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Video Games - a general discussion thread — Page 270

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xhonzi said:

I just started playing Crysis 2 on Hard.  My guy seems to be a total wrecking machine, but on the other hand, I pretty much am getting blown away by guys that are 100 yards away.  I don't have a sniper rifle, and the zoom on the guns I do have are decent, but not great.  So I'm finding myself taking cover and engaging in white knuckle shootouts with about half a dozen guys as I move from space to space.  If I get caught in the open, it's pretty much over... which sucks since there is no save feature and the checkpoints can be spread out.

It's fine- it's a way to play a game... But I'm hardly Rambo or Master Chief running and gunning.  Am I playing this game right?

My new projector has a little input lag, so I'm not sure if the game is difficult on its own, or if my new projector is making it more difficult than it should be.

 

I've been playing the first Crysis getting myself amped for Crysis 2... Loving it still, but man, I'm having pretty much the same trouble you are. I rarely use the armor. Just use the predator camo and hope for the best.

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CP3S said:


Journey.


I'm still not even sure what it is, but I love it.
The Atari 2600 game?

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TV's Frink said:

 

CP3S said:


Journey.


I'm still not even sure what it is, but I love it.
The Atari 2600 game?

 

The Atar-what? I swear, I don't get even half of what you old geezers are always rambling on about...

 

;)

Every 27th customer will get a ball-peen hammer, free!

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I believe Atarwot was a high priest of the goddess Nut.

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Old Frink, is Old.

A Goon in a Gaggle of 'em

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This brings me a small amount of grim satisfaction:

http://www.joystiq.com/2012/03/15/obsidian-missed-fallout-new-vegas-metacritic-bonus-by-one-point/

It is really weird their contract based royalties on a metacritic rating... but that aside... it is kind of sad that Obsidian may very well be on its way down the tubes, but with a game like New Vegas being one of their biggest recent titles being as poorly made as it was, it isn't too surprising. Stuff like that does and should reflect poorly on a developer.

 

I have ranted about my New Vegas woes on this forum enough to fill a book at this point. It was the game I was most excited about in 2010 (wow, has it been that long?), I bought it release day, and it was as good as I had hoped it would be... only I feel like I have still barely gotten to play it due to game breaking glitches. Even the last time I tried to play it, a good six months after release, it still suffered enough severe glitches to be a bit frustrating.

That game really shouldn't have shipped in the condition it was. It is sad, because it was a really cool game and obviously a lot of hard work went into it, but freezing up every half hour and common errors that cause corruption of your save file when you are just over halfway through the game kind of wreck the whole thing. It should have remained a highly desirable title for a long time, but instead the price plummeted rapidly.

Months passed with the game containing a common glitch that completely ruins your save file forcing you to start over and hope you happen to beat various quests in an order where it won't happen again. The game received a day one update, what did it do? Fixed an exploit that allowed the player to cheat and gain as much money as they wanted. Good priorities there, can't have people cheating in a single player game, but freezing every thirty minutes is okay.

Several more updates poured out over the first two months, but none of them were aimed at fixing the game breaking glitch. They finally did announce a update that was going to fix the game save glitch, yay! And it did. The kicker was it came out the day before the games first DLC. Nice. No problems having our developers spending their time making new content for you to purchase, but we really can't spare the resources to make playable the stuff you've already wasted your money on.

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I think the dancing games are more likely to provoke physical action (either dancing or uncontrollably vomiting/laughter) than the option to virtually hook up with a virtual member of the same virtual gender in a virtual galaxy far, far away...

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Dead Island

 

Yeah, yeah, it could have been better. It wasn't perfect. Could have been more polished, could have had more variety. If the game just game out five years earlier, it would have blown people away.

I just finished the Ryder White campaign, which to be perfectly honest, it kind of sucked (if you compare it to where they might have gone with it). There was so much potential there that they wasted. Yet I really loved it, and it reminded me of just how much I love this game. Where the main campaign tried to be an open world first person shooter/whacker (while failing to meet the standards of A-list titles such as GTA and Fallout 3), Ryder White removes all the open world and RPG elements of the game and goes with linear FPS (which I thought was fun). It is kind of fun being able to open fire on zombies and not having to worry about whether or not you'll be able to find more ammo in the near future. I thoroughly enjoyed the DLC, and as far as DLC goes, which never quite feels worth the money, this one felt pretty worthwhile. 

I can't help but feel they took it in the wrong direction though. It could have been so much more. Dead Island had some really good stuff going for it, and most people felt it didn't meet its full potential. The DLC was a good opportunity to add on and improve to the original game, leaning from their mistakes and taking the thing to the next level. Instead they kind of went the easy route and watered it down to more linear experience, which is still a lot of fun, but somehow missing the spark of what made Dead Island so special in the first place. For an open world game, Dead Island was too short and too linear to begin with, I feel like going from mostly linear to entirely linear for the DLC was a pretty big step in the wrong direction. Co-op really made the Dead Island experience that much more fun, so making the Ryder White DLC single player only, while serving the story well, was a pretty big let down.

Still, I really hope the Ryder White DLC isn't the last we see of this game. It is honestly probably my favorite title released in the last couple of years, and definitely the best co-op game I've played since Borderlands, regardless of its flaws. I'd really liked to see more of this game, and I'd most definitely love to see a sequel that manages to improve on the current game (hell, if it is even just as good as Dead Island, I still say it would be $60 well spent).

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Legend of Grimrock looks very interesting. It's a throwback to classic RPG dungeon crawlers like Eye of the Beholder. Only $12 to preorder on GOG or from the developers directly. So far all the reviews have been very positive. Comes out on Wednesday the 11th.

http://www.grimrock.net/

http://www.youtube.com/watch?v=f9QtS96ZZ2M

http://www.youtube.com/watch?v=dzIiXx-8BHc

http://pc.gamespy.com/pc/legend-of-grimrock/1222252p1.html

http://www.gamebanshee.com/reviews/107559-legend-of-grimrock-review.html

http://pc.ign.com/articles/122/1222602p1.html

http://www.rockpapershotgun.com/2012/04/04/wot-i-think-legend-of-grimrock/

“Grow up. These are my Disney's movies, not yours.”

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I loved Dead Island on the beach and in Moresby but quickly got bored in the sewers and haven't been back to it.

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After the fantastic trailer, there was nowhere to go but down...I assume.

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I never saw the trailer, but I heard it was misleading. Still, I didn't expect to enjoy a first person melee combat game as much as I was enjoying Dead Island. I might have to have another crack at it.

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I don't see how the trailer was misleading. It depicts a family in the hotel at the resort being overwhelmed and killed by zombies. I am not sure what kind of game someone might think the trailer was for other than one that... uh... that has a zombie outbreak taking place at a resort... which incidentally, is the premise of Dead Island.

I agree doubleKO, the sewers were kind of a drag. They were kind of hard and felt like they went on forever while being considerably less visually interesting than much of the rest of the game. I suppose they were a means to provide variety, but I always dreaded them. If you've only made it that far in the game, my goodness! Pick that sucker back up, it get much better!

It isn't just melee, there are a lot of guns in the game once you get about halfway through. If you are only at the first sewer, then you haven't even made it that far. I really liked the dynamic of having firefights with uninfected gangs, it really adds a lot to the game. Even if Dead Island got a few things wrong and wasn't as polished or expansive as it could have been, it was very much heading in the right direction on most things.

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Wow, Chaltab created this topic almost 8 years ago, and I was post #2 in it, talking about how I was waiting for MGS3 and Half Life 2... Times sure changes things... The Nintendo DS was not even out back then...

 

Just doing some revisiting of this old forum I used to hang out. Pay no attention to me.

“Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same in any country.” — Nazi Reich Marshal Hermann Goering
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Ricarleite!

Wow! It is like necroposting... but in reverse!

How's life on the other side of the equator?

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CP3S said:

Dead Island

 It is honestly probably my favorite title released in the last couple of years, and definitely the best co-op game I've played since Borderlands, regardless of its flaws.

 Have it.  Just have to finish the Borderlands expansions with my NY co-op buddy (formerly zombiefriend).

Speaking of the which, how the heck did you get those uber-hard collect achievements on Claptrap's Robolution?  I've had no luck getting the rare items and I've read online that it's quite a beast.

IT'S MY TRILOGY, AND I WANT IT NOW!

"[George Lucas] rebooted the franchise in 1997 without telling anyone." -skyjedi2005

"Yeah, well, George says a lot of things..." a young 1997 xhonzi on RASSM

"They're my movies." -George Lucas. 19 people won oscars for their work on Star Wars (1977) and George Lucas wasn't one of them.

Rewrite the Prequels!

 

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Dude, those were so dumb! I don't even want to talk about it... but I will for the sake of a fellow achievement hunter...

It involved me and my then girlfriend being very determined and leaving her Xbox on all night. If I remember right, we'd destroy all the dangerous guns, then hide behind a safe rock, and leave it running all night, then in the morning we'd wake up and run around looting. I think we did this over the course of three nights over two different weekends before we finally got everything we needed.

I am not sure which was worse/stupider, the Mad Moxxi achievements, the Claptrap achievements, or me and my GF deciding that we needed to get them.

Incidentally, I have only one achievement on Dead Island that I have not managed to get. The stupid orange weapons achievement (loot five orange (super rare) weapons). I need one more, but they are so rare I've only managed to find four out of five in nearly three play throughs, so who knows how long I'd have to play the game to just find one more. It is one of those achievements some people seem to get in a single play through without any effort or thought put into it, and others have to spend hours and hours and hours of effort to get.

 

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CP3S said:

Ricarleite!

Wow! It is like necroposting... but in reverse!

How's life on the other side of the equator?

Hi, it's going on as usual I suppose. How's life up there at north?

Gonna take a look every now and then at this forum, last time I was here the non-anamorphic DVDs were released, and there was no such thing as a blu-ray, it's been almost a decade. Time sure flies by.

Keeping with the topic, playing some PC games, still have my Wii, owner of a 3DS, would gladly share friend codes with some of you.

“Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger. It works the same in any country.” — Nazi Reich Marshal Hermann Goering
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Yeah, it's been a long time. I was C3PX back then. There are only a small handful of others from way back then that still post here. It is scary how fast the time goes. 2012 feels like it just started, and we are already almost a third of the way through it.

If memory serves, I seem to remember when you left here you said it was because you were started a new career. Hope that is going well/went well for you.

Hope you stick around, or at least pop in from time to time. Kind of nice seeing old faces around here (literally, in your case, since you have the same character as your avatar).

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Hey, did anybody play the PC adventure game Gabriel Knight back in the day?

The creator of the GK series, Jane Jensen, has a kickstarter project to launch her own independent gaming studio. They will produce a game called "Moebius" in the first yearly cycle.

Some of you may recall Mark Hamill did some great voice work for the first GK game.

Anybody who played classic adventure games like Gabriel Knight or other Sierra titles should check out Jane's project. We're close to the goal with 20 days left but need more backers. Spread the word!

http://www.kickstarter.com/projects/1005365109/jane-jensens-pinkerton-road-2012-2013-csg

“Grow up. These are my Disney's movies, not yours.”