The character archetypes being used for their clash were incredibly simplistic, I’m not sure what there is to argue about. People feel frustrated because that’s the point, you’re only seeing his perspective. Whether Poe actually learns anything on the other hand, who can say. TROS threw out that development and he doesn’t really lead anyone or do anything important.
I enjoy a lot of the newer sounding Mandalorian tracks but it’s still at its best when they go classical. This is the best new SW track in a long time https://www.youtube.com/watch?v=IeSU4FAWxfU
The plot of Rogue One should have been that Galen Erso secretly recorded every detail about the station just in case someone could analyse it later, not that it had a built in flaw that anyone loyal to the project would report intermediately. Especially when the flaw itself is just the reactor. I’m pretty sure any machine using a volatile energy source in SW has that flaw.
Oh yeah Nien Nunb was like a hero in Kenya or somewhere. These other characters not so much.
Couple of times a year? I don’t really keep track.
Well you can either buy costume or do a lot of homework. Start here.
Contemplative pacifist = bad and mindless lightsaber violence = good
While I agree with the thread title, I can’t deny the fact that the Yoda vs Palpatine duel in RotS is a guilty pleasure of mine! 😛
That being said, I absolutely hated the Yoda vs Dooku duel in AotC, and the Palpatine vs Windu/Council duel in RotS.
The Council duel is hilariously bad.
It’s a Zulu language altered and sped up in post.
Learn to make SW ships and off-model Death Star II.
I don’t know man, Rogue One has too many negative waves.
It’s so weird to see them so chill around one another.
I can’t wait to climb a bunch of towers.
If you were trying to create a radical fan edit of the OT where Han turns out to be Force sensitive, then you could use him dodging Greedo’s shot as an early clue to his Jedi-like reflexes. Of course, Han having the Force is the only way I can make sense of his point-blank dodge to begin with, cause there’s no way a non-Force user could dodge like that.
With a CGI double Han could flip the table and deflect the blast. Or you’d just have to make him stop the blaster bolt in mid-air just like his son, then you’d have reached the nadir of this sequence’s potential.
It sure is. They saved a pretty penny on that Phantom Menace budget thanks to it.
I think I do have that one somewhere, the ‘Complete Locations’ version.
Even if you really like the change from a character or story perspective (for some reason) I’d like to see someone argue that Greedo missing him at that range is a great addition.
It depends on whether you think these characters ever become more than simple narrative roadblocks. Luke’s personal arc aside the others are gone in TROS (Holdo for real and Rose being left for dead by the writers) which means they don’t get further development. A trilogy is a long format that has room to flesh out certain things, but many here have been left almost bare.
That sounds like a question for Techmoan.
Yeah I get the reasons for the way it looks but it’s still jarring nonetheless. I’ll give them a chance.
I was thinking about general SW gaming today, and realised that whole Republic Commando thing came and went. I think they got one blink and you’ll miss it appearance in TCW. Were they ever a thing anywhere else?
So… next question. Does this get any better after S1? Not really feeling this one and the visual downgrade after the last few CW episodes isn’t helping.