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Post #82766

Author
Windexed
Parent topic
Video Games - a general discussion thread
Link to post in topic
https://originaltrilogy.com/post/id/82766/action/topic#82766
Date created
29-Dec-2004, 3:42 PM
I was reading about Halo 2 where someone from Bungie explained the pop-up during the cutscenes. Supposedly the flickering/pop-up is because Halo 2 uses the in-game engine to create the cutscenes, rather than pre-rendered ones. Apparently they made this decision because pre-rendered cutscenes would require loading screens, which they said they felt would "detach the player from the flow of the game". And pop-up doesn't???