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The Sad Story of LucasArts' Darth Maul Game

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And likely a lot of other decent Lucasarts Star Wars games.

Read it and weep.

Keep Circulating the Tapes.

END OF LINE

(It hasn’t happened yet)

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Color me unsurprised that the first thing that Lucasfilm staffers tell the third-party game developers who are about to meet with George Lucas is "never say 'no' to George."

Also somehow not surprised that GL played with the statues of Maul and Talon like action figures and said "they're friends!" to illustrate his idea for the game concept.

And once again we see GL is only capable of thinking of plot and character ideas in terms of pastiches of other media--he name-checked The Godfather and Lauren Bacall in speaking to the guys at Red Fly.

I am however frankly a bit mystified that the Lucasfilm guys warned the developers not to mention the name of the protagonist Starkiller from The Force Unleashed--and that Lucas wouldn't ever do so either. He named him, after all, didn't he? (Did GL decide he no longer liked using the name Starkiller for that character? Sorry, George, but you don't get to un-release video games, even bad ones.)

“That Darth Vader, man. Sure does love eating Jedi.”

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Figures he won't take no for an answer! But I suppose I'll try it anyway. NO, NO, NO!!

Ol’ George has the GOUT, I see.

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ATMachine said:

GL played with the statues of Maul and Talon like action figures and said "they're friends!" to illustrate his idea for the game concept.

Since that kills Legacy, thank you GL!

If Plagueis shows up in the ST, not only will I refuse to watch the movies, but I won't so much as watch the trailers, either. - DuracellEnergizer

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ATMachine said:

Also somehow not surprised that GL played with the statues of Maul and Talon like action figures and said "they're friends!" to illustrate his idea for the game concept.

I didn't think Lucas could add even that much depth to villains these days. 

“Okay, I’m goin’, takin’ off. See ya… bye….” — Chip Douglas

“This concludes our broadcast day. Click.” — Chip Douglas

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Tyrphanax said:

And likely a lot of other decent Lucasarts Star Wars games.

Read it and weep.

 Nothing is as good as things that never got made.

Like the Boba Fett game from a couple years ago. The Star Wars live action TV series. 

Imagine how great we'd all say the prequals were if they'd never been made.

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Proof that selling LFL to Disney was the best thing that happened to Star Wars in the last three decades.

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Where the designer in this article is complaining, I see Lucas as trying to develop something interesting. 

A bad-azz steal Darth Maul game, grim gritty, badassery sounds like a kinda okay game to try to make. 

But an evolving story, surprises, these sound like good goals to aim for. Maybe could have been really cool.

And as long as he kept paying the developers, it was Lucas's game.