Funny, what I’m lacking to finish mine is a stable image. I’m downloading both your versions to see if either of them will work. The starfield is not simple. It is quite complex and to recreate it properly you have to match it to a video of the original 1981 crawl. I’m using my copy of the TR47 archive that I’ve had for many years. It has many flaws, but it is at 24fps, not 30 as many LD preservations are, and the stars are clearly visible at the key points (when the crawl vanishes and just before the blockade runner appears.
Before and after those key points, the starfield doesn’t moves and it is pretty simple. Between, those two spots the starfiled stretches as it moves and the moons are not fixed against the starfield. There is a star right next to the smaller moon and you can actually see their relative positions change.
The one hurdle I have not even gotten to (because I don’t have a stable flyover) is the blue engine glow that covers the screen. I had some thoughts on that, but haven’t exactly figured out the mechanics of how to create a matt so the stars don’t bleed through the star destroyer, but the blue covers both. I was thinking of duplicating the star destroyer layer and use the brighten layer to make the starts shine through the blue glow and they a matted star destroyer over the top.
I’m much better editing single images than moving images. I have several tools that let me pull out the stars on the LD and make them look more like the stars from the SSE and BR versions. I haven’t completed my final rendering of the stars. I found that the photography of the TESB starfield and the 81 crawl starfield are very different so I was going to go through and use both to create something. I plan on using the LD starfield as is to start with, reduce and sharpen the stars, then copy over the TESB stars where the LD stars don’t look right (there are several places where the low LD resolution makes clumps).
My goal is to have a version of the 81 crawl that fits with the GOUT or the SSE so my goal was a modest 720p version. But considering the quality of the 35mm scans, that should work if rendered at 1080p.