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Godzilla Movies Revisited (WIP)

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 (Edited)

So, you know Adywan’s Star Wars Revisited edits?

Think those, but instead of doing 3 Star Wars movies, it’s 5 Godzilla movies.

I haven’t started work yet (my laptop got fried during my last render due to a drink spill), so don’t expect any clips for a while.

I’ve got a tentative change list for each of the movies I’m doing, some movies will have more extensive changes, while others will have minor touch-ups. Each movie will get a new sound mix and a fitting new color grade.

Change List:

Godzilla Raids Again:
Godzilla reverted to 1954 design
Anguirus redesign, incorporating elements of original design and Final Wars design.
All monster fights redone to omit undercranked effect and evoke more visceral feeling.
New Osaka castle crumbling scene
New planes

Mothra vs. Godzilla
Mothra larva eyes recolored blue
Frontier missile scene restored (present in US version called Godzilla vs. The Thing)
Minor touchup work

Godzilla vs. Monster Zero
New space mattes
New rocket design
Rodan reverted to 1956 design
All beams redone

Godzilla vs. the Sea Monster
New score
All Kong-like Godzilla scenes removed
Volleyball scene removed
Monster fights redone to where Mothra actually participates in final battle
New Ebirah roars

Destroy All Monsters
Story cleanup
Baragon actually does attack Paris
Manda attacking London addad
Minilla either removed or reduced
New “Fire Dragon” design
minor touchup

I’m not really that much of a movie purist.

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 (Edited)

I’m not the most experienced CG artist, so I may wind up needing some help on the redone monsters department. I am good with beams, new mattes, new sound mixes and new color grades.

I’m not really that much of a movie purist.

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You can only go so far when you’re using Blender self taught.

I’m not really that much of a movie purist.

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 (Edited)

CGI monsters will feel out of place. My suggestion is to just fix jerky miniature motion, mattes and eventually do motion interpolation to smooth out movements.

I suggest trying to use monster sequences from the 1970/80’s Godzilla movies. Effects are a bit better and camera styles should be somewhat compatible.

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4throck said:

CGI monsters will feel out of place. My suggestion is to just fix jerky miniature motion, mattes and eventually do motion interpolation to smooth out movements.

I suggest trying to use monster sequences from the 1970/80’s Godzilla movies. Effects are a bit better and camera styles should be somewhat compatible.

That might work.

I’m not really that much of a movie purist.

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Godzilla Raids Again could definitely benefit from the motion interpolation. The undercranked effect really toasts my Pop-Tarts.

I’m not really that much of a movie purist.