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Episode I: The Eyepainter Fanedit (v3 released)(v3.5 a WIP) — Page 9

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This sounds interesting. Can I get a link, please for v3?

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arabian said:

This sounds interesting. Can I get a link, please for v3?

Yes, you may!

In other news, I have a quick update. My family is going to be moving over the next 9 months. I will continue to work on the commentary track for as long as I can while I’m packing things. However, I think the inconveniences speak for themselves on this one. My apologies in advance. I will update everyone on the move as things go on.

I have altered Lucas’ visions. Pray I don’t alter them any further.

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Alright, it’s been a while. Time for an update!

The move is taking a lot longer than I expected. I will be moving to a friend’s place temporarily at the start of next year, and I’m planning on moving somewhere else in the summer of next year (provided things go according to plan). I haven’t forgotten my work on the prequels at all, but it’s obvious why things are a little hectic at the moment.

On the bright side, this move has given me plenty of time to mull over things while I’m preparing to pack up. And for that reason, I’ve been entertaining a few interesting ideas for what to do next. I’m still deciding which ones to commit to, but here’s one I’d like to try out in the future to whet everyone’s appetites.

After a lot of difficulties with LUT’s, I’d like to give a gigantic thank you to this video down below, as it completely demystified a lot of issues I’ve had with LUT’s:
https://youtu.be/A2OLQNSIJgU

After that YouTube video, I decided to try my hand at seeing if it brought the results I hoped it would.

Here’s what v3 looks like at present:
Original v3 Grade_1 78 1 T

And here’s what it looks like when I added a DCI-P3 Fujifilm 3513DI D55 LUT using the technique described in the video above:
Film Look LUT_1 78 2 T

Although I do have my opinions, I’m curious to hear what others think about it. Keep in mind that the bottom example is the LUT itself. I haven’t done any color corrections to it at all, with the exception of adding a broadcast safe node and a node containing the Cineon film log Color Space Transform, as described in the YouTube video. So naturally, I’m not expecting it to be perfect.

And yes, I’m working on that commentary track. In fact, I recorded a few sound bytes this evening. I’m still on the pod race (and yes, you can blame the move for it taking so long), but I’m still here.

So, I think that’s everything for now. Things are a little on the crazy side, but I think once the dust has settled, expect some interesting developments to occur.

I have altered Lucas’ visions. Pray I don’t alter them any further.

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I was unable to watch your 1080p version of the phantom menace edit. However, I was able to watch the 720p v3. I liked how you used different types of film techniques in different shot angles to make it look like a artificial environment when they travel to different Star systems. By the way this looks like a great piece for its kind. Nice Work

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Eyepainter said:
And here’s what it looks like when I added a DCI-P3 Fujifilm 3513DI D55 LUT using the technique described in the video above:
Film Look LUT_1 78 2 T

Although I do have my opinions, I’m curious to hear what others think about it. Keep in mind that the bottom example is the LUT itself. I haven’t done any color corrections to it at all, with the exception of adding a broadcast safe node and a node containing the Cineon film log Color Space Transform, as described in the YouTube video. So naturally, I’m not expecting it to be perfect.

I think, despite missing cc, it´s way to blown in the highlights and to bright overall. The light source in the upper region and the entry on the right of this scene wouldn´t accumulate this much brightness. Hence, i don´t think this LUT works.

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CMMAP said:

Eyepainter said:
And here’s what it looks like when I added a DCI-P3 Fujifilm 3513DI D55 LUT using the technique described in the video above:
Film Look LUT_1 78 2 T

Although I do have my opinions, I’m curious to hear what others think about it. Keep in mind that the bottom example is the LUT itself. I haven’t done any color corrections to it at all, with the exception of adding a broadcast safe node and a node containing the Cineon film log Color Space Transform, as described in the YouTube video. So naturally, I’m not expecting it to be perfect.

I think, despite missing cc, it´s way to blown in the highlights and to bright overall. The light source in the upper region and the entry on the right of this scene wouldn´t accumulate this much brightness. Hence, i don´t think this LUT works.

In my experience, most LUTs are imperfect. With many being either too dark, too bright, too low in contrast, or too heavily saturated in color. So an overly bright LUT like this one is normal. My central aim with this LUT is to give a more cinematic look to the film, and judging from EddieDean’s comment on the screencap looking close to the OT, it sounds like I’ve succeeded.

I have altered Lucas’ visions. Pray I don’t alter them any further.

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nmxuci5970 said:

I was unable to watch your 1080p version of the phantom menace edit. However, I was able to watch the 720p v3. I liked how you used different types of film techniques in different shot angles to make it look like a artificial environment when they travel to different Star systems. By the way this looks like a great piece for its kind. Nice Work

Thanks! I’m glad you enjoyed it!

I have altered Lucas’ visions. Pray I don’t alter them any further.

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EddieDean said:

I really like the LUT. Looks very natural, more like the OT. I’d be interested to see more demo shots with the same LUT.

You’re right. I should throw in more demo shots. I’ll get to work on obtaining some more screencaps (when I can find time in between moving boxes, of course) this week. Be on the watch. I’ll try to get 'em posted as soon as I can!

I have altered Lucas’ visions. Pray I don’t alter them any further.

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Here are the demo shots as promised. One thing I should note beforehand is that I changed the color space settings, which changed the LUT somewhat. Here’s what it looked like originally:
Episode I Sample LUT Changes_1 78 1

That pic was posted at the beginning of the month, and since then, I’ve been playing around with the color space options to see what the results look like. I changed the color science from DaVinci YRGB to DaVinci YRGB Color Managed. I turned off automatic color management and set the color processing mode to SDR Rec. 709. Then I changed the output color space to Rec. 709 Gamma 2.4, to bring up a LUT that looks like this instead:
Episode I Sample LUT Changes_1 78 2

Besides that, and raising the midtone detail, everything else has been left untouched. I have placed the examples in the spoiler tag below. I don’t think anybody will mind, since everyone has seen the film, but because a few of the images contain spoilers, and because this post will get really, really long if I don’t, I’ve decided to place the demo shots in spoiler territory. Enjoy, and let me know what you think!

Episode I LUT Examples_1 5 1
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I have altered Lucas’ visions. Pray I don’t alter them any further.

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This was a fun watch. I liked the crawl. Some things that I would have thought would feel too abrupt if cut actually worked well on screen. The jump to the Gungan City played decently as an added humorous moment. Maybe a musical element would emphasize that. Removing visuals of the podrace announcers works great. By removing a lot of the preamble to the race, the scene with Shmi telling Anakin to be safe was able to project more heart. Removing the Padme decoy ploy was a more surprising cut but narratively works. All in all it flowed well and it was coherent.

The blue elephant in the room.

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Mrebo said:

This was a fun watch. I liked the crawl. Some things that I would have thought would feel too abrupt if cut actually worked well on screen. The jump to the Gungan City played decently as an added humorous moment. Maybe a musical element would emphasize that. Removing visuals of the podrace announcers works great. By removing a lot of the preamble to the race, the scene with Shmi telling Anakin to be safe was able to project more heart. Removing the Padme decoy ploy was a more surprising cut but narratively works. All in all it flowed well and it was coherent.

Thanks! Glad you enjoyed it!

I have altered Lucas’ visions. Pray I don’t alter them any further.

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The first stage of my move begins. I will be starting work on the move tomorrow, where I will be moving to a friend’s place. I’ll try to get my computer back up and running as soon as I possibly can (I hope to get it all ready sometime next week). Then I can worry about what to do next for the move (and keep working on my fan edits when I have the time). So yes, I will be absent on this site for a bit, but I hope to return as soon as I possibly can!

I have altered Lucas’ visions. Pray I don’t alter them any further.

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Would like to check this out, could I get a link please?

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PM sent! 😃

I have altered Lucas’ visions. Pray I don’t alter them any further.

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 (Edited)

I’m keen to get back into watching some SW fanedits and this is high on my interest list!

Could i grab the links please 😃

Thanks

Ben

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benroberts79 said:

I’m keen to get back into watching some SW fanedits and this is high on my interest list!

Could i grab the links please 😃

Thanks

Ben

Yes, you may!

I have altered Lucas’ visions. Pray I don’t alter them any further.

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Ahhh… It’s good to go back after editing the sequel trilogy.

I continue to play around with the color grading yet again. This time, I’ve got two ideas, and I want to show some screencaps of both ideas.

The first idea is inspired by the work I did for color grading the sequel trilogy. A.K.A. the film look I keep talking about. For this movie, I had a toss-up between giving it an orange look and a faded purple look, and the orange look won out because Tattooine looked too reddish with the faded purple look. I’ll break down the process I used for the orange look in the spoiler tab below:

I will be using a shot of the droid control ship from the 2011 blu-ray to demonstrate what I’ve done.
Image 1: The 2011 Blu-Ray as is
Image 2: I adjust the printer lights
Image 3: I adjust the contrast and pivot controls
Image 4: I work on the saturation slightly
Image 5: I adjust the color wheels. This is where I create the orange film look, by the way.
Image 6: I crank up the midtone detail for a false 4k look. This is the final result.
Orange Look Evolution_1 5 1 T
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The second idea is basically me throwing everything but the kitchen sink onto the grade. What it amounts to is me accumulating everything I know about color grading at this moment and throwing it into its own grade. This one takes longer and is a pain in the neck, but I do think it yielded some good results. Like the orange film look, the process I used for the kitchen sink idea is down in the spoiler tab below:

Much like the orange film look, I will also demonstrate with this shot of the droid control ship from the 2011 blu-ray.
Image 1: The 2011 Blu-Ray as is
Image 2: Same as the orange film look. I adjust the printer lights.
Image 3: I create an S-Curve to give the contrast a more cinematic feel.
Image 4: I adjust the exposure for the S-Curve.
Image 5: I add another node, and adjust the curves by color (A.K.A. Red, green and blue). Then, I try my best attempts at split-toning.
Image 6: I re-adjust using the color wheels this time.
Image 7: I adjust the secondary options surrounding the color wheels, including temperature, tint, midtone detail, saturation, color boost, etc. This is the final result.
All-Trades Evolution_1 5 1
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Both looks are different and yield different results. I’m torn between the two, and I’d like to get some feedback from my fellow users. I’ve compiled some screencaps of the opening negotiations scene for now. This is the only scene that I’ve used the kitchen sink grade on. I have a long ways to go with it, and I’m not sure what some of the warmer scenes (such as Tattooine) are going to look like on the kitchen sink grade (Maybe I could get some screencaps when I have enough free time). It is what it is. Below are comparisons of the two grades. The top comparison is the orange film look. The bottom example is the kitchen sink grade. As always, you can see the comparisons in the spoiler tag below:

Opening Sequence Comparisons_1 5 1 T
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I have altered Lucas’ visions. Pray I don’t alter them any further.

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My kneejerk opinion is that I prefer the orange look screenshots to the kitchen-sink ones. I do like the greater contrast of the kitchen-sink screenshots and I think the color choices are good, I just get the urge to adjust the brightness or exposure on them because they look too dark to me in most cases. That is probably just me or something that wouldn’t be as obvious in-motion, I dunno.

“That’s not how the Force works!”

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GMatias said:

My kneejerk opinion is that I prefer the orange look screenshots to the kitchen-sink ones. I do like the greater contrast of the kitchen-sink screenshots and I think the color choices are good, I just get the urge to adjust the brightness or exposure on them because they look too dark to me in most cases. That is probably just me or something that wouldn’t be as obvious in-motion, I dunno.

No, I think your eyes are seeing it right. Because one grade is on a timeline, and the other is arranged by individual clips, it’s hard for me to make a clear comparison in the editing room without pressing a lot of buttons. Looking at them side by side in screencap form, though, I think you’ve hit the bullseye.

In defense of the kitchen sink, though, I do agree that the contrast is fantastic! The orange look and the kitchen sink grade used different techniques for the contrast. The orange utilized the secondary dials (Contrast and pivot), while the kitchen sink used what is known in the industry as an S-Curve. I think this test proves that the S-Curve is far superior.

I could get a best-of-both-worlds scenario by giving the orange look an S-Curve instead. I’ll play with that over the next few days and post screencaps of my findings.

I have altered Lucas’ visions. Pray I don’t alter them any further.

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I love it when I get things done sooner than planned! I gave the orange look the S-Curve. I think it got the results I wanted, but I’ll leave that for others to decide.

One thing I will mention about the S-Curve grade. I had to adjust the tint because some of the skin tones looked a little too red, especially on Tattooine (I’m beginning to think Tattooine is going to be nothing but trouble). This is why the S-Curve examples look greener than the previous grade. If it looks too green, let me know. I can go back and readjust it.

Here’s a screenshot of the orange film look grade from the previous comparison:
Film Comparisons_1 13 1 T

…And here’s that same grade but with an S-Curve adjustment:
Film Comparisons_1 13 2 T

This time around, I managed to get screencaps from all across the movie rather than just the opening action sequence. I hope I didn’t overdo it, but I think this will give a general idea of what the grade looks like. You can find the examples in the spoiler tag below.

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I have altered Lucas’ visions. Pray I don’t alter them any further.

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I feel like somewhere between 25% to 50% (maybe 33%) S-Curve adjustment would be the sweet spot. Maybe a little more on scenes that are brighter or have a heavier red/orange tint and less on the ones that are already blu-ish green or more neutral.

But it’s getting closer!

“That’s not how the Force works!”

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 (Edited)

Eyepainter said:

Here are the demo shots as promised. One thing I should note beforehand is that I changed the color space settings, which changed the LUT somewhat. Here’s what it looked like originally:

I really prefer this one,it looks like a movie.

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GMatias said:

I feel like somewhere between 25% to 50% (maybe 33%) S-Curve adjustment would be the sweet spot. Maybe a little more on scenes that are brighter or have a heavier red/orange tint and less on the ones that are already blu-ish green or more neutral.

But it’s getting closer!

This is all good advice, except that my editing program (DaVinci Resolve) doesn’t do percentages for curves, Google isn’t being helpful, and my brain has turned to mush since my high school days! 😆 I’ll see if I can figure this out, but 33% S-Curve is a bit of a foreign language for me at the moment.

I have altered Lucas’ visions. Pray I don’t alter them any further.

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It’s been a couple days, and my brain is still a pile of mush. So I guesstimated, and raised the contrast a little more. I also decided to do away with the green tint from the previous grade. Things started to look a little too green anyway. Here is a screencap of what I did before:

S-Curve Comparisons_1 5 1 T

Here is a screencap of my readjusted S-Curve. I hope it’s on the right track.

S-Curve Comparisons_1 5 2 T

I’ve posted the rest of the screencaps in the spoiler tag below. Let me know if it’s better or worse!

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I have altered Lucas’ visions. Pray I don’t alter them any further.