It blows my mind that it’s 2016, smack in the middle of online play being applied to almost every game, and companies are still farming out their multiplayer elements to worse development teams, foregoing basic anti-cheat features, foregoing basic balancing, and basically taking a hands-off approach to the whole deal.
Just don’t put MP in if that’s your approach to it.
The Division was completely ruined by a wild lack of developer care, GTAV Online has only just gotten to the point where it’s playable without cheaters (three years later), Rainbow Six: Siege fell flat on its face right out of the gate for poor anti-cheat. It’s ridiculous.