Will you be restoring C-3PO’s line: “There’ll be no escape for the princess this time”?
In ANH:R the dialogue was edited to “There’ll be no escape this time”. Probably to fit in with the PT.
NO, it will be the same as in the SD version of ANH:R
there is a wrong cutting at the run of the tantive.
first the troops run through the door an then they in the hallway. at next they are at the door again.
see it at 3:55.
Those errors were already fixed in the original ANH:R
Has Ady said much yet about the Death Star battle for ANH:R HD?
I’m wondering since I really enjoyed it in the original version, but I do feel that it could be improved with using 3D renders of ships or even better, model footage of ships instead of moving around 2D images. Also maybe redoing some of the special edition shots as the CGI doesn’t exactly hold up compared to the ships in Rogue One.
ESB:R seemed to be a drastic improvement in VFX work over the already impressive ANH:R, so I’m expecting some significant changes.
I’ll be using CG this time around for the background ships instead of the 2D approach. Although it was only AFTER i mentioned that i used 2D images to create the background battles that anyone started having problems about it 😉
A random thought, but is it possible to remove the blatant Ronto blocking the speeder, while keeping some of the newer elements (like the improved shadow under the speeder) in the panning wide shot right before they stop at the cantina?
I have no problems with the Ronto in this shot. I will be however fixing the problem that the SE created by cutting off the bottom of the landspeeder
Also, not sure if Ady has answered this, but is the Imperial March being kept in the Death Star reveal, given the full march treatment of the Death Star theme in Rogue One?
The Imperial march will still feature in the Death Star reveal. The reveal however will be different from the SD version of ANH:R
Since the PT won’t be relevant to OT:R, which canyon matte will be used for this shot that R2 travels through for ANH:RHD?
The matte for ANH:R was made to match closer to what Tatooine looked like in the PT.
It will be an all new matte as i no longer have the original files, so have to remake it from scratch. But it won;t look like the one i did for the SD version
Darth Lucas said:
Rogue One attempted to fix this continuity error by giving ponda a similar arm to the severed one shown in the Jedha scene.
Ady, I wonder if thats a change worth implementing in ANHR:HD? To change ponda’s hands BEFORE the arm is severed to match as opposed to changing the arm on the ground.
Would provide better continuity with Rogue One as well.
Replacing his “flippers” in the previous shots would be an almost impossible task. It would be fine if he didn’t move but there’s too much movement to be able to shoot new “furry” hands and accurately match the movement to the original. But it still makes more sense to have Evazan’s arm be the severed one as Ponda doesn’t even go for his gun in the sequence, Just Evazan.
I showed ESB Revisited to a friend a few days ago, and noticed the resolution more so this time than when I first watched it nearly two years back.
I have a 75" 4K screen and so it is pushing the image harder than most but I think the more our eyes become accustomed to watching 4K content the more you notice when the presentation is lower def. Just like the moment came to most of us who’d amassed an old VHS collection, where you’d take it to the charity shop because you realised you’d stopped putting the tapes in the player after becoming used to clarity of DVD.
Adywan, I don’t know if you’ve gone too far down the road with 720p to change direction now, but if there is the potential to use the 4K source for either SW:R or ROTJ:R then I think that would be really wise - as the ‘last gen’ feel of 720p is a gulf that is only going to increase in the coming months and years. I don’t think keeping them consistent with ESB:R is a good reason not to as has been suggested, as intentionally hobbling something to bring it ‘down’ to a lower quality would be self-defeating. Technology is moving on and the longevity of the Revisited project would be better served with 4K. At the time of their release fans may have to choose between watching the best edited version (Revisited) or the best looking version (4K), and it will be a compromise. Star Wars fans have long had to compromise on owning the version they really want, and it would be nice to have one that is finally perfection!
Adywan, I know you prize presentation and always have good reasoning, I’d be interested to hear your thoughts and the challenges around Revisited 4K?
I’ve had a lot of people mention that i should be using the 4K77 & 4K83 releases for my edits. Although the team behind them did a great job, even they would admit these aren’t 4K. I’ve been comparing them with the Blu-Rays since they came out and, for the most part, they hold less detail than the Blu-Rays. 4k83 also suffers with the problem of a lot of lost detail in the dark areas. Then there is the problem of blown out highlights. There are a few parts that are better than the blu-ray so i have been able to utilise those where needed ( ROTJ where the film goes badly out of focus during scanning and replacing SE shots with the originals). The Blu-rays are also a lot more stable, which is a must when adding effects to a scene. Trying to stabilise it also only partially works. But the biggest reason is that i would have to be insane to use all the original footage. I’d have to try and redo ALL of the recompositioned shots that they did for the SE’s. Without the original separate elements that would be a HUGE task and would increase my workload greatly. People think it takes me too long to do these edits as it is, can you imagine the compaints when i double the work i’d need to do. Sure, the blu-rays have their problems, but they are still the best source for me to work from
Even if they release 4k official versions i still wouldn’t be working in 4k. render times are bad now, even worse when i have tried doing the work i do in 1080p. 4k would be a nightmare. ESB:R is 720p so the rest of the saga will be the same. I get loads of complaints off people because it takes them too long to download the 8GB versions and i’m going to get even more when i release the 25GB Blu-Rays. Hosting these files is a big issue. While uploading them to usenet is fine, they need to be re-uploaded when the retention runs out and most people refuse to use usenet
I have a 4k 70" LG TV and ESB:R looks fine on that. It’s got a great built in upscaler and this is something that a lot of TV’s & players lack. You’re also watching a highly compressed 8GB version of ESB:R at the moment until i can do the Blu-Ray.
720p is fine. If i catered to the people who have 70inch+ 4k TV’s then i would be catering to such a small margin. Most people have 1080p HDTVs that aren’t any bigger than 50"
You don’t see in 4K-
I wouldn’t trust getting technical information from this guy. He spouted on for ages about how Samsung 4k Blu-Ray player was faulty because it screwed up the HDR colours in X-men apocalypse. Even when people said that it played fine on their TV’s using the same player. He then used a Sony 4K Blu-Ray player and claimed it was fine. He refused to believe that the problem was with his old LG 4K TV not decoding the HDR correctly. He had the exact same TV as someone i know and i have the exact same Sony player that he has, so we tried it. The colours were still messed up going through that player unless we switched off the HDR, yet were fine on my TV.
It also depends on the 4k content people are viewing. Most stuff available at the moment are just uspcales, so when compared to their blu-ray counterparts, there isn’t a noticeable difference. But watch something like Lawrence of Arabia in 4k and compare that the it’s Blu-Ray counterpart and the difference is very noticeable. A persons vision is also a major factor and viewing distances etc.