xhonzi said:
I have 2 level 15-16 characters. The hunter (sniper/bird guy) and the Siren (girl). Other than their special abilities (and upgrade path)- what's the real difference between the classes? Starting health and weapon proficiencies?
I'm really asking- what should I get my wife to play? She might want to play the girl regardless of any other reasons (sexist!) but I might recommend the berserker (punchy guy with a lot of health, right?) if he's a little more... forgiving healthwise and less accuracy dependent shooting wise? She likes punching and kicking stuff in the X-Men legends and Marvel Alliance games...
I am actually not that good with the RPG like details, I think Super Mario RPG is the most advanced RPG I have ever played. Never been that into them. Embarrassingly, my girlfriend had to keep explaining to me how some of the things worked. However, in terms my wannabe nerd brain can explain, her high leveled Siren was amazing with SMGs (the primary gun I always used in the game) and could regenerate bullets so she never ran out and got all sorts of extra SMG perks. We both used comparable SMGs, but she would do a ton more damage with hers. Meanwhile, my beserker, his special thing is he can regenerate rockets... and I really don't care about rocket launchers at all and never used them, so that was a waste. The other perk I had was kind of nice, which was hing excessive amounts of health and shield, but it made me kind of a reckless player early on and as the game got harder I found my reckless habit getting me knocked down a lot.
The little I have played as the hunter, he really isn't my type either. Just not much into snipers. With my love of SMGs, the Siren would probably be the best suited character for me, actually.
So, long story short, even though I had maxed out proficiency with the SMG, my character wasn't very good with them. So if I were to recommend what class somebody were to choose, I'd go by the type of gun they think they'd like to use the most. Assault rifles, go with the soldier; SMGs, go with the Siren; snipers, go with the hunter; and rockets, go with the beserker.
Out of all the special abilities, none of them are that much of a pull for me. The bird is kind of cool, and I liked my beserker's beserking ability, and I think I'd find to turret really boring. However, since there is so much walking in the game, the siren's ability to phase walk at fast speeds would have been really nice. Typically when leaving an area, my girlfriend would phase walk, leaving me in the dust, and would exit the level for us before I was anywhere close. Which was nice as it saved us a lot of time.