- Time
- Post link
I think you guys are missing the point. It doesn’t matter how quickly characters could move around the Death Star or Starkiller, but rather it’s up to the filmmaker to create the illusion of the passage of time.
In the original Star Wars, for instance, it would have been ridiculous for R2 and 3PO to land right at Luke’s doorstep when they crashed onto Tatooine. The film created the illusion of the passage of time with the sandcrawler sidequest. Just adding in a small subplot like that can be very effective.
In TFA, nothing like this ever happens. When people need to run into each other, they just do it. It comes across as contrived.
Clearly a lot of people don’t understand basic film production methodologies, showing the passing of time is as basic as it gets.