Quick crash landing mock-up, also incorporating bbghost’s idea:
I like the idea, Sherlock. Where did you grab that landscape shot after the explosion from?
Thanks! I just used a shot from a little later in the film - right after the “ghouls” land, and right before the gang starts climbing the cliff up to Ochi’s ship. I reversed the shot and slowed it a little, so hopefully it’s not too obvious of a duplicated shot; but if it is obvious, I imagine any old desert landscape shot could work in its place.
And then over that, I just added some generic explosion sound effect that I found. Thinking about it more, I’d probably want to blend the “far away” explosion sound with the “close up” explosion sound a little bit better. I’d also love to get some bass into the LFE channel, but I’m not really sure how to do that.
Oh, also, when I was working on your idea of cutting out the extra firing, I kept an extra shot of the stormtrooper zipping about that I think you removed in your version? I wanted to keep it if possible, just to pad out the scene a little bit more. So I ended up reversing that shot too (so that the stormtrooper would maintain a constant movement to the right); and then, because Rey’s shot was now flying towards her, I added in an extra sound effect of a First Order blaster - now the shot originated from the stormtrooper. Because why not do all of that for an extra 10 frames that may-or-may-not work, right?
Is there any kind of quick shot that could go between the camera whip panning to the left and then whip panning to the right? The frames are similar enough that it’s a slightly jarring moment.
Otherwise, this is a big improvement.
Cap, are you talking about the cut right before Rey fires, with them struggling to get up? It’s like that in the original film, but I can try to trim it down, maybe? Perhaps something like this? https://streamable.com/tj861b
That said, I like bbghost’s thinking about it creating a deliberate disorienting effect. I could go either way on that.