Alright, wanted to whip this up earlier but have been busy. Here’s my slight tweaks to the “pre-dawn Ahch-to” sequence. Keep in mind this is a very quick and dirty pass purely to have a visual reference for my thoughts here.
- Basically, to my eye the correction seems about 90% of the way there. The big sticking point for me is the dark grey look of the sky and the frame in general. Dark grey sky reads to me as either overcast or, unfortunately, artificially darkened - not dawn or pre-dawn. To me, before a sunrise, sky and the ambient light tends to be primarily blue (check the final scene of the film as an example). Especially in a movie that trends towards blue in its coloring, it feels very off to me that we’re not really seeing that here. So I wanted to show what things might look like if you introduced that hue.
- I think as well we’re giving the TIE fire too much credit for the ambient light in the first couple scenes, so I wanted to try to tone that down, and try to restrict it a bit (so, when Rey is sitting down talking to Luke, we mainly see it on the left side of her face, not the right where it wouldn’t reach).
Again this is very very rough (yes the masking is slapdash. is it too blue? too dark? maybe!). I’ve only done the first couple scenes here to give an idea.
Personally, I don’t really have the time to do this work, as it’s very tricky to do all these masks on top of all these other masks that Nev did (you’ll notice the final shot in that clip is particularly tricky and I did a very quick and rough job of it). If someone else here thinks it’s a good idea it’s all yours. I do think if Nev was interested these changes might be easier implemented on his end (or if somehow he was willing to share project files or plugins containing the exact effects and parameters - presuming we’re on the same program). But of course no harm no foul if this doesn’t tickle the fancy, it’s just my two cents (and I’m sure Nev’s time is just as full as anyone else’s).
I think the first part of the scene with Rey and the TIE looks really good, and wouldn’t bat an eye if that was in the final edit (I assume you have the final .mov renders I made but if not I can PM you). The second part is very blue, but I do like the more directional fire effect. The original masking I did on some of those shots was quite rough from the beginning, but like you said I don’t feel that I have the time to spend days finessing the scene. I think the first part works great, the second though needs a more subtle blue to work.