Ahh, very cool! The edit is sounding better all the time, guess I’ll be getting a third version whenever the update comes.
Yep, I have this silly quote on my website referencing what Gandalf says in LOTR:
“M4 is not done, nor is he just starting, he finishes precisely when he means to”
Which basically sums it up for anyone looking at this project. I’ve always felt bad about announcing it’s “finished” and then going back and still editing it. I imagine if I had a thread the size of some of those Rise of Skywalker edits with hundreds of feedback comments/suggestions, it’d be a different story.
Regardless, the “hobbit edit” genre is kind of dead right now and doesn’t have a lot of attention, so it’s up to me and my small discord to finish this up. So close, I can feel it. Tons of fun, a huge passion, so it’s very hard to just set down once for all knowing that there’s possible ways it could be improved.
Luckily I’m at a point where I’ve decided there’s no major audio errors/weird audio transitions, everything’s as perfect as it can be in terms of technical editing in my software (Have yet to export, obviously), meaning that also the runtime as of today is now fixed, the only changes made will be shots already included. For example, soon my friend is starting on removing some of the arrows from the barrel, but that doesn’t change the story nor does it change the runtime, so why not!