 Headhunter against Soontir Fel in an Interceptor, some character that I guess is from the Lost Stars novel in a Lambda shuttle, and two generic TIE fighters. It was fun and a lot more streamlined than the home brew solo play system I’d used before, but the AI isn’t very clever at this stage and the ships it was controlling often made “wrong” moves that no human player would make (obvious collisions mostly). These rules are only in alpha testing and I’ve already filled out the feedback form to let them know what issues I ran into; even though it’s clunky at this stage, I think it’s more fun than the more complicated systems out there and I’m looking forward to the next version.

Post
#1352993
Topic
Discussion: Little Men, Little Wars - Share Your Star Wars Collection
Time

I posted some of these in the Star Wars Games thread, but this seems like the more appropriate place going forward. With all the quarantine down time I’ve had in the past few months, I decided to finally start getting into Star Wars: Legion miniatures – the time commitment for painting the 30+ minis in the core set was always a barrier in pre-covid times, but now with nowhere to go, I’m burning through them. Here’s what I’ve painted so far:





Next up will be Leia, Rebel Hoth troopers, and a snowspeeder. After that, I’m planning to pick up Chewie, Veers, Bossk, Rebel Endor commandos, and Imperial scout troopers. At this point, I barely even care if the game is fun; I’m getting plenty of enjoyment just from the painting.

Post
#1346241
Topic
Star Wars Games - a general discussion thread
Time

canofhumdingers said:

Those look great! I’m not a table top gamer, but I love miniature things and model building. I bought a pile of Bandai Star Wars models recently when BigBadToyStore had a really good sale on them.

The Bandai models are really fun. I’ve built the TFA Falcon and the snowspeeder, but I never painted them - I only started doing Dungeons & Dragons miniatures last fall. Now that I know what I’m doing, though, I’m thinking about finally taking a crack at it.

Post
#1333402
Topic
Star Wars Games - a general discussion thread
Time

Any ideas on how to fix the aspect ratio on the OS X (non-Steam) version of KOTOR? I fired it up for the first time in almost a year yesterday, and while it used to run pillarboxed in 4:3, now it stretches to 16:9 and doesn’t offer me any obvious way to adjust it (I’ve gathered from googling around that this issue has something to do with the update to Catalina). I can find numerous tutorials for patching the Windows version to open the field of view and run in true widescreen, but I’m seeing nothing for the Mac version. Of course, I’d love to get it working with real widescreen, but I’d happily settle for just getting it to work like it used to.

Post
#1332469
Topic
How many times have you bought the movies?
Time

Bought new:
-standard Blu-ray releases of TFA and R1
-4k steelbooks of TLJ and Solo
-digital copy of TROS (purely a quarantine impulse buy)
-Best Buy Skywalker Saga 4k box set

Bought used:
-2006 GOUT dvd set
-2011 PT blu-ray set

Received as gifts:
-1997 fullscreen SE VHS tapes
-individual PT dvd releases
-2004 OT widescreen dvd set
-2011 OT blu-ray set

Didn’t feel too bad about scooping up the new set because I really haven’t paid for any of these myself more than once, and because it seems likely that this is it for physical media releases apart from repacks.

Post
#1332273
Topic
Star Wars: The Skywalker Saga 4k UHD -- 27 DISC Boxed Set -- 3/31/2020
Time

I got the Best Buy set this morning and watched ANH, might fire up ESB tonight if I have the time. I remember being really impressed with the way the D+ versions looked on the Roku TV with DolbyVision in my apartment, then looking at them on the Samsung with HDR10 at my parents’ house when I was home for Thanksgiving and thinking they looked really washed out and dull. I’m not sure what they did here, but the disc looks so, so much better on that very same Samsung TV, so I’m pleased so far. Can’t wait to see the next iteration of Despecialized and whatever other projects here are sourced from this.

Post
#1331999
Topic
Star Wars Games - a general discussion thread
Time

ray_afraid said:

joefavs said:

Racer Revenge has been available in the Playstation store for a while. I snagged it last year and played the first couple races

Any good? Pod Racing is the only thing from the PT that I like. Despite hating the drivers & the race itself, I love the designs & idea. Seems very Star Wars & hits my hotrod button.

It was fun, but I didn’t stick with it. Combination of being so used to playing the first game with the very different N64 controller, and just having other more current stuff to play, I guess. I’d like to pick it up again (and replay the original, if that’s going to be available too), but I’m quarantining at my folks’ place in my hometown and I left my PS4 at my apartment in New York and god knows when the hell I’ll be able to go back for it.

Speaking of quarantine, I found a really solid dice-based AI system for X-Wing the other day, if anyone else is going out of their skin wanting to play some tabletop stuff. It was designed for 1.0, but it works fine with 2.0 as long as you aren’t using any ships that didn’t exist in the first edition.

https://boardgamegeek.com/filepage/161995/tactical-droid-i-x-wing

I know there are also systems for Legion and Armada, but I don’t play either of those so I can’t say whether or not they’re any good.

Post
#1330925
Topic
Ranking the Star Wars films
Time

joefavs said:

Just watched TROS for the first time since December, and I enjoyed it a lot more this time! Adjusting my ranking:

  1. A New Hope
  2. The Empire Strikes Back
  3. The Last Jedi
  4. The Force Awakens
  5. Return of the Jedi
  6. Rogue One
  7. The Rise of Skywalker (was 9)
  8. Solo (was 7)
  9. The Phantom Menace (was 8)
  10. Attack of the Clones
  11. Revenge of the Sith

After watching TROS again in quarantine with my parents, I have decided this was a ridiculous ruling and I am reversing this decision. Back to the old order it goes!

Post
#1329037
Topic
Sheev
Time

“Sheev” doesn’t sound any better or worse to me than any other made up Star Wars name, to be totally honest. There are a handful of really good ones, but I don’t think I’ve ever felt like they really fucked it up. Now, regular Earth names showing up in Star Wars is another story (Beaumont in ROTS being the most recent, and John D. in ANH being the ur example).

Post
#1316061
Topic
Episode IX: The Rise Of Skywalker - Discussion * <strong><em>SPOILER THREAD</em></strong> *
Time

Mocata said:

I’m sure they all did their jobs. But there competency as storytellers is laughable in many instances. It’s not really a conspiracy to say that they rushed this out without a good plan. It’s certainly not the best possible outcome if you genuinely sit down and plot out where the unresolved threads and arcs could go.

Oh, sure, I certainly don’t mean to argue otherwise. I just thought the article did a good job of addressing the idea that the TROS team deliberately set out to undermine TLJ in response to all the Fandom Menace horse shit (a theory that I haven’t seen too much of here, to be fair, but that’s all over Twitter)

Post
#1316002
Topic
Episode IX: The Rise Of Skywalker - Discussion * <strong><em>SPOILER THREAD</em></strong> *
Time

Good article about the issues with the creative process that got us here.

“Conspiracy theories abound regarding this film, but the truth is probably dumber and more well-meaning than angry fans love to hate to believe.”

https://birthmoviesdeath.com/2019/12/31/decoding-the-rise-of-skywalkers-difficult-creative-process

Post
#1315642
Topic
Episode IX: The Rise Of Skywalker - Discussion * <strong><em>SPOILER THREAD</em></strong> *
Time

I saw it again this evening, probably my last viewing before it’s on Blu-ray/streaming. I’ve made peace with it. It’s never going to be my favorite, but I’m willing to stop comparing it unfavorably to TLJ and start comparing it favorably to all the lunatic EU novels I read in the 90s. It’s big and convoluted and kind of dumb and a lot of fun.

With regard to pacing, I think the Pasana and Kijimi stuff could probably be condensed into one segment, which would free up 15 minutes or so that could be better spent restoring the Lando’s kidnapped child subplot and/or showing Rose’s study of the old Star Destroyer plans actually leading to some insight that helps in the battle. Or going into any amount of detail about how the Emperor came back. Or setting up the Force dyad, like, at all. This movie is obsessed with explaining five or six different McGuffins, but it’s completely disinterested in providing any exposition on the (very weird) stuff the story actually hinges on.

Post
#1315462
Topic
Episode IX: The Rise Of Skywalker - Discussion * <strong><em>SPOILER THREAD</em></strong> *
Time

I’ve been trying to develop a headcanon to make this movie’s Snoke stuff less ridiculous in the wider continuity. Here’s where I’m at.

First of all, Palpatine’s line, “I made Snoke,” gives the immediate impression that Snoke came fully-formed out of a tank, because the next thing we see is the tank with another Snoke in it. The line itself doesn’t have to be that literal, though; it could just as easily mean “I made Snoke what he was,” i.e. he corrupted an existing individual. My preferred version of events is that Snoke was a dark side adept who went exploring in the Unknown Regions, stumbled across Exogol, and was bent to Palpatine’s will. I don’t hold out much hope for this to be canonized, but it remains plausible at this point.

If Palpatine did literally engineer Snoke, though, I’d prefer if it wasn’t for the explicit purpose of fronting the First Order after the OT, because that either means that Snoke was doing nothing for decades, or that he’s actually roughly the same age as Ben Solo. I prefer to think that Palpatine employed Snoke as an administrator for the Sith Eternal cult in the Unknown Regions, and that Snoke in some capacity oversaw the creation of the Sith fleet. I like this version of events because it leaves the door open for some PT-era Snoke stuff in Zahn’s upcoming trilogy about Thrawn in the Unknown Regions.

What about the new Snokes in the vats in the opening of TROS, though? I think that if Kylo Ren hadn’t found Exogol, Palpatine would have sent another Snoke out into the galaxy to sow doubt about whether he’d truly been killed. Palpatine’s strategy has never been based around a single master plan; he prefers to set up a series of contingencies and failsafes so that he comes out ahead no matter what happens. Those Snokes are on ice just in case they become useful later. That’s why they have the injuries that we know Snoke received relatively recently as of the time of the ST; it’s not to suggest that the original Snoke was designed to look all melted and fucked up, it’s because the new Snokes are meant to replace Snoke prime and need to match him.

I don’t know, it’s all pretty dumb no matter how you look at it, but I’ll feel a lot better if they canonize some degree of agency/significance/history for Snoke. Apart from the few bars of Palpatine’s theme that play when Snoke is interrogating Rey in TLJ, there isn’t a whiff of the “man behind the curtain” trope throughout the rest of the ST, and it feels really sloppy and flippant to say in the third film that the big bad in the first two was a literal puppet and not go into any further detail.

Post
#1315277
Topic
Episode IX: The Rise Of Skywalker - Discussion * <strong><em>SPOILER THREAD</em></strong> *
Time

A lot’s been said abut the similarities between this movie and the Dark Empire comics, but today it occurred to me that the whole secret-armada-in-the-Unknown-Regions bit is very Dark Force Rising. And the Death Star guns on Star Destroyers is more than a little Darksaber. I think it might be fun to catalog all the recycled Legends elements in this film.

Post
#1314845
Topic
Discussion: a thread for <strong>fan-made</strong> Star Wars projects, trinkets, gizmos, and endeavours
Time

I’m going to a Star Wars themed New Years Eve party (as a Rebel operative) and I decided to spend the afternoon on this little project. Happy with how it came out, but I’d like to try again with my childhood blaster from the 90s at some point and really take my time.



Post
#1314236
Topic
<strong>The Rise Of Skywalker</strong> — Official Review and Opinions Thread
Time

Between DJ’s “they blow you up today, you blow them up tomorrow” speech and Rose’s bit about saving what we love instead of fighting what we hate, The Last Jedi seemed to suggest that there would need to be some different sort of reckoning in the final film that would bust the galaxy out of this cycle of violence and bring about a new era. Instead, we got another big battle and we re-killed the Emperor with his own lightning or something. I know we’re supposed to feel like he’s dead for real this time, but how is this any different from ROTJ? If he can come back from falling down a pit and then blowing up, surely he can reconstitute himself after melting like a Nazi. I dunno, I’m just left feeling like nothing has changed fundamentally beyond a few pieces being knocked off the board. The grand finale that the film was billed as really ought to have had more far-reaching repercussions.