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STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW — Page 721

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Bewy said:

And on the very left of the picture, isn't there a  sky that should be there, by the glass of the cockpit? :P

Yep that is correct

Iti s good that in some parts wee glass reflections in the falcon and in others there are not.

 

-Angel

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vaderios said:

I assume you manage to erase 3po being behind chewie in the next shot :)

I assume is a reused or missing footage from the asteroid chase :)

See this approach too :)

 

-Angel

Yes this looks a lot better than the SE alterations, now the two figures look in silhouette which would have been impossible standing below the SE open skylight, the scene looks more intimate.

Although Ady is correct in saying the blue coloured circle is confusing to the eye, it was also conveniently removed in the SE to add more fiddly CG (just to prove it could be done)

J

 

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vaderios said:

Bewy said:

And on the very left of the picture, isn't there a  sky that should be there, by the glass of the cockpit? :P

Yep that is correct

Iti s good that in some parts wee glass reflections in the falcon and in others there are not.

 

-Angel

Yep, I noticed that, that's interesting indeed (but adding glass reflections in all the cockpit shots would be a pain :P), but in this case should it be removed and should a starfield or whatever be added?

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vaderios said:

I assume is a reused or missing footage from the asteroid chase :)

See this approach too :)

 

-Angel

Great mock-up Angel. That is just an amazing example of less is more!

Shouldn't be too hard to implement, would it Ady?


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ADYWAN said:

 

I think that there is a large part of time that passes between Lando's address and them reaching the Falcon. This is how i see it: The first door they go to when he addresses the city is where Lando's ship is docked. But they can't get to it so Lando then decides to head for the Falcon, which is in a different part of the city. Now he's only just addressed the city but in the next shot we see people running with some of their belongings. A bit too quick for them to have heard the announcement, gathered their stuff and started escaping,  to be happening immediately after the announcement.

 

Ah I see, that makes perfect sence...except for the lighting of the sky which looks exactly like it does when the falcon takes off. Would you consider lightening the sky up just a tad in that small scene?  However, if your content with how it is, then I can easily live with it also.

 

 

Nicholas J. Michalak said:

 

It's because they're reverse angles.  For instance, if you face north, the sky is moving to your right, but if you face south, it is moving to the left, yet the fact is it's moving east regardless of which way you face.

-NJM

 

There's one detail I think all of you may have missed on those two pics posted. The lighting on the clouds as we face the storm troopers is back lit and they should not be back lit. They should only be back lit when we see the falcon take off.

I made a quickie to demonstrate. I tried to darken the upper sky but it proved too difficult, and looked bad compared to the clouds. I could only darken the clouds.

sunset

Venerable member of the “Red Eye” Knights

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Idea:

Cut some parts of this wall so we can see some of the outside beauty.

I dont think is too much..

-Angel

–>Artwork<–**

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vaderios said:

Idea:

Cut some parts of this wall so we can see some of the outside beauty.

I dont think is too much..

-Angel

 Looks good, but does it make sense based on the outside look of the building? But really the logistics of that building are already off.

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Also the scene was filmed in a set in Elstree, London & thats not real daylight, the shadow is part of the set construction above 'the circle'.....

.....but you have to agree that it makes more sense re-blocking in that window, the caps above should have our characters bathed in (studio) sunlight

Nice 1 again Mr Angel

J

 

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Jaitea said:

the caps above should have our characters bathed in (studio) sunlight

Nice 1 again Mr Angel

True! At least the windows i added was for 2 shots and an easy job. Adds to the global illumination.

 

Anytime Mr J ;)

 

-Angel

–>Artwork<–**

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vaderios said:

True! At least the windows i added was for 2 shots and an easy job. Adds to the global illumination.

Your hallway is still a bit too blue, even with addition of windows. The photons from the sunlight should dominate the hall, making it more white like everything else. The only thing that should still be the same (IMO ) would be the bluish light in the ceiling, the only area where the suns photons would be the weakest.

windows

 

Venerable member of the “Red Eye” Knights

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 Looks good, but does it make sense based on the outside look of the building? But really the logistics of that building are already off.

I dont think we see this part of the building

Your hallway is still a bit too blue, even with addition of windows. The photons from the sunlight should dominate the hall, making it more white like everything else.

It might. I thought that the hallway was in a shadow part of the building since the sun hits from behind but in front of our characters. Adds variation.

Edit: Or there:

The top of the building it gives some reason/explanation so the hall behind lando is not a big set with no structure :)

 

~Angel

–>Artwork<–**

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Adywan, I'm sure this has been asked before but will you change Luke's line "You're lucky to get out of there" back to "You're lucky you don't taste very good" on Dagobah?

And Vaderios, I like your idea to add some windows to that scene :)

Children in the backseat of a car can cause accidents, but accidents in the backseat of a car can cause children.

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It's on the 1st page -

Dagobah:

   1. Fixing bad colouring job on R2's panels in space.
   2. Stabilizing the readout on the R2 translation screen.
   3. Adding visible atmosphere as the X-Wing gets close to Dagobah.
   4. Restoring "You're lucky you don't taste very good" line. ...

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Ah okay, I must've missed that one :P

Children in the backseat of a car can cause accidents, but accidents in the backseat of a car can cause children.

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adywan said:

well i wanted to build a model set mainly because i wanted to be able to do the idea i had of the longer sweeping shot that combines the matte and the following shot of luke. But if it isn't possible to pull that off then i would probably have to do something similar to DE's shot. I wouldn't be using your shot though DE, i would be doing my own version from scratch.

Having loved Darth Editous's version, it was really neat to see your own 'test' preview of the 'zoom-in' towards the 'Vane'/'Pod' adywan.  Like DE's, it gives the original matte shot a real sense of life now, and your movement looks tremendous.

However, I'm wondering if your preview means that you aren't doing your original 'model set' idea anymore?  Or is that still a possibility?  Thing is, if you are now keeping the original matte of the 'Vane'/'Pod' as it is as shown in shot 1 below....does this mean that the current problems will have to remain?  Such as where it's outermost edge seems thinner all the way around in shot 1 compared to the 'gradually thickening' towards the base of it in shots 2, 3, and 4....along with the fact that the 'angled' bend of the front top-half as seen in shots 2 and 3 are different to shot 1 too.  These issues have been brought up before, but I'm just curious, although your previewed effect is certainly a huge improvement to the way the original shot looks -

1.

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Also, although I remember mentioning ages ago that there were 3 sets of lights under the 'Vane'/'Pod' in shot 4 compared to only 2 sets under it in shot 1, I've also now realised that the 'long extending arm' in shot 4 is actually much shorter than it should be compared to when we first see it in shot 1 too.  Not sure if you are going to alter any of this much now or not adywan, but time will tell.

 

Okay, something I want to put my hands up to looking at wrongly in the past is to do with this scene below.  It concerns when Luke follows Vader from the 'Carbon Chamber'....  For a long time now I've been convinced that better continuity could be achieved by merely moving up the 'long extending arm' leading to the 'Vane'/'Pod' in shot 1....to better match the level of the the round window when Luke exits the tunnel....to give the impression that Luke and Vader had initially come along the 'long extending arm' from the direction of the 'Carbon Chamber' which was imagined to be located somewhere in the 'surrounding wall' of the 'Vane'/'Pod'....instead of inside the 'Vane'/'Pod' itself....

However, I just wanted to mention my error in that idea, as I've only just realised that the tunnel that Luke exits beside is on the wrong side of the round window in the interior set for this to work!  The tunnel exit is actually on the left-hand side of the frame in shots 10 and 11, when it would need to be on the other side for this idea to work properly with the outside views of the window as seen in the likes of shot 1, 2, and 3....  Oops.  No names mentioned, but I seem to remember I wasn't the only one at the time to think this was the obvious answer to solve the 'Carbon Chamber' size problems being situated inside the 'Vane'/'Pod', lol -

5. 

 

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11.

....so I guess I'm actually okay now with the current footage as being a kind of 'jump ahead in time' to where Luke initially enters the tunnel as it stands now, which gives the impression that there was some sort of way down from the supposed 'Carbon Chamber' above, that led to the start of the short, lit-up tunnel route.

Seems everyone must have somehow reached into the 'Carbon Chamber' nearer the top of the 'Vane'/'Pod' by another way after all....

One last thing, in shots 10 and 11 the 'grate' that closed behind Luke in front of the tunnel exit in shots 7 and 8 seems to be missing now.... 

 

 

 

 

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ImperialFighter said:

One last thing, in shots 10 and 11 the 'grate' that closed behind Luke in front of the tunnel exit in shots 7 and 8 seems to be missing now.... 

That is being fixed :D


-Angel

–>Artwork<–**

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vaderios said:

That is being fixed :D

Thanks.  Terric to know.  Some amazing subtle fixes being done on this thing. 

Really liked your recent 'Leia's apartment' ideas by the way vaderios.

Meant to say that it was disconcerting to hear of your recent problems adywan, and I echo those who hoped you'd mention this to your doctor.  I guess you are normally glued to a monitor screen for hours on end at a time. 

I know that for health and safety reasons that my son's computer course recommend that you look away from staring at the screen for a few moments every 15 mins. or so, to let your eyes adjust and re-focus properly again.  Say, look into the distance at something else for a few moments, before returning to the screen again.  They also recommend that you take a complete break away from the screen every hour or so, for a few minutes.

I've no idea if adywan's recent problems are related to this or not, but I know I try to do this too now for the sake of my eyes and any possible headaches.  It's not easy to remember in daily, busy usage, but I've got a 'post-it' reminder stuck to my monitor now, and it might be something that others here might care to bear in mind too.

 

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I wanted to throw my vote in for closing the center window, per Angel's mockup. Makes it feel a little more claustrophobic, like the original Cloud City (even though the window may or may not be closed in the OUT).

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Ady, are you using a CRT, LCD, or Plasma monitor?  If it's CRT, then it can cause some eye strain.  Back in Junior High, I had to get glasses for my computer class because the monitors were giving me eye strain.  Of course, since then, I haven't had need for glasses, so, my eyes have adjusted.  I've also been using LCD monitors for the last eight years, and that should offer no such strain (likely the same for plasma screens).

I know you've got a lot of work left to get done on this project, but it shouldn't trump your well being.  For instance, last October I was being hit with these severe headaches (not blinding migraines, but bad enough) and neck pain on my left side.  It got so bad one night that I was literally crying out in pain.  My mom had to take me to the ER, and we were there all night.  Took morphine and some other drugs to end the pain.  It was all from muscle strain in my neck.  What caused it, I'm not sure.  I was under a lot of frustration from a film production that had just blown up in my face after six months of work.  Plus, I do see a chiropractor for my back and neck.  Fact is, if you do have severe pain, definitely check in with a physician.  That's the biggest favor you can do for yourself.

-NJM

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doubleofive said:

I wanted to throw my vote in for closing the center window, per Angel's mockup. Makes it feel a little more claustrophobic, like the original Cloud City (even though the window may or may not be closed in the OUT).

Well yes :)

A window is closed 2 were opened. Fair enough :D

 

-Angel

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doubleofive said:

I wanted to throw my vote in for closing the center window, per Angel's mockup. Makes it feel a little more claustrophobic, like the original Cloud City (even though the window may or may not be closed in the OUT).

Double that vote (no pun intended).  One, it's probably the easier fix, and two, it's really the more proper one.  In the original shot, you can tell that center pane is blocked out in some way.

-NJM

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Bewy said:

vaderios said:

I assume you manage to erase 3po being behind chewie in the next shot :)

I assume is a reused or missing footage from the asteroid chase :)

See this approach too :)

 

 

-Angel

And on the very left of the picture, isn't there a starfield or sky that should be there, by the glass of the cockpit? :P

 no, those are lights.

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fishmanlee said:

 no, those are lights.

See the shot it motion ;) It is 3po behind it.

 

-Angel

–>Artwork<–**