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Star Wars Battlefront EA

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So does anyone here play Star Wars Battlefront, the new one by EA that’s been out for a little while now? I have it on Xbox One and I also own the Season Pass, it’s pretty fun.

Also if there’s no other topics open pertaining to SWB, then I guess this could be an alright topic to discuss this. Sorry, I’m new to this forum and trying to find my way around here.

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I’ve been wanting to check it out on PC, but I’ll probably wait until all the DLC is out and the whole thing is cheaper.

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I’ve been wanting to check it out, but the no space battles thing kind of kills it for me. Also the gameplay looks very barebones compared to Battlefront 2 and I really miss the prequel settings. I also heard Hoth is completely fucked when it comes to staying true to the movies. The shield generator is just a decoration, there are X-Wings and TIEs flying around, and the ion cannon doesn’t do anything.

Is there a SW games general thread on here? I’d dig talking about more SW games, especially the KotOR games.

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I’ll play it once every couple months. I enjoy my time playing, especially ship battles, but I just can’t get into it all the way.

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JediExile said:

I’ve been wanting to check it out, but the no space battles thing kind of kills it for me. Also the gameplay looks very barebones compared to Battlefront 2 and I really miss the prequel settings. I also heard Hoth is completely fucked when it comes to staying true to the movies. The shield generator is just a decoration, there are X-Wings and TIEs flying around, and the ion cannon doesn’t do anything.

There’s no game mode that really replicates the Battle of Hoth, Walker Assault is the closest thing to that but if you look at it as its own thing a little more it’s pretty fun. There’s also Tatooine and Endor stages as well, among others.

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ScoutTN said:

JediExile said:

I’ve been wanting to check it out, but the no space battles thing kind of kills it for me. Also the gameplay looks very barebones compared to Battlefront 2 and I really miss the prequel settings. I also heard Hoth is completely fucked when it comes to staying true to the movies. The shield generator is just a decoration, there are X-Wings and TIEs flying around, and the ion cannon doesn’t do anything.

There’s no game mode that really replicates the Battle of Hoth, Walker Assault is the closest thing to that but if you look at it as its own thing a little more it’s pretty fun. There’s also Tatooine and Endor stages as well, among others.

The Endor and Tatooine maps looked absolutely gorgeous and pretty decent to play on. I don’t think there are any other vanilla maps aside from Tatooine, Endor, and Hoth though. I heard that vanilla Battlefront is very, very light on content compared to BF1 and BF2 which is also a little worrisome for me because I loved that I could have a huge selection of maps from various different planets in BF2. When I looked at BF gameplay, I usually just saw Endor, Hoth, and Tatooine which is more than a little disappointing. Also the choice in heroes DICE decided to implement is really just hilarious to me. From what I understand, Chewbacca and Ben Kenobi still aren’t in the game. Greedo and Nien Nunb (Nien fucking Nunb got in the game before 2 huge characters) were recently added though.

Greedo shot first and Nien Nunb is iconic

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I would, but im not paying 60 dollars for an incomplete game.

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HansiG said:

I would, but im not paying 60 dollars for an incomplete game.

I thought you didn’t pay anything for anything.

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I don’t like that type of games, i.e. games that focus on combat aspects and have almost no storyline. I prefer KOTOR, SWTOR, JK2, JKA, etc.

真実

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imperialscum said:

I don’t like that type of games, i.e. games that focus on combat aspects and have almost no storyline. I prefer KOTOR, SWTOR, JK2, JKA, etc.

KotOR and KotOR 2 are pretty fantastic.
Not too much of a fan of TOR, it’s bogged down by poor writing and the MMO format a lot. The Dark Forces/JK series is absolutely fantastic when it comes to dicking around with a lightsaber. That being said, I really hate the level design sometimes in those games. JK2 Nar Shadda was a nightmare for me.

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LexX said:

Original thread: http://originaltrilogy.com/topic/Star-Wars-Battlefront/id/17698
Game threads:
http://originaltrilogy.com/topic/The-history-of-Star-Wars-games/id/9255
http://originaltrilogy.com/topic/What-is-was-the-best-SW-Game-ever-on-any-platform/id/15456/

Seems people don’t really care for game discussion on here, those threads are pretty dead. A little sad for me because I could sperg out about KotOR 2 and Battlefront games all day.

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Discussing about single-player games is hard

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Of course these threads are dead if everyone creates new threads about the same topic.

Ceci n’est pas une signature.

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JediExile said:

Not too much of a fan of TOR, it’s bogged down by poor writing and the MMO format a lot.

Poor writing? TOR’s writing is about on par with the other entries in the series. Even more so with the new Knights of the Fallen Empire storyline. As for the MMO aspect, they recently reworked the game so that the majority of it can be played solo.

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Battlefront is a beautiful game that is actually quite a bit of fun.

With the caveat that you play one or two rounds here and there casually. This is not a hardcore game that you can sink a day at a time into, because you will get bored of playing the same few maps and the same few gametypes over and over and over.

They recently had an update where they made some changes to matchmaking by combining gamemodes by playercount which makes it a lot easier to get into games, but also takes a bit of your control away. Makes it a bit less frustrating.

Keep Circulating the Tapes.

END OF LINE

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Tobar said:

JediExile said:

Not too much of a fan of TOR, it’s bogged down by poor writing and the MMO format a lot.

Poor writing? TOR’s writing is about on par with the other entries in the series. Even more so with the new Knights of the Fallen Empire storyline. As for the MMO aspect, they recently reworked the game so that the majority of it can be played solo.

I agree. I finished all 8 original character storylines and much of them are extremely well written (especially the 3 imperial characters). In addition, amazing planet designs, voice acting and many good side stories add to the great experience of each main character story.

However, I wasn’t interested in expansions beyond original content so I cannot judge it.

I also disregarded MMO aspects from the beginning and played it as a single-player game.

真実

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HansiG said:

Discussing about single-player games is hard

Heavily disagree with this idea. When it comes to heavily story based games like the KotOR series (or even non-SW games like Fallout:NV), you can always find tons of conversation. Even in story-light games you can manage to chat a little about the gameplay, levels, etc.

Tobar said:

JediExile said:

Not too much of a fan of TOR, it’s bogged down by poor writing and the MMO format a lot.

Poor writing? TOR’s writing is about on par with the other entries in the series. Even more so with the new Knights of the Fallen Empire storyline. As for the MMO aspect, they recently reworked the game so that the majority of it can be played solo.

Disagree, KotOR 2 blows it away and it’s certainly weaker than KotOR in most ways. Maybe I’m a little biased though. I only finished the Inquistor storyline which was incredibly fun at the end, but such a complete bore in the middle. Going from planet to planet and exploring new locations is great until you realize that pretty much most worldbuilding is limited to incredibly long side quests that are hard to complete along with the main quest. Traveling across the maps is also incredibly boring and I feel that most of my time spent on planets like Hoth and Tatooine was spent on my little speeder going just a tiny bit faster than normal. Then there’s the laughable animation work, the unimaginative quest design, and the fairly boring combat that leads to more issues in the experience. And in recent patches it seems combat has been dumbed down to becoming a cakewalk with all companions acting like healers for some reason.
It’s miles better than it was at launch, but that still isn’t saying much. It isn’t a worthy successor to either KotOR games.

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JediExile said:

Disagree, KotOR 2 blows it away and it’s certainly weaker than KotOR in most ways. Maybe I’m a little biased though. I only finished the Inquistor storyline which was incredibly fun at the end, but such a complete bore in the middle. Going from planet to planet and exploring new locations is great until you realize that pretty much most worldbuilding is limited to incredibly long side quests that are hard to complete along with the main quest. Traveling across the maps is also incredibly boring and I feel that most of my time spent on planets like Hoth and Tatooine was spent on my little speeder going just a tiny bit faster than normal. Then there’s the laughable animation work, the unimaginative quest design, and the fairly boring combat that leads to more issues in the experience. And in recent patches it seems combat has been dumbed down to becoming a cakewalk with all companions acting like healers for some reason.
It’s miles better than it was at launch, but that still isn’t saying much. It isn’t a worthy successor to either KotOR games.

You only finished one out of eight storylines (even that one was certainly far from the best ones, i.e. Agent, Warrior) so your assessment is very limited in terms of story. It is certainly way better than KOTOR2, which has so many dumb story elements and characters.

I don’t care that much about combat aspects to be honest (though I think it was good anyway). As for long travelling, I enjoyed that part as I could take time to enjoy the nice planet/environment design. It is part of experience and makes it more realistic. Though I can see how it could be boring for the usual spoiled impatient gamers.

真実

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imperialscum said:

You only finished one out of eight storylines (even that one was certainly far from the best ones, i.e. Agent, Warrior) so your assessment is very limited in terms of story. It is certainly way better than KOTOR2, which has so many dumb story elements and characters.

Yeah I realize this, but I’m not going to invest another 30-50 hours to complete another character story (or another 20-30 bucks). Also what story elements and characters were dumb in KotOR2?

I don’t care that much about combat aspects to be honest (though I think it was good anyway). As for long travelling, I enjoyed that part as I could take time to enjoy the nice planet/environment design. It is part of experience and makes it more realistic. Though I can see how it could be boring for the usual spoiled impatient gamers.

I mentioned Hoth and Tatooine, two of the most desolate worlds in the game. What is there to take in on a desert planet or on a snowy planet? I agree that Nar Shadda was nice, Korriban was all fun, and Dromund Kaas was really cool, but what is there on those two planets to grab my attention? Just long stretches of nothing.

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JediExile said:
Also what story elements and characters were dumb in KotOR2?

Wound in the force, ridiculous power of Nihilus, ridiculous immortality of Sion, etc.

I mentioned Hoth and Tatooine, two of the most desolate worlds in the game. What is there to take in on a desert planet or on a snowy planet? I agree that Nar Shadda was nice, Korriban was all fun, and Dromund Kaas was really cool, but what is there on those two planets to grab my attention? Just long stretches of nothing.

I am not a fan of Hoth as it looks too “disneyland” (probably the planet I liked the least). I would certainly prefer more realistic look of Hoth, like in ESB. However, I absolutely love Tatooine in SWTOR and it is my favourite planet. It is subjective and I really can’t give you any other explanation than that I find it extremely beautiful.

Interesting that the other three planets you mentioned are my other top favourite planets in SWOTR. Especially Dromund Kaas was really something special and new.

真実

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imperialscum said:

JediExile said:
Also what story elements and characters were dumb in KotOR2?

Wound in the force, ridiculous power of Nihilus, ridiculous immortality of Sion, etc.

The wound in the Force didn’t bother me at all. The idea of the Force being living is present in all movies, for it to be wounded or for someone to be a wound like Nihlus/Sion/The Jedi Exile fits in pretty well with existing ideas of the Force. I’m pretty sure the idea of the Force being able to be wounded or hurt was explored in Plageuis EU stuff, but I never really got into Plageuis so I can’t confirm that.
As for Nihlus, I’d say he fits pretty well in the game. He isn’t really even a person anymore, he’s kind of just pure dark side Force seeking more power. My only issue with him is his boss fight was kind of lame.
Sion is a real stretch though, that I can agree. I wish his power wasn’t to pretty much hold himself together with the Force, but something less extreme because Sion still is a living being unlike Nihlus who is barely a shadow of his former self. Him letting go of the Force and by extension ending his suffering was well done though.

I mentioned Hoth and Tatooine, two of the most desolate worlds in the game. What is there to take in on a desert planet or on a snowy planet? I agree that Nar Shadda was nice, Korriban was all fun, and Dromund Kaas was really cool, but what is there on those two planets to grab my attention? Just long stretches of nothing.

I am not a fan of Hoth as it looks too “disneyland” (probably the planet I liked the least). I would certainly prefer more realistic look of Hoth, like in ESB. However, I absolutely love Tatooine in SWTOR and it is my favourite planet. It is subjective and I really can’t give you any other explanation than that I find it extremely beautiful.

Interesting that the other three planets you mentioned are my other top favourite planets in SWOTR. Especially Dromund Kaas was really something special and new.

Hoth was a victim of the odd art style Bioware decided to go with (along with Sith armor which I felt became spikier and spikier the more you played). If Hoth was smaller I wouldn’t have a problem with it really, but it’s plagued by an extremely annoying elevator right after docking and then long stretches of white until you get to your destination. Also the snow effect when you reached higher altitudes on Hoth was so poorly done I can’t help but wonder what the fuck Bioware was thinking.
I feel pretty much the same about Tatooine, except it looks much nicer. The canyons and sand look pretty okay, but the long stretches of desert along with filler enemies in between areas leave a lot to be desired. Also the stories on Tatooine were so fucking boring it hurt. At least on Hoth I was hunting down a ghost to suck up while kicking Kaleesh (one of my favorite SW species) ass. Tatooine is just sand people and zombies.
KotOR Tatooine was much better because at least the maps were smaller and you could deaggro the sand people.

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JediExile said:

HansiG said:

Discussing about single-player games is hard

Heavily disagree with this idea. When it comes to heavily story based games like the KotOR series (or even non-SW games like Fallout:NV), you can always find tons of conversation. Even in story-light games you can manage to chat a little about the gameplay, levels, etc.

Tobar said:

JediExile said:

Not too much of a fan of TOR, it’s bogged down by poor writing and the MMO format a lot.

Poor writing? TOR’s writing is about on par with the other entries in the series. Even more so with the new Knights of the Fallen Empire storyline. As for the MMO aspect, they recently reworked the game so that the majority of it can be played solo.

Disagree, KotOR 2 blows it away and it’s certainly weaker than KotOR in most ways. Maybe I’m a little biased though. I only finished the Inquistor storyline which was incredibly fun at the end, but such a complete bore in the middle. Going from planet to planet and exploring new locations is great until you realize that pretty much most worldbuilding is limited to incredibly long side quests that are hard to complete along with the main quest. Traveling across the maps is also incredibly boring and I feel that most of my time spent on planets like Hoth and Tatooine was spent on my little speeder going just a tiny bit faster than normal. Then there’s the laughable animation work, the unimaginative quest design, and the fairly boring combat that leads to more issues in the experience. And in recent patches it seems combat has been dumbed down to becoming a cakewalk with all companions acting like healers for some reason.
It’s miles better than it was at launch, but that still isn’t saying much. It isn’t a worthy successor to either KotOR games.

This pretty much sums up my feelings about SWTOR. So many huge and pointless tracts of land filled with lame and pointless enemies, so many enormous interiors that feel like they’re built for character models two or three times the size of your actual character, horrible gameplay mechanics mostly pulled from WoW… and their “free-to-play” model is one of the most BS prohibitive things I’ve ever experienced (wanna equip a purple-level item? Pay pls).

The story is the only decent part of that game, but to get from one cutscene or story mission to the next, you have to slog through all of the above. They should have just finished KOTOR 3 (which they’ve albeit admitted by making the game basically single-player since launch, but no more interesting), but it was unfortunately being made right at the height of every game publisher wanting a piece of the WoW pie, while WoW itself was single-handedly ruining the MMO genre. So instead of what could have been a pretty good KOTOR 3, we ended up with a few decent stories hidden under hundreds of hours of half-assed MMO.

Keep Circulating the Tapes.

END OF LINE

(It hasn’t happened yet)

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Well as I said, SWTOR is not for spoiled impatient players who are after constant “action”. It is a more realistic approach. I can certainly appreciate the vastness of the maps, etc. It adds to the immersion quality. Also, I think the main character story nicely blends with planet-specific side stories.

And SWTOR can be easily considered as KOTOR3 because MMO aspects can be ignored/bypassed almost entirely (I know that for the fact as I did exactly that).

真実