Added Fred and George’s game theme to two scenes.
Added Fred and George’s game theme to two scenes.
So I finished watching Scott Pilgrim a few days ago, and while it was mostly perfect, I will say the music was pretty forgettable. I think there’s potential in an edit that rescores the film. Staying within the theme of rock and video games, potential songs include Misery Business, Blitz It!, Make a Move, Mario Minor, and Mega Man 2 Wily Castle 1.
Regarding the whol “desert planets being a dime a dozen” thing, there’s also Savareen. Like every other aspect of the movie (except Beckett), the planets in Solo really sucked. Another desert, another snowy planet, etcetera.
Repetition can be a problem, as in the case of superweapons, but with Tatooine, all it does is make a supposedly backwater planet more important than it should be. It doesn’t make the audience feel cheated like with the superweapons.
It’s a way of saying “this planet is the most uninteresting thing in the Galaxy; there are hundreds just like it”. But yeah, I would like to give each desert planet personality. Or maybe just stick to all three being Tatooine. Regardless, I’m not gonna leave it as lopsided as it currently is with 2/3 being Tatooine. Learn poetry, damn it.
So a robot uprising leads to a zombie apocalypse and not a robot apocalypse? How does that work?
Taking a page from Jakku and the ST, what if Anakin’s home planet wasn’t Tatooine. It feels weird having Jakku as the protagonist’s home desert planet without it being Tatooine, but with Anakin from a different planet as well as making Tatooine feel less like some special place where lead Jedi come from. This would only affect Episode I, as Shmi would still on Tatooine in Episode II because of the Lars. Watto having sold her, it’s easy to imagine she might’ve been taken offworld.
Personally, I love Vader’s red eyes, and would actually rather add them to the film. They match his lightsaber, making for a more unified design.
Yeah, it did, but shockingly, none of it felt like save for one level on D’Qar. I’m also shocked that despite the large gap between the two games’ development, there are some assets like music and animations carried over directly from TCW. Specificly, I’m referring to the animation of stabbing a lightsaber into a walls, and the Imperial Elevader March. I must’ve played these games relatively close together to notice that. I agree TCW is underrated. It has the most sophisticated gameplay of the bunch. TFA has all the quicktime clutter I hate about the modern games.
Yeah, it’s like they were doing the innovation they were used to doing under George but the new management said “Nah, let’s just remake ANH”. It’s sad, really.
I would’ve included the OT with Lego TFA, the PT with Lego TLJ, and the spinoffs with Lego IX, and then merge them altogether for Lego SW The Even More Complete Saga, with some added CW levels.
I agree on Starkiller. The trees make a big difference. I’m thinking of going beyond that and making it a snowy volcano world like in the concept art, but only because I need to explain the crack appearing during the duel since I’m not blowing the planet up.
There’s no such thing as a strong female character; only a strong character.
It’s very clear that the father twist wasn’t thought up until ESB.
openly mocking fans (“Your Snoke theory sucks”) for simply theorising on events and questions setup by TFA
Tbf, all the Snoke and Rey theories did suck. There were a couple for Rey that were decent (memory wiped student of Luke and new Chosen One), but I wasn’t actively rooting for them to come true. Everything else it was blatantly clear wasn’t gonna happen if you have any basic understanding of storytelling and the direction of these movies. Seriously, why did so many people think Snoke would be revealed as that guy Palpatine mentions once a film that these new ones are clearly ignoring? I got both what I hoped for and expected with these two mystery boxes, and no plausible alternatives were presented within the films themselves.
Actually, the fact that there’s less foliage on D’Qar should make the conversion easier.
What about making a Jakku a sandy forest? Too radical to be feasible, I suppose? That said, it does follow my rule of only adding decor rather than changing the fundamentals. There could just be patches of trees here and there.
The only thing I’ve thought of would be to change the greenery to a different color, maybe to something more autumn-like, such as yellow or orange, since we’ve never really seen a fall-season in a Star Wars movie.
You were saying?
So basically the opposite of mine or HAL’s edits.
I feel like the connection’s obvious as is.
…felt a lot newer than Jakku being another desert and Takodana just being a pretty normal forest (with D’Qar being another green forest planet in the same movie).
D’Qar isn’t really shown to have forests. I mean, I’m sure it has some, but unlike Takodana we don’t spend any time in them.
Some ideas for potential crashed ship varieties:
Mon Calamari Cruisers
Did someone say ABXY?
What if Snoke’s hologram room was the room where the younglings meet Yoda? They’re both roughly the same shape, and it seems fitting that Snoke’s hologram would be in a desecrated holy site.
I wonder if recoloring the sand would be challenging due to similarities with warner skin tone colors and Rey’s tan costume, for example. Maybe recoloring the sky to a pink or yellow could be more doable? Some of the swamp Jakku concept art had a really nice pink sky.
I remember trying all that I couldn’t get anything to work. Like you said, the colors are warm like skin, and on top of that, the sky and ground are similar colors sometimes. Anything we doe would have to be frame-by-frame. That’s why I came up with the cactus idea. It’s something you could just add to a few shots. That’s the sort of thing we should focus on, as it’s far more manageable.
I didn’t mean stuffing the ST full to the brim with PT references. Just a few subtle nods. It just feels weird having the whole thing be one big OT reference while completely ignoring the other half of the movies that came before it.
Well we already have that seen of Anakin and Padme looking longingly into the distance on Coruscant but I’m worried making that a Force call would make it less powerful.
But really, those are concepts that I don’t feel would really tie anything together.
Was it inspired by my post on the Sequel Radical Redux thread?
As it stands, the Sequels seem to go out of their way to ignore the Prequels, aside from two instances, one per film. Any ideas for how they could be more overtly acknowledged? Maybe some Prequel species (or even Original species; we’re lacking on all fronts for returning species), ships, or planets could be integrated?
RotS does indeed have a very boring poster.
Anakin Starkiller said:
I personally can’t stand the idea of Rogue One being Episode III.
The characters just don’t match up. Anakin has what is effectively a glorified cameo, Padme is dead, and Obi-Wan is entirely absent. It’d be the equivalent for ROTJ getting rid of Han, restricting Luke to a cameo, and having Leia be on the other side of the galaxy absent.
However, RO could work as a trilogy of anthologies leading up to A New Hope. The first would be a three in one PT which explains Anakin’s backstory. The second would be Solo, explaining Han’s backstory. And the last would explain the plot of Episode IV. In that sense it could work- but not as a proper episode to the Skywalker Saga.
The Anthology idea is exactly what I was thinking. Have Revenge of the Sith be the beginning. I personally wouldn’t want Solo as the middle film because I thought it was as bland as TPM. And then end the Anthology trilogy on Rogue One
TPM is not bland! But Solo definitely is.