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STAR WARS: EP V "REVISITED EDITION"ADYWAN - 12GB 1080p MP4 VERSION AVAILABLE NOW — Page 221

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Ady said many pages back that the standard ties will be grey/white, and I think he also mentioned the tie interceptors will remain blue since we don't see them until Jedi. Someone correct this if it's wrong.

Venerable member of the “Red Eye” Knights

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would be cool. would you expand it to a long shot?

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ben_danger said:

would be cool. would you expand it to a long shot?

 

Well this shot is made from scratch. so is from it self a long shot. :P

Also i know Ady can do magic but is any way to eliminate the overpowered glow of luke's saber?

-Angel

–>Artwork<–**

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Yeah, don't know why the saber was over-brightened.

If anything, it highlights where the live-action ends and the matte begins.

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The scene with Vader, Ozzel, Veers and Piett.

Vader; "That is the system and I'm sure skywalker is there.  Set your course for the Hoth system.  General Veers preprare your men"

Will you be omitting the line that vader states "I'm sure skywalker is there"

I hope so and the reason being that if vader is looking for skywalker then the whole scene with the emperor is pointless as he surprised that skywalker is strong in the force and he blew up the death star.

 

 

^^ I think that line in particular should deffinitly stay as is.....it helps with the idea that Vader has clearly been plotting behind the emperor's back and has his own plans (we even see this later on when he speaks to Luke about joining him).

 

When speaking to the Emperor Vader is not "surprised" per say....he's putting a show on for the Emperor.

 

These are great subtle subplots that give us a glimse of the Sith and the relationship between Palps & Vader.......I'd really hate to see all of that simplified.

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Ripplin said:

Interesting clip, but I don't see how it has anything to do with the SE. They applied the blue hue to the entire movie, not just the Hoth scenes. Plus, that was years ago.

 

well I was thinking maybe George blued it out to make it look closer to the original concept art...his "original vision".

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Octorox said:
Grythandril said:

I have a question for the guys who are revisiting ESB.

I read about the bridge scenes being a mess and I agree that the command control are a long way from the bridge which also annoyed me on the dvd version and am glad you are trying to fix this.

My question is this

The scene with Vader, Ozzel, Veers and Piett.

Vader; "That is the system and I'm sure skywalker is there.  Set your course for the Hoth system.  General Veers preprare your men"

Will you be ommitting the line that vader states "I'm sure skywalker is there"

I hope so and the reason being that if vader is looking for skywalker then the whole scene with the emperor is pointless as he surprised that skywalker is strong in the force and he blew up the death star.

I alsway though it should have been this

Vader; "That is the system.  Set your course for the Hoth system.  General Veers preprare your men".

Also love the the pics shown of the new bridge scenes

 

I think they are changing the emperor scene instead.

 

Or to put it correctly...Changing it back to the original scene!

 

;)

http://www.facebook.com/DirtyWookie

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"there is something i do need a little help with though. The scene where they walk down the steps (straight after they leave the landing platform) and through the corridor, for the SE they replaced the window at the end of the hallway with a new outside matte, but forgot to change it for every other shot. I have tried using the GOUT to replace the new matte to restore it to its pre-SE state. the problem is that there is so much wobble on the GOUT video that i can't use it. I have seen in the GOUT image stabilisation thread about running a script in avisynth but i really don't know where to start with that program would anyone be able to use that script to stabilise just that scene? Any help would be greatly appreciated."

 

May have missed this, but did this ever get answered, Ady?  I'm actually in the middle of rendering a lagarith copy of the ESB Gout run through G-Force's v4 script right now if you still need the sequence.

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 (Edited)
INv8r_ZIM said:

"there is something i do need a little help with though. The scene where they walk down the steps (straight after they leave the landing platform) and through the corridor, for the SE they replaced the window at the end of the hallway with a new outside matte, but forgot to change it for every other shot. I have tried using the GOUT to replace the new matte to restore it to its pre-SE state. the problem is that there is so much wobble on the GOUT video that i can't use it. I have seen in the GOUT image stabilisation thread about running a script in avisynth but i really don't know where to start with that program would anyone be able to use that script to stabilise just that scene? Any help would be greatly appreciated."

 

May have missed this, but did this ever get answered, Ady?  I'm actually in the middle of rendering a lagarith copy of the ESB Gout run through G-Force's v4 script right now if you still need the sequence.

No, it never got answered. It would be great if you could get that sequence to me INv8r_ZIM. many thanks.

 

Well i have solved the issue i was having with the placement of the Executor bridge and the control room. It came to me the other night when i was looking at the final shot in the movie of Vader waking off the bridge and down some steps. Why not change the background to include the control room. this would explain how Vader got to the control room from the bridge in the probe droid report sequence. All i had to do was change the background for the final shot and add steps to the wide bridge matte shots. sorted.

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Now onto the Carbon chamber issue. I was looking over your plans to have the chamber at the top of the shaft but this creates more problems than it solves. That is a hell of a long way for Luke to travel to find Vader and really doesn't make sense. Why would Vader run all that way away from Luke just to lure him to the vane? All that needs doing is redesigning the actual vane so it can contain the carbon chamber at the top and explain where the corridors that led them to the chamber disappeared to. Its quite plain to see now i have gone through the Luke jumping down from the chamber to the pipe that you can clearly see that behind him is the base of the carbon chamber as the architecture and piping is very similar. It is meant to be one complete sequence as you see Luke drop from the chamber (even though you can clearly see that he jumps from hanging onto a pole in the first few frames of the pipe sequence, but this was just to simulate his drop during filming). So this means that the carbon chamber is indeed meant to be built into the vane. Now it looks like i'll have to build some sort of model for the vane shot and do a lot of redesigning, but at the same time keeping the look of the original. 

Also i won't be extending the actual carbon chamber in any way. Although it does look pretty cool in the McQuarrie paintings i feel that the limitations reached during filming actually helped the scene and gave that claustrophobic feel that this scene needs. Make the chamber look to big with all these extending platforms and your treading too close into PT  territory for my liking. if you look at the PT everything is just so expansive and flashy which just became a show piece and did nothing to help create any sort of mood for the scene. Less can be more.

vaderios said:

Could be a new exended duel shot?

 

-Angel

Nice shot but i won't be extending any of the duel scenes. the only thing that will be changing is by adding new mattes

I love to see all these ideas come out in visual form. It really helps me to visualise what is being suggested.

ANH:REVISITED
ESB:REVISITED

DONATIONS TOWARDS MATERIALS FOR THE REVISITED SAGA

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Nice work Ady. The second image has diferent blueish color. Is that for a purpose or just from rush?

Keep it up


-Angel

–>Artwork<–**

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I hope this works.

These clips are taken from the ESB DVD which annoyed me.  Two clips from seperate scenes.  One is a reverse of the other even though the badges have been digitally inserted in one of them.

http://img293.imageshack.us/img293/3903/piett01kq9.th.jpg

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Forgot to add that I like the second bridge picture. 

Really smart and cool looking

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adywan said:


Now onto the Carbon chamber issue. I was looking over your plans to have the chamber at the top of the shaft but this creates more problems than it solves. That is a hell of a long way for Luke to travel to find Vader and really doesn't make sense. Why would Vader run all that way away from Luke just to lure him to the vane? All that needs doing is redesigning the actual vane so it can contain the carbon chamber at the top and explain where the corridors that led them to the chamber disappeared to. Its quite plain to see now i have gone through the Luke jumping down from the chamber to the pipe that you can clearly see that behind him is the base of the carbon chamber as the architecture and piping is very similar. It is meant to be one complete sequence as you see Luke drop from the chamber (even though you can clearly see that he jumps from hanging onto a pole in the first few frames of the pipe sequence, but this was just to simulate his drop during filming). So this means that the carbon chamber is indeed meant to be built into the vane. Now it looks like i'll have to build some sort of model for the vane shot and do a lot of redesigning, but at the same time keeping the look of the original. 

Also i won't be extending the actual carbon chamber in any way. Although it does look pretty cool in the McQuarrie paintings i feel that the limitations reached during filming actually helped the scene and gave that claustrophobic feel that this scene needs. Make the chamber look to big with all these extending platforms and your treading too close into PT  territory for my liking. if you look at the PT everything is just so expansive and flashy which just became a show piece and did nothing to help create any sort of mood for the scene. Less can be more.

Fair enough, but will you make the connecting arm to the Vane thicker to account for having to hold up the weight of the Vane itself?  I guess that's one reason I never thought the carbon chamber was in the vane itself but either above it or within the shaft wall, and that the tunnel Luke went through was the connecting rod TO the vane - the connecting post to the vane/pod (whatever you call it) just didn't look strong enough to support a structure other than something that was mostly empty or a bunch of corridors.

         

 “You people must realize that the public owns you for life, and when you’re dead, you’ll all be in commercials dancing with vacuum cleaners.”

– Homer Simpson

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Monroville said:
adywan said:


Now onto the Carbon chamber issue. I was looking over your plans to have the chamber at the top of the shaft but this creates more problems than it solves. That is a hell of a long way for Luke to travel to find Vader and really doesn't make sense. Why would Vader run all that way away from Luke just to lure him to the vane? All that needs doing is redesigning the actual vane so it can contain the carbon chamber at the top and explain where the corridors that led them to the chamber disappeared to. Its quite plain to see now i have gone through the Luke jumping down from the chamber to the pipe that you can clearly see that behind him is the base of the carbon chamber as the architecture and piping is very similar. It is meant to be one complete sequence as you see Luke drop from the chamber (even though you can clearly see that he jumps from hanging onto a pole in the first few frames of the pipe sequence, but this was just to simulate his drop during filming). So this means that the carbon chamber is indeed meant to be built into the vane. Now it looks like i'll have to build some sort of model for the vane shot and do a lot of redesigning, but at the same time keeping the look of the original. 

Also i won't be extending the actual carbon chamber in any way. Although it does look pretty cool in the McQuarrie paintings i feel that the limitations reached during filming actually helped the scene and gave that claustrophobic feel that this scene needs. Make the chamber look to big with all these extending platforms and your treading too close into PT  territory for my liking. if you look at the PT everything is just so expansive and flashy which just became a show piece and did nothing to help create any sort of mood for the scene. Less can be more.

Fair enough, but will you make the connecting arm to the Vane thicker to account for having to hold up the weight of the Vane itself?  I guess that's one reason I never thought the carbon chamber was in the vane itself but either above it or within the shaft wall, and that the tunnel Luke went through was the connecting rod TO the vane - the connecting post to the vane/pod (whatever you call it) just didn't look strong enough to support a structure other than something that was mostly empty or a bunch of corridors.

Yeah that's what I thought.

 

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 (Edited)
adywan said:

Already been fixed. I replaced it with this shot to match the rest of the scene

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Who is the individual on the left? He sticks out like a sore thumb, no offense, just seems a bit out of place with Vader and the General speaking towards the window and the other guy looks as if it was Cut/Pasted into the scene.

 

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GoldStone9 said:
adywan said:

Already been fixed. I replaced it with this shot to match the rest of the scene

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Who is the individual on the left? He sticks out like a sore thumb, no offense, just seems a bit out of place with Vader and the General speaking towards the window and the other guy looks as if it was Cut/Pasted into the scene.

er, time to turn in your geekcard, that guy (lieutenant) has been in there for ever.

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LOL, really? Still, looks rather odd. Nevermind then....