Sign In

Serji-X Arrogantus

User Group
Members
Join date
19-Sep-2008
Last activity
28-Nov-2011
Posts
43

Post History

Post
#367927
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>AVAILABLE NOW</strong>
Time
doubleofive said:
Serji-X Arrogantus said:
brash_stryker said:

I'm guessing you're not at liberty to give us a peek :p

I could, but then I'd have to take you to Anchorhead and have your memory erased :) So a bit of a waste of time showing you it !!

Just checked out your site(s).  Really good work!  You going to let Ady borrow your physical TIE model? ;-)

If he wants to use it he can !!

 

Post
#367407
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>AVAILABLE NOW</strong>
Time

The thing is no ship in Star Wars has a cloaking device ?! Otherwise the Empire would have used them on the Star Destroyers when approaching Hoth ! It's the same as Luke mentions Teleport in Star Wars, did he do this because he love''s watching Star Trek or because they genuinely exist in the Star Wars universe, and if so then why haven't the Empire got them and why didn't they simply beam onto the Blockade Runner ?!

Also slightly off topic is the fact that in AOTC LAMA SU says "Yes, a clone army. And, I must say, one of the
finest we've ever created."  So where are the other Clone army's they made, and who were they for ?!

Post
#367350
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>AVAILABLE NOW</strong>
Time
oh_riginal said:

This seems like something Ady would have already caught (IF he considered it a continuity error)... but I did not see it listed anywhere as a fix, so...

... I took it upon myself to do a mockup:

http://www.youtube.com/watch?v=f4_tZ6Yd9fs

Even in 1997, the SE shot bothered me, not because it was poorly done, but because it seems to break continuity! In one shot, the Falcon and Slave 1 pull out of the garbage trail... only to wind up back in it again!

Deja vu? Groundhog day? Hmm...

Have you noticed one of the pieces of garbage appears to be a rather huge Snowspeeder engine ? :)

 

Post
#366607
Topic
Episode I: The Phantom Strikes - TPM Edit by tehwallaby
Time
EyeShotFirst said:

Paint his ass out. Angel paints jar jar out very well. Ady was able to remove rontos so it shouldnt be too hard.

 

Even of you could paint out Jar-Jar in CG, who on earth are Qui Gon, Obi-Wan, Padme and Anakin meant to be talking to in numerous scenes, the invisible man, you can't just remove a character who's in most of the major plot scenes !!

Post
#363208
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>AVAILABLE NOW</strong>
Time
adywan said:
Serji-X Arrogantus said:
Siliconmaster482 said:
doubleofive said:
Serji-X Arrogantus said:

Bare in mind that this is still just a test shot and Adywan may decide to take another route with this, but here's what I've come up with to show a sample of what might be possible in helping with this scene http://www.youtube.com/watch?v=wseA4UHgS8Y

The AT-AT model is one I downloaded from Sci-Fi:3D just to help add a focal point to this shot, the scale of the walkers is probably out, but you get the idea, also it isn't walking, they're having a rest after a busy day of shooting rebels !

Awesome!  Yes!  You can do this in 720p, right?

 

Looks really cool! Only thing that comes to mind is that the mountains in the background are moving too fast. In the original shot it's the ground moving, not both. If the mountains move, they appear smaller and closer.

 

This is still just a test shot to show that it's possible to use CG for this shot, I'd assume if Ady wants to progress down this route then he'd supply or have more specific ideas about the bckground mountain range etc...

this all looks amazing. would it be possible to PM me your email address please Serji-X Arrogantus so i can chat with you about the CG footage? It will be easier going through emails because my PM inbox here just keeps filling up.

 

PM sent !!!!!

 

Post
#363140
Topic
The Prequel Radical Redux Ideas Thread
Time
Bingowings said:

I suppose that the Star Wars Galaxy would hit a technological plateau where there wouldn't be that much of a change for thousands of years.

Technology has been rapidly advancing for us since the Industrial Revolution but before that it stayed pretty much the same for a very long time.

If we reached a point where all things that were practicle for us to use were discovered (or discovered to be impossible to build) we might settle back until our circumstances changed when we found new problems to solve.

You'd assume that weaponry would become more powerful in 3500 years, everything looks just the same as we're used to seeing, blasters etc... And you'd assume a city like Coruscant would be in need of a serious face lift, most city's change over a few hundred years, Coruscant again lkooks pretty much the same, don't they have different periods of architecture in the Star Wars universe !? :)

 

Post
#363137
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>AVAILABLE NOW</strong>
Time
Siliconmaster482 said:
doubleofive said:
Serji-X Arrogantus said:

Bare in mind that this is still just a test shot and Adywan may decide to take another route with this, but here's what I've come up with to show a sample of what might be possible in helping with this scene http://www.youtube.com/watch?v=wseA4UHgS8Y

The AT-AT model is one I downloaded from Sci-Fi:3D just to help add a focal point to this shot, the scale of the walkers is probably out, but you get the idea, also it isn't walking, they're having a rest after a busy day of shooting rebels !

Awesome!  Yes!  You can do this in 720p, right?

 

Looks really cool! Only thing that comes to mind is that the mountains in the background are moving too fast. In the original shot it's the ground moving, not both. If the mountains move, they appear smaller and closer.

 

This is still just a test shot to show that it's possible to use CG for this shot, I'd assume if Ady wants to progress down this route then he'd supply or have more specific ideas about the bckground mountain range etc...

Post
#363127
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>AVAILABLE NOW</strong>
Time
doubleofive said:
Serji-X Arrogantus said:

Bare in mind that this is still just a test shot and Adywan may decide to take another route with this, but here's what I've come up with to show a sample of what might be possible in helping with this scene http://www.youtube.com/watch?v=wseA4UHgS8Y

The AT-AT model is one I downloaded from Sci-Fi:3D just to help add a focal point to this shot, the scale of the walkers is probably out, but you get the idea, also it isn't walking, they're having a rest after a busy day of shooting rebels !

Awesome!  Yes!  You can do this in 720p, right?

This was rendered at 720, but I'm sure Ady would want the final version rendering at a higher quality than that !!

 

Post
#363125
Topic
The Prequel Radical Redux Ideas Thread
Time

That Star Wars:The Old Republic game is set over 3500 years before the rise of Darth Vader according to the official blurb on their site, does technology advance at a snails pace in the Star Wars universe or what, as this looks pretty much like it's set around the prequel trilogy looking at it and it's ships, cruisers etc... ?

Post
#363108
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>AVAILABLE NOW</strong>
Time

Bare in mind that this is still just a test shot and Adywan may decide to take another route with this, but here's what I've come up with to show a sample of what might be possible in helping with this scene http://www.youtube.com/watch?v=wseA4UHgS8Y

The AT-AT model is one I downloaded from Sci-Fi:3D just to help add a focal point to this shot, the scale of the walkers is probably out, but you get the idea, also it isn't walking, they're having a rest after a busy day of shooting rebels !

Post
#363029
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>AVAILABLE NOW</strong>
Time
Darth Solo said:
Serji-X Arrogantus said:

I've started doing a test render of the landscape with the photographic sky, but on my crappy old machine it'll take overnight no doubt, I'm looking into buying a new PC within the next few weeks if not sooner !!

 

Specs? Your current PC, and the new one? (Out of intrest, as i over clock mine, before i get a new one)

I daren't share the specs of my old PC as it dates back to around 2001, but for a new one I'm looking into something with 8GB and 1TB of Hard Drive space, looking to spend around £800-900 !!!!

 

Post
#363027
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>AVAILABLE NOW</strong>
Time
Ripplin said:

Wow, Serji-X, did you actually work on Hyperdrive?! :o I love[d] that show!

 

Yeah, I was on Hyperdrive for both seasons and co-designed and then built the main ship the HMS Camden Lock and a lot of the guest ships, they can all be seen on my blogs, my regular blog has more background about the work than my purely art blog !!

Post
#362991
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>AVAILABLE NOW</strong>
Time
sketchrob said:
Serji-X Arrogantus said:

Here are two versions of a Hoth landscape in Vue, the first is using Vue's own sky generator and the 2nd is a high rez photograph mapped onto a plane and positioned behind the mountains.

That second one looks dope, any chance you could render a test vid?

 

I'll have a go at rendering a vid with the photgraphic sky and speeding up the camera !!

 

Post
#362867
Topic
STAR WARS: EP V &quot;REVISITED EDITION&quot;<strong>ADYWAN</strong> - <strong>AVAILABLE NOW</strong>
Time
adywan said:
vaderios said:

Monroville said:

In regards to the camera moving all over the place, you have stable cockpit shots you could use for the cockpit element.  Rather than keep the original shot  or any part of it (such as blue-screening the mock-up background onto the original shot) maybe you could do one of 2 options:

(1) take an earlier cockpit scene (Luke's strafe of the first AT-AT or inside Zev's cockpit during the search) where the camera is stable; delete the external image and replace with the new background.  Afterwards, any sort of camera shakes could be added to recreate the original shot.

(2) take the new mock-up shot but excise the cockpit. There were shots from inside Zev's cockpit when he was searching for Han and Luke where all we saw was the terrain.  You could in essense put the camera right outside the cockpit window so the only element to mess with would be the outside image... as well as add the shaking and other elements afterwards...

Yeah it can work. No need to track the footage. Just create a plate and imitate the movement.

-Angel

no it can't work. you can't just create a plate & imitate the movement  because you need long enough footage of fast moving ground for this to be able to work. There isn't any shots in ESB what i could use because of all the other elements in the shots. I can't use the snowspeeder search because the speeder is flying over the mountains so the ground isn't flat like the AT-AT battle so a total mismatch.  the only way to do this would be to find a movie that has a long enough flyover of flat snow covered ground.

 

 

 

Is there any footage from Firefox that could be used !?