logo Sign In

Post #960346

Author
ZkinandBonez
Parent topic
How much time does each movie cover?
Link to post in topic
https://originaltrilogy.com/post/id/960346/action/topic#960346
Date created
28-Jun-2016, 1:57 PM

NeverarGreat said:

ZkinandBonez said:

NeverarGreat said:

My idea of the timescales of ESB hinges on the assumption that Bespin is a planet in the Hoth system:

Well, while attached to the Star Destroyer Han says that they’re in the “Anoat system” so they clearly left the Hoth system when escaping into the asteroid field.
According to the EU (both versions) Bespin is in the Bespin System which is in the Anoat Sector.
Either way, Bespin is at least not in the Hoth system.
That would regardless have made Han’s “it’s pretty far, but I think we could make it” statement pretty pointless if it was simply in the same solar system.

The Anoat system could be another planetary system in the Hoth solar system. I’d say that’s actually quite likely given that their passage from the Ice Planet into the asteroids and then their escape from the asteroids are both short sequences. I don’t expect that they could have gotten very far, and certainly not into another solar system light years away.

As for the EU:
Selective Reality

Sure, it’s not impossible, “pretty far” is vague when dealing with a sci-fi/fantasy franchise that isn’t always that consistent or even that logical. However, I don’t really see how you can have two solar systems in the same system? I can’t imagine even SW would stretch it that far, despite clearly having no idea what a parsec actually is, etc. Also we have no idea what sub-light speed really means, at least not within sources that are purely films related. Sub-light speed, might be just short of light speed for all we know, which is pretty fast. But again, don’t know how far you’d get on that, and I’m pretty sure that neither Lucas/Kasdan/Kershner cared either (especially Kershner).

As for the EU explanations; I was just trying to give some examples of how other people have “solved” the problem.