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Post #881522

Author
Spaced Ranger
Parent topic
Star Wars GOUT in HD using super resolution algorithm (* unfinished project *)
Link to post in topic
https://originaltrilogy.com/post/id/881522/action/topic#881522
Date created
20-Nov-2015, 10:45 PM

DrDre said:

nightstalkerpoet said:

Screenshot 3 looks almost over sharp - the other two look great 😃

This is just out of curiousity - is there any way to run a halo analysis pass that finds “halos”, then direct avisynth to replace only those spots with a version of your SR script that is less halo strong?

There was some discussion a while ago about the halo’s, and g-force recently suggested a solution a few posts back that seemed feasible, but also a ton of work, so if anyone wants to try they’re more than welcome, but I will take a pass 😉.

Like this before & after (x2 magnified)?

DeHalo_alpha( rx=1.5, ry=2.85, darkstr=1.2, brightstr=1.2 )
Tweak( bright=-4, coring=false )

And it really does wonders on the captain’s helmet strap.