BmB said:
Huh? What else would it be? A million tonnes of white paint someone spilled? :P
Jokes aside, it's visible in every single shot of the background. There's always that greyed out haze fading the highlights and brightening the blacks. Fog is one of the better tools for giving depth to an image like that. That's another problem I have with the shot in the final trailer btw, the haze has been removed and the background now appears almost too sharp. Which I think removes some of the sense of scale.
As for greebles, I think there's plenty of the lines in the background that look like they could be rather large indentations. Not to mention the red exhaust shafts like the one luke falls into. And the move isn't particularly small either. Considering the scale of the thing, even a relatively small motion like the one you showed is a rather large distance covered fairly quickly.
I'm sorry but you clearly do not know what you are talking about. You keep mentioning fog which is a cg tool when they clearly would never have used a technique like that in 1980 because it wasn't even around then. The lighter areas we see on the matte paintings is supposed to be nothing more than light bleed. That is all it is meant to represent. There is no haze, as you put it, added into any of the shots and i clearly see no "fog" in any of the shots with Mark Hamill. The shot in the trailer has not been sharpened in any way. All that was removed was the light reflections on the set background which was a few feet away from the actors which lit up during every flash when it was supposed to be hundreds of feet away and the light would not have affected the background
And then you are saying how DE's video test looks all wrong because the red exhaust shafts that Luke goes into are large indentations and there is no parallax on the movement when zooming in. Well you have much better eyes than me then because you are seeing details which clearly are not there, or didn't you notice that they failed to add the exhaust shafts on the vane matte painting?
BmB said:
Then why add the 3D effect at all? It's not like there's anything wrong with zooming in.
That was the clincher for me. When you zoom in on a flat image it remains flat and nothing moves. But when you zoom in on an object in 3D space, like in reality, there is clear spacial movement of said objects. As you zoom closer objects become more affected by the zoom while objects further way will be less affected by the zoom. Thats a pretty basic rule in 3D space and something that DE's clip clearly demonstrates. And for you to say that there is nothing wrong with the zooming in on the original flat matte painting makes it look like you don't know this very basic rule.