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Frink, you don't have a lion in play, and even if you did, roaring wouldn't do a whole lot.
Frink, you don't have a lion in play, and even if you did, roaring wouldn't do a whole lot.
Don't be a...j*rk ;)
DH-9f
ROARRRRRRRRRRRRRRRRRR
Phx9g
DH-10f
If I were king of the foreh-eh-eh-eh-eh-est!
P-9h
S-9f
DH-9i
After debating my moves for a while, I have decided to go with my original plan: Sx9g.
Px9g
P-9e
DH-10h
P-9f
Ro-AR
Tell me your thoughts of this game at the present. Glad we kept the lion? Too long? Too slow in the beginning (I doubt it, as I know you like to have time to get your pieces set up to your liking)? Not happy with the lack of drops?
Needs more cough drops.
TV's Frink said:
Ro-AR
Al-Ol
P-6f
I'm liking it so far. I don't mind the lion so much anymore since it isn't obliterating my army. I like the variety of pieces, and though it's hard to plan ahead with so many of them. The variety of pieces do allow for elaborate defenses though, but it takes a while to get them out into the action because of all the pieces surrounding each other. I don't miss the drops, because I think it would just be too hectic with them. A person could have ten pieces ready to drop and then plop them all onto the board one after the other, so I think it would just be too confusing and frustrating to play like that.
LnxP8f-7f
Yeah, he ain't too bad when he's not crushing you. I'm sure I'd be equally devastated were I playing the Zillions AI. I pretty much feel the same as you on all points. It's fun, it takes a bit to get going, but not nearly as long as I thought. I don't mind not having drops, as that would be a crazy game. I do find it strange that all the ranging pieces are towards the front and the stepping pieces in the rear. I suppose they either serve a more defensive function or else they come into play after both players have suffered immense attrition and only the steppers remain. I am a little saddened that there is no knight (literal translation: horse), as it, the Heavenly Horse, and the Lion are the only pieces capable of nonlinear moves in all of the shogi universe (that I'm aware of). Everything else is diagonal or orthogonal. But it's a minor loss. Overall, this is a pretty fun game.
I wish to point out that our lions are presently safe from each other, since they are both two squares away and they are both defended, and the only exception to this rule is when making a double capture and the first capture is not a pawn or go between.
darth_ender said:
LnxP8f-7f
Either I've got your Lion on the wrong spot or you have one of my pawns on the wrong spot. May I also point out that if you leave your lion on that 7f it's going bye-bye next turn. Unless I misunderstood the notation.
EDIT: And I don't mean I'll take him with my Lion; your above post was noted.
You ain't lion, are you?
Here's what I have:
Since I nearly always am the one who made an error, can you see where something went wrong?