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STAR WARS: EP VI -RETURN OF THE JEDI "REVISITED EDITION"ADYWAN - ** PRODUCTION HAS NOW RESTARTED ** — Page 132

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doubleofive said:

…you can’t just add information that’s not there. I don’t care how artificial your intelligence.

You kind of can. You can add detail or colour depth- just not necessarily the detail that was originally there. And depending on how well trained the AI is, it can get increasingly accurate about the detail it adds.

The Clone Wars: Refocused

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One thing I would like to see in ANH and ROTJ would be droids like K-2SO walking around. I really like Rogue One and I like how that droid signalled how both sides of the Clones Wars had converged to become the Empire. Its a nice design too. If only the prequel battle droids were that substantial.

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Bridger12 said:

There’s one little mistake I noticed in the movie that has never been fixed.
I don’t think Vader’s forearm should be bending like this, especially after it was cut off at the wrist.

Just so you know, I seem to recall that when this particular issue was brought up long ago, that adywan confirmed he would be doing something to improve it.

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Telion said:

an-old-hope said:

Isnt he already doing that though?
Remove droid torture in Jabba’s Palace
Remove “Jedi Rocks” and the additions of the Special Edition in that scene
Remove the slapstick Ewok moments during the battle
Add more rebel troop action to Endor ground battle
Larger ground and space battle
Remove Chewie’s Tarzan yell
New Boba Fett death
Remove many of C-3P0’s “Ric Olie/ captain obvious” lines
etc etc

This is true but I beleive this is becuase, unlike the first two which had simple plots and themes that kids could follow, ROTJ had more “kid moments”. Which could be fine however, there is A LOT of them. So many they tend to happen before and after major emotional/plot heavy moments. This juxtapose tends to pull everyone out of the story including kids (which I can atest to, having been one not to long ago, I grew up with the prequals).

They seemed intent that kids would find the plot boring or that perants/censors would not like their kids seeing “dark” moments, so put a something jokie in there to soften the blow. But ROTJ was the movie remembered least of growing up (except perhaps AotC) with RotS and ANH coming in first. RotJ just never stuck and I tended to zone out.

To be clear I’m not arguing the movie should be “dark” or more serious but just that I think Adywan is seeking to remove most out of place humorous moments that don’t fit the tone of the scene they are in/before/after.

TLDR: Even though SW movies was designed so that kid could watch them (“for kids”) RotJ might have gone to far by following the trend of ‘Kids are too stupid to follow plot so, “fun moments” are needed everywhere!’

Also George Famously discovered the delights of toy sales…

What really happened was after Raiders of the Lost Ark, Lucas got disillusioned with the film industry believing that audiences only cared about thrills and entertainment and not about the story.

This is just one of the many things that led ROTJ to become what it is now.

Analog Releases of Films That Contain Deleted, Extended, & Alternate Footage That’ve Never Been Released on DVD/BluRay

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Rinzlers book goes into this.
GL had kids and wanted a kids movie with associated merch so he could buy his kid a teddy bear.
Literally.
And Ralph McQuarrie had zero interest in doing teddy bears.

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Reading Ralph McQuarrie’s interviews regarding it is so funny. It’s like he draws these very alien designs, George gives him feedback, and eventually he ends up with a teddy bear. I like to picture George never explicitly saying, “Basically teddy bears”, but Ralph ends up with that based off George’s vague feedback and realizes what he is doing.

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Obviously surprises must be kept but the new death of the Executor is it going to be a weightier collision and closer?

I know its controversial but I like the weight of Grievous’ ship crash in Episode 3. I can imagine something of a similar scale.

Having the previously menacing signature ship of the main antagonist go out with all the impact and scale of a paper plane does diminish it somewhat.

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doubleofive said:

Yeah, if you want the movies to look like this, just turn on “Motion smoothing” on your tv.

I wouldn’t mind it being used if the dreaded soap opera effect wasn’t noticeable. because if it was possible to improve the stop motion without introducing that then it really would be an improvement but all I’m see is soap opera effect sadly. 😦

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What needs to be shown is what happens when you take the 60 FPS version and take it back down to 24 to cut back into the movie. I imagine the effect will be pretty much the same as it was originally.

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doubleofive said:

What needs to be shown is what happens when you take the 60 FPS version and take it back down to 24 to cut back into the movie. I imagine the effect will be pretty much the same as it was originally.

I tried this while working on ESB:R. The results weren’t great. In many cases the effect looked worse than the original stop motion. You are losing so many frames going from 60 to 24. I tried halving the frames and then interpolating them back to 24 and it worked a little better but , even when going from 24 to 60, you get weird artefacts where the program tries to interpret the missing frames and causes horrible results. There is one shot in ESB:R that ended up in the final version ( the TaunTaun shot running across from right to left just before it stops on the ridge and we first see Luke) In the end i used added motion blur to just the stop motion objects to smooth out the stop motion and this worked better than using the frame interpolation method. I have used the same method on the holo table creatures in ANH:R HD

I really don’t see the obsession of this whole 60fps interpolation thing. why do people think this looks better, when all it does is eliminate any filmic look and gives the horrendous " soap opera" effect. Everything looks fake. It also makes the models lose the intended scale. Looking at that clip, the AT-AT’s now look like small models , especially the closeup shot of the head, and the Rancor, which wasn’t even a stop motion creature anyway, has lost its scale and looks like a small puppet.

ANH:REVISITED
ESB:REVISITED

DONATIONS TOWARDS MATERIALS FOR THE REVISITED SAGA

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It’s like somehow they now look like they’re moving too fast, and this makes them look small. This is particularly true of the AT-AT shots. The Rancor shots are a little better, but it still looks bad.

ROTJ Storyboard Reconstruction Project

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I always thought the close ups of the AT-AT heads were a bit problematic even in the original theatrical presentation because of the lack of visable atmospheric noise (for want of a better term). The effect used here amplifies the problem. Cold air has a depth to it just as heat has. It’s one thing they couldn’t quite crack in the late 70s. There is so much right with the sequence that’s its hard to complain.

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adywan said:

doubleofive said:

What needs to be shown is what happens when you take the 60 FPS version and take it back down to 24 to cut back into the movie. I imagine the effect will be pretty much the same as it was originally.

I tried this while working on ESB:R. The results weren’t great. In many cases the effect looked worse than the original stop motion. You are losing so many frames going from 60 to 24. I tried halving the frames and then interpolating them back to 24 and it worked a little better but , even when going from 24 to 60, you get weird artefacts where the program tries to interpret the missing frames and causes horrible results. There is one shot in ESB:R that ended up in the final version ( the TaunTaun shot running across from right to left just before it stops on the ridge and we first see Luke) In the end i used added motion blur to just the stop motion objects to smooth out the stop motion and this worked better than using the frame interpolation method. I have used the same method on the holo table creatures in ANH:R HD

I really don’t see the obsession of this whole 60fps interpolation thing. why do people think this looks better, when all it does is eliminate any filmic look and gives the horrendous " soap opera" effect. Everything looks fake. It also makes the models lose the intended scale. Looking at that clip, the AT-AT’s now look like small models , especially the closeup shot of the head, and the Rancor, which wasn’t even a stop motion creature anyway, has lost its scale and looks like a small puppet.

If there’s a way to improve the motion without the fast forward soap opera effect look that would be awesome.

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Well it’s that time of year again, so I’d like to wish adywan and everyone else around here a very MERRY CHRISTMAS.

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ImperialFighter said:

Well it’s that time of year again, so I’d like to wish adywan and everyone else around here a very MERRY CHRISTMAS.

Hear! Hear! A very merry christmas and I hope everyones doing alright this winter.

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A late Happy New Year to everyone.

I just wanted to say a big “thank you” for all your work on these Revisited Edits, and also how much I enjoyed watching ANH:R and ESB:R. Wishing everyone well.

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Howard Day has some great animations, I’ve asked if I can use one of them in my RotJ edit. They fit in pretty well.

I like you, let us burn things together.