I first saw Star Wars when I was fifteen. I saw it on some cable channel. I don't "hold it dear," I DO however respect it the same way an art lover respects the Mona Lisa. If someone wanted to repaint the Mona Lisa so that it now resembled an anime girl, would all of you be perfectly kosher with that?
Quote
Originally posted by: Darth Chaltab
Oracle of Ages was great. I've never quite finished Seasons because I got stuck. Meh, but Ages was far from the worst instalments. *Shrugs* to each his own I guess. If you hate puzzles,
For future reference, I'm a King's Quest fan, so I obviously don't hate puzzles.
Then again, I don't consider "push block into proper place" to be much of a puzzle, either.
Quote
If you haven't noticed, nearly ever video game boss is pattern centric, even the ones in the first Zelda. Enemies didn't have AI back then, they had patterns and part of the challenge was cracking them.
Yes, but the pattern had more random and varied elements--the Gohma had to be shot in the eye, true, but you never knew how many fireballs from those statues would be flying at you when the eye was open, so it's possible to miss the deadline because you had to avoid getting hit. Contrast that to OOT, where you have to be a hopeless scrub to fail at defeating Gohma.
Quote
Granted the bomb is usless as a weapon, but it's not intended to be one. It's a device to open doors that happens to be lethal, not a rocket launcher. What do you have against swords anyway?
Nothing. I do have something against a lack of variety, however. The bomb may not have been intended as a weapon, but that it could be used as one does a lot to make the game more entertaining.
I once had a situation where I took out two octoroks with one bomb... and I was in a position with little manueverability, one of those classic "looks like there's no way out" situations. It was a relief I even managed to escape the blast radius of the bomb (much less get some heart refills out of the exchange). It sounds tame describing it, but in the game it was a very tense moment... the kind I have never felt in a later Zelda game.
Quote
In the first Zelda, pretty much all you could to was attack straight on(no matter what weapon, they were all direct),
Nope. Bomb was not direct--it could be layed anywhere and damaged anything in a set proximity. and the Boomerang could be thrown all across the room and even diagonally.
Quote
and once you got behind or beside an enemy, there was no more strategy than that.
Unless, of course, they turned around. Let's also not forget that you usually faced multiple foes at a time, and usually in varied groups--it's much harder to slash slash slash away at a Moblin or Wizzrobe when there's an annoying Like Like sneaking up on you.
Quote
No blocking,
There was blocking, it was just done automatically (the shield would automatically deflect projectiles, assuming they hit the shield and not Link's sprite).
Quote
Granted it all of LoZ worked for '87, when it was fresh and new, but not today. That's why the re-release for the GBA got mostly middling reviews.
It got mostly middling reviews because the reviewers would rather oggle over the FMV of the next Final Fantasy game than play an actual game. I haven't read the LoZ reviews in particular, but I have read ones for the GBA Rerelease of Metroid. They tended to be pathetic, predictable crap about how "badly designed" the game was because, you know, you had to find secret passages and stuff. Yea, it worked fifteen years ago, and doesn't work now. That's because gamers weren't scrubs fifteen years ago.
Then again, those are the same reviewers who need a walkthrough to beat Dragon Warrior (even though the game tells you what to do if you bother to talk to the townspeople).
Quote
There are plenty of good games and shows out there even if you don't like the direction old franchises are taking. My point is if you hate it, then stop complaining and try something else. Don't say "Screw this forum" as if we're the problem.
Actually, I said "screw this forum" because everyone here agrees there is a problem, yet pussyfoots on doing anything about it.
Remember when everyone suggested boycotting the DVDs? Remember when most of those people caved in and bought the DVDs anyway? By caving in, they basically stated that Star Wars was nothing more than a product to them, and that George Lucas can dick us around if he wants--if he made a version of SW where every character was an Ewok, people would threaten to boycott it and then buy it too. By extension, the rest of the entertainment industry has also gotten the idea that they can dick us around.
Did you know Sony recently tried to defend a hardware defect by claiming it was an artistic decision? The precedent was set by Lucas (except in his case it was a software defect), who so far has gotten away with it. The fans have to let the higher-ups dick them around before the higher ups can get away with it.
People treat the corperations like they're some unbeatable monster. They're not. They're buildings with a name. In those buildings are flesh and blood people, just like you and me. They have families and friends, loves and losses. They're not supermen. If you prick them, they bleed and file a lawsuit, just like you would do. They have no more power than what you give them.
You call me a pessimist. Why shouldn't I be, in a world where the complainer gets attacked instead of the object of his complaints? You said it yourself--instead of complaining about someone selling rotten tomatoes, I should just buy something else. Why? If enough people knew about the rotten tomatoes, the guy selling them would either have to shape up or go out of business.
That people think it's lifeless of me to care about entertainment is really kind of sad. Come on, what does the average adult do on weekdays? He (or she--I'm not sexist, but the English language is) works. He works for money. He needs money to buy stuff. Half of that stuff (unless he's really scraping for cash) is going to be entertainment. The intention of entertainment is quite obvious. Seriously, I don't see why people degrade it's role--without entertainment, all you have left is to work, eat, sleep, work, repeat until you die. Yes, there's other things to do besides watching movies, playing video games, and reading books. I admit, I do enjoy occasional walks, playing with my cats, or throwing frisbees for my dog, and no video game or movie scenery will ever beat mother nature. But everything loses it's appeal with over-exposure. I could joyride with my friends, and sometimes I do, but that wastes gas which in turn wastes money and sometimes you need to be practical about that. Besides that, most of the outdoor activity I enjoy is really season-specific. You can't swim in winter, and the fair only comes once a year (and I usually miss it). So what's left?
Movies, books, and games.
Yea, I could just stick to older movies and the stuff I prefer, but again that is like the man who sells rotten tomatoes--keeping quiet just lets the problem get worse. You let the market get over-saturated with bad tomatoes, and people won't be able to tell the bad from the good anymore. You let the entertainment industry dick you around, and soon we'll all be having televisions that don't work... and everyone will be saying it's an "artistic decision."
.... You know, there's nothing scarier th