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Revenge Of The Cut - Star Wars: Revenge Of The Sith (* unfinished project *) — Page 3

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 (Edited)

Thanks all for your comment. I'm glad you like my funny clips

I will see what I can do with the premonition and the death of Dooku.

Erikstormtrooper, I have planed to create other clip with Vader using Anakin's dialogue : )

Here is now a difficult part. Initially, I had removed 90% of this sequence, but after reflection I thought I could do something to "saved it from certain death..."

Part 6 - Obi-wan confronts Grievous :

http://www.youtube.com/watch?v=QZjnAJPNLqY

I removed all the stupid stuff and create something much more serious and intense.
Obi-wan seems now more heroic - he is no more a "hotshot ninja" (OMG)

 

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A grand improvement but one thing that still makes no sense is why a Volcanic planet instantly equals safety.

It would have made more sense if it was de-registered (like Geonosis in the AOTC) and known only to Dooku (and therefore also by Sidious going by the original storyline).

That would give the Separatists the illusion of safety (something Palpatine could later exploit).

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New voice is a huge improvement. Also, duel of the fates is perfect for an edit where Grievous is Maul. I don't know if you're aiming for that in your edit.

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Good job, Cutter.  I'm glad you got rid of that creature's howling.

I think there was one shot of Grievous with 3 sabers after he should only have 2.

You know of the rebellion against the Empire?

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Nice editing Mr Cutter, Grevious's spinning sabers seem more of a serious threat

 

J

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Very nice! The only critic and the most major for me is the saber sounds.

You must consider that the clashes and hums are not placed randomly in any star wars movie.

Think a music/rythm harmony behind them and see how it works with the music or editing pacing.

This is the most common mistake in the sfx rebuilding and especialy saber sounds and blasters.

You can listen the same effect again and again with no purpose to add a variation to the whole feeling

I remember an episode in clone wars that obi and grievous are fighting and i was amazed that they used new twisted saber hums and clashes that added into the fight.

Take your time to see how sfx works and do your best :D

A very good site for info/samples and interviews is this http://designingsound.org/

 

-Angel

–>Artwork<–**

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The Cutter - You have done excellent job minimalizing Lucas bad ideas. In official version of the movie it makes not sense at all! If the end of war depends on capturing or killing Grevious then why the Jedi send no 1000 of their knights and millions of clones troopers? Why does Obi Wan have to fight him alone and risk so much his life? This sequence is much a joke... it's like from a stupid video game: He jumps, says hello and doesn't care. There is no drama at all. McGregor is smilling, jumping making bad jokes, it is so bad... Anyway you have done fantastic minimalizing this stupid sequence, but as I said before - you can't repair everything.

One idea to the music in your part 6:

In 6:16 there is dual of the fates - i think you could replace it from this second to this:

I mean from the 2:21 minute :

http://www.youtube.com/watch?v=VnBlo3B3wJo&feature=related

The choir would make it better :). Basically you should let everything like it is, but from the 6:16 minute on your video, replace the rest of the duel with music from the the video I linked here, but from the 2:21 minute in the video I linked.

Looking forward to Sidious reveal and the fight between Mace and Palpatine.

 

Kenkraly about this site:

Those trolls at originaltrilogy.com are mean and disrespectfull.

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vaderios said:

You must consider that the clashes and hums are not placed randomly in any star wars movie.

Thanks Vaderios for your comment !

My work on the sound design is absolutely not done randomly. Each sound is treated separately with different eq, volume and pan. There is a real spacialisation (not only putting a sound right, or left etc but make it move)

I want to give the feeling that swords are moving just in front of us. The pan of each move is thoroughly calibrated.

See the original version, sounds are really weak, like little taser...we are talking about deadly lightsabers ! not cheerleaders sticks ^^ ! And many important sounds are missing. It's not good to put a sound on every move (specialy in a duel with 5 swords) but the missing sound in the original version are really important...The result is something very sluggish.

but you're right in that point : Some sounds are redundant, I need more lightsaber sounds, but I think, "in action", with music and without focusing on it, it works very well.

I made this video for you (this is not a public video) :

http://www.youtube.com/watch?v=VNzuClwbTjw

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Wow, I'm impressed with how much work you've done on the sound! How do you mix your sound? Is it with Soundtrack Pro? I haven't done any extensive sound mixing yet so don't know how to make a sound pan across channels as you have.

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Bingowings said:

A grand improvement but one thing that still makes no sense is why a Volcanic planet instantly equals safety.

Thank you !

You're right, I will remove the relation between "volcanic planet" and "safety".

I just have to cut : "it's a volcanic planet". Grievous will just say : "you will be safe here" without any other indication

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brash_stryker said:

New voice is a huge improvement. Also, duel of the fates is perfect for an edit where Grievous is Maul. I don't know if you're aiming for that in your edit.

Thanks !

It will be hard for me to do that without a new actor for Grievous voice and new dialog.

I am working with Sony Vegas (very easy to use) and Cubase. For the spacialisatoin you have to find the track pan automation. In Sony vegas you just have to click on P for the pan and V for the volume automation.

 

Thanks DIP and Erikstormtrooper for your kind words ! (I will see for the number of Grievous swords)

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Jacobss said:

Looking forward to Sidious reveal and the fight between Mace and Palpatine.

 

Thanks you Jacobss

You're right, it's impossible te repair everything...I will see what I can do with the music.

As I already says, my Mace VS Palpatine duel is really really short...too much bad things. But I really worked hard on this (with Sidious revelation) to make it intense. Everthing here is shorter but much better (IMO of course).

one of the most important moment of the entire saga, and the most messed...

This will be my next video

Hope you like it too !

 

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The point of sound desing is to treat it as a music instrument that follows the orchestra.

I see what you did there about pointing missing hums and clashes but thats the point!

A good sound designer knows when to add or remove or tone up/down a sound so the eye of the viewer can focus on an specific aspect/point of a shot.I said harmony before and i meant if you have a new music choice then the sfx should follow with the proper value/rythm etc. or the opposite.

Ben burtt mentioned that he ve made 5-6 different sound mixes for each shot in ROTJ to see how it works best and what is more aproporiate for the movie.

As for the "randomly" comment of mine i was meant to say the clashes and buzzes sounds are placed like random, not the channels ;)

For Feedback and only i just loved the musicless version of this duel. Taking the comment that the music are the sabers and something more than that is over the edge. Awesome example for less is more! :D

Use variation on every aspect you can. Thats Star wars. Nothing sounds the same twice. Thats why i like when im listening random laser sounds from the same guns. Again i recomment the clone wars episode that obi fights grievous on the bridge for reference. The sfx is marvelous!

http://www.youtube.com/watch?v=VwRI07o952I&feature=related


-Angel

–>Artwork<–**

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Not sure what you mean Angel. I thought it matched perfectly.

Also, reply to my last PM! :-p

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vaderios said:

The point of sound desing is to treat it as a music instrument that follows the orchestra.

I agree !

 

Vaderios said :
I see what you did there about pointing missing hums and clashes but thats the point!
A good sound designer knows when to add or remove or tone up/down a sound so the eye of the viewer can focus on an specific aspect/point of a shot.I said harmony before and i meant if you have a new music choice then the sfx should follow with the proper value/rythm etc. or the opposite.


Yes, this is exactly what I meant when I said : "it's not good to put a sound in every move". But in the original movie there is a lot of mistake. You say "a good sound designer knows when to add a remove a sound" and it's perfectly true, but it's not the case here : The missing sounds in the duel between Grievous and Obi-wan aren't all well done; even if it's create by the best sound designer in the world.
The lightsaber sound design on the Phantom menace are infinitly superior, just perfect.
And regarding the harmony between fx and music I show you a perfect example of what I did in the duel Anakin vs Dooku. Wiithout my modification the lightsabers sounds are dissonants and create something strange with the new music.


Vaderios said
As for the "randomly" comment of mine i was meant to say the clashes and buzzes sounds are placed like random, not the channels ;)


I used the example of my work on the channel to show you that all the sound are not randomly placed but of course not randomly selected.
There is also a work (with EQ, pitch, time stretch...) to tailor the sound to the move. For example a "hum" may be to weighty or slow....
So I agree with you regarding the redundancy of some sounds but I can't on the point of "randomly", because it's simply not true : ) I take great care of this.

You may feel something a bit chaotic in this duel and I think that's why you said that. But this "chaotic effect" correspond perfectly to a duel with 5 swords !


vaderios said
For Feedback and only i just loved the musicless version of this duel. Taking the comment that the music are the sabers and something more than that is over the edge. Awesome example for less is more! :D


what do u mean by the musicless version ?

vaderios said

Use variation on every aspect you can. Thats Star wars. Nothing sounds the same twice. Thats why i like when im listening random laser sounds from the same guns.

I perfectly agree with you and I will do what I can

thanks again !

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what do u mean by the musicless version ?

The video you posted as private, you demonstrated a musicless/sfx only version of the duel between obi and GG. I liked that most from original or the duel of the fates version you ve made. The saber only sounds have more impact to an already busy enviroment ;)

 

I thank you ;)

 

-Angel


–>Artwork<–**

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vaderios said:

what do u mean by the musicless version ?

The video you posted as private, you demonstrated a musicless/sfx only version of the duel between obi and GG. I liked that most from original or the duel of the fates version you ve made. The saber only sounds have more impact to an already busy enviroment ;)

 



 

I thought about that but I was not sure...

I used Duel of Fates to "hide the misery" of Grievous when he draws swords ( I don't like the idea of 4 lightsabers...).

As you see, this is exactly the same lightsaber sound design in the sound fx only and final version (with Duel of the fates). The lightsabers effects take here a lot of place because I put them really near us. So you're right, with the music it's a little too much.

I like very much the sound fx only version too. Duel of the fates is not a definitive choice. I will maybe put a music in the begining and stop it at Obi-wan's first strike

 

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The Cutter said:

I like very much the sound fx only version too. Duel of the fates is not a definitive choice. I will maybe put a music in the begining and stop it at Obi-wan's first strike

There are parts of the duel that i just love to listen them musicless. If you can refine/polish the duel then you have it. I really dig the musicless idea not only in this duel but whatever else its possible. How damn awesome is Luke versus vader with no music then add music and then again remove the music!

You can always experiment :D

This edit is turning really good and interesting :D

 

-Angel

–>Artwork<–**

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Any news? :)

Kenkraly about this site:

Those trolls at originaltrilogy.com are mean and disrespectfull.

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vaderios said:

How damn awesome is Luke versus vader with no music then add music and then again remove the music!

Yes !

 

The next video is coming soon...

I have to finish my "let's start the cutting process" part, many things to say...

there will be two videos : one for the cutting process (very long for this sequence) the other for the new edit (so you can directly watch the new cut)

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Oh my..

You rock!!!

I really but really love this new perspective! This how fucked up you are when you are messing with the dark side. It will be too late to discover the mistake you ve made.. You achieve that perfectly!

Cleverly cut anakin running to the speeder ;)

I still worried about the saber clashes sounds but im sure you will get your sounds at the end ;)

Also see this aproach ;)

Very very very effective the way you are thinking and editing. I really cant wait what you will come with in FX work :D

 

-Angel

–>Artwork<–**