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Hal 9000

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Members
Join date
14-Oct-2003
Last activity
15-Oct-2021
Posts
9,395

Post History

Post
#1453115
Topic
The Rise of Skywalker: Ascendant (Released)
Time

If Sherlock is able to export it as music only (and get far enough info the credits to let me find a good edit point to segue back into the main source), I shouldn’t have an issue baking it in.

Or… what’d be ideal is to export the outgoing Rey’s theme and incoming end credits music separately, each synced to a reference video file for sync. I can then recreate the finessing of the original easily enough. (Like making the music fit the 5.1 soundtrack and blend with sound FX, but use your transition to credits.)

Post
#1453074
Topic
The Rise of Skywalker: Ascendant (Released)
Time

poppasketti said:

sherlockpotter said:

Original ending for comparison: https://streamable.com/15r2vd

Potential new version: https://streamable.com/asygmi

I mainly tried to smooth over the pickup note between Rey’s Theme and the End Credit fanfare. Oh, and shoutout to bbghost for helping me find the correct music clips!

BOOOOO. Booooo. 😂 (it’s been a while was that in the original soundtrack?)

I do think this transition is a bit cleaner. Has a nice punch on that first note of the credits. Good work!

Edit: after listening a few times I think what I like about the new version isn’t so much the punch of the first note of the credits but the last swell of violins from Rey’s theme. It feels a little longer and rises to a bigger crescendo, which I think is appropriate for the last note of the Star Wars saga.

The music is different. Originally they straight up used TFA’s music leading into credits, same recording even.

If people prefer Sherlock’s tweak, perhaps if he sends it along I can implement it.

Post
#1452970
Topic
The Rise of Skywalker: Ascendant (Released)
Time

I honesty think the transition to end credits sounds and feels right, moreso than letting the cue play out longer. Only other thing I could think of is mixing in the transition to credits from another film to get a little tiny bit more of a build up “bum buuuuuuuh” before it kicks in. I think it’d take ingenuity from someone else to do, though. But as is, I really don’t have a problem with it and I think it certainly could have been what was put out and I doubt anyone would’ve commented. At least not by that point in this movie.

And yeah, Finn and the lightspeed skipping. It’s… I think it’s the best solution, and a cleaner removal of the offending sequence.

Post
#1452822
Topic
Star Wars ANH (Devastator edition) (WIP).
Time

Very kind of you. How you mean “to match the 97SE,” though?

I really like both your and Dat’s current Alderaan explosions. Straight from using the 97SE to an embarrassment of riches.

I don’t loathe the Praxis ring, but what I don’t like is that every major explosion of a planetoid object in the OTSE has it. To me, one is fine but multiple gets weird. And personally, I feel the original Death Star explosion is the one to keep, since I’d feel a little weird going from the SE Battle of Yavin to the original explosion, though its probably just from conditioning.

Post
#1452807
Topic
Star Wars ANH (Devastator edition) (WIP).
Time

It’s a little bit awesome to have two people at once working on impressive replacements for the Alderaan explosion (that don’t have Praxis rings). Just one bit of feedback comparing yours, Dat’s, the OOT, and the SE: I think your explosion goes too far from the planet too fast. The other three, the explosion hangs more tightly to the planet body. Yours looks fine the way it is, I am just zooming way in to pick nits and vet.

Post
#1452264
Topic
Star Wars ANH (Devastator edition) (WIP).
Time

The explosion of the planet seems to shift to the right mysteriously. Like part of it exploded to the right and then that part becomes the focus. I don’t know if that makes sense.

I think I favor Dat_SW_Guy’s version at the moment. This version of the explosion reads as Alderaan dissolving into an explosion already in progress while Dat’s looks more like the object itself is beginning to explode (albeit very quickly, as in the original film).