I’m still running into some problems when using LUTs exported from ColorMatch. It appears to only happen in scenes with blown out highlights
The reason I’m using LUTs is that my only machine is (sigh) a Mac. I have a small Windows partition to run the ColorMatch program, but I can’t do much editing on there though due to the size of the partition.
Could you send me the original frame, and the reference? I will see if I can fix it.