… to get as close to the original color timing as possible. … correct the contrast, saturation, brightness, and white balance, resulting in the final color grading … it should be pretty accurate.
Thanks for your work-flow! That is always of major interest to me.
I did discover something about program processing over at the 2001: A Space Odyssey thread. Standard picture adjustments (as opposed to individual R-G-B adjustments with the same processing numbers) have a built-in color bias that actually distorts the color . .
The justification for this has something to do with how color is supposed to look on hardware. But notice the resulting “pink-ish” bias from the standard adjustment compared to the expected, clean coloring from individual R-G-B adjustments (it’s the same numbers – only RED is showing here on the drop-down menu, but GREEN and BLUE have the same settings). This might be skewing all our projects. (You may want to test to see if/how affects your processing.)
… oh, and yes, I do love R-G-B! | ![]() |
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