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How about a game of Japanese Chess, i.e. Shogi? Now playing Shogi4 — Page 53

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Actually, I think I may still have you no matter what you do.  Gs*27 mate.  If you see a move to save yourself other than that last, let me know, but I'm not sure there is anything.

But I'm feeling kind of bad, like I talked you into making a sacrifice that cost you the game earlier on.  If you want to go back further, you can (I don't have the position saved and would have to play the game back to that point).  But if you have the position saved or are willing to go back to an earlier point, I'm okay with that.

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I see nothing. I could drag it out an extra turn by dropping an SC instead, but that wouldn't be pretty useless...

Don't feel badly about talking me into that sacrificial move, because I honestly needed very little convincing to make it. I wanted to move the game along and that's the best way I saw. I probably could have avoided this situation a few turns back, but I think the outcome would have been very similar in the end. It was a good game though, and I enjoyed it. It's just too bad it was so short (not that you consider that a bad thing :)).

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Well, I'm sure a sacrifice was needed and that it could have been effectively pulled off.  I know I have had to make sacrifices and have come out on top as a result.  I'm sorry it didn't work out for you.

So, if you like, we can play a game of regular shogi.  I think the last game of Ito Shogi was perfect as to setup and pieces, although I am still open to creating variants.  The game we just played is, I believe, a well balanced and playable game.  I still want to try out one of the flying generals, probably the rook general.  But for now I'd like to try a different game.  Want to have a go at regular shogi?  We can also try self eliminator chess in the other thread.  But you have to promise to also let me have a game of chess with different armies after that one. ;)

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I think I like Ito Shogi as it is now. I still want to work on a couple more 1-dimensional versions, hopefully this weekend, and PM them to you. I'll incorporate some flying generals into one of those. I think you should leave them out of your final version of regular Ito Shogi though. They could be useful for keeping the game moving along, but the kind of thing that happened this game can happen in any Shogi game, so I wouldn't worry about trying to eliminate the possibility of it occurring. :)

It was a lot of fun working on it though, and it was interesting to play on a unique board like that. Now that we're mostly done with it, I'm ready for another game of regular Shogi and I'll make the first move since I probably won't be able to make another until evening.

P-9f 

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Nx7g

I must have fallen for a trap...I can't see you throwing away your bishop like that. Problem is, I can't see the trap. :P

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No, you've fallen for no trap.  I wasn't looking when I made my move.  For some reason I thought I was getting the pawn next to it, at least when I first thought of the move.  Stupid thing is when I typed it, I looked at it correctly and still didn't catch it.  oh well.

P-8e

I guess you can see how often I post based on super quick glances lately.  It has been hurting me in all my games.

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Since it wasn't a strategic error but a silly mistake, I am going to insist you take that back.

However, since you've been stubborn about that lately, I'll make a move in case you refuse. ;)

B-7e

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 (Edited)

I'm working on an expanded version of Ito Shogi (if it can still be called that) which is currently 3x34 squares. I am combining pieces' moves from Ito Shogi with their original ones and I wanted to ask you if you thought that was a bad idea or not. It helps facilitate forward movement (especially with pieces like the bishop), but it might be making things too complicated or some pieces too powerful.

Thoughts? Other suggestions for the set-up of the game are also welcome.

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P-7d

I appreciate it, but I do want to be a bit stubborn.  For one, it will teach me to not be so hasty, even though I'm much busier lately.  For another, I've won every game thus far except a Micro Shogi game.  I don't mind playing with a handicap.  We could almost consider this such.

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B-6f

Did you not see my other comment, or just not have time to respond to it?

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RicOlie_2 said:

I'm working on an expanded version of Ito Shogi (if it can still be called that) which is currently 3x34 squares. I am combining pieces' moves from Ito Shogi with their original ones and I wanted to ask you if you thought that was a bad idea or not. It helps facilitate forward movement (especially with pieces like the bishop), but it might be making things too complicated or some pieces too powerful.

Thoughts? Other suggestions for the set-up of the game are also welcome.

 I did miss this.  I had the thread open for some time but hadn't been able to move and hadn't refreshed it.  It sounds like you are working on a new game, which is fine with me.  I'd recommend giving it a new name and taking credit for it yourself, but I wouldn't mind some credit as an inspiration.  If it is 3x34, it certainly isn't Ito Shogi, as it is now a narrow 2D game.  Ito Shogi's foremost goal was to be a playable 1D game.

As for the ideas themselves, I prefer a game of greater nuance, meaning that I like games with limited moves that mostly require cooperation between pieces.  I don't much care for a hero piece that can do everything on its own.  Even in chess, a queen cannot checkmate a king alone.  In chu shogi, the lion was capable of checkmate on its own, but such would be difficult to achieve given the number of available pieces one could call upon to defend the king.  The lion though powerful, is still very short ranged, giving it some appropriate limits and keeping it from being invulnerable.  I was actually surprised at its limitations when we played.  All this adds up to me being worried about your game having too many powerful pieces.  I could be wrong, and the thing about so many powerful pieces is that they offset each other.  But still, I can't help but worry.  A single piece gained gives a tremendous advantage to one player.  But give it a try.  Theorizing about it never is quite equal to actually trying it out.  You may find that it works out brilliantly!

And P-8f

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Px8f

I think you may be right. I'll probably create a version with the combined moves and then make a second version with better balanced pieces and tweak the moves a bit (or create new pieces). I'm creating it on another spreadsheet in the same Ito Shogi document as the other one. I've also made a mini-version (1x18) and plan to make a weak piece and strong piece version of Ito Shogi as well. When I'm done all that, I'll send it to you via PM and you'll have all the versions of Ito Shogi from the Zillions version to our latest one, and be able to give me feedback on the other versions. :)

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Rx8f.  I will also work on a stronger Ito Shogi at some point.  But good luck with your invention.  I think designing chess variants is loads of fun!

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 (Edited)

Bx1a+

Did I get the promotion right this time? :P

EDIT: And this is my last move for today. Good night. :)

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Yes you did, and I can't believe how badly I'm playing.  It's embarassing.

P*8h